Player Matchup

Gilgamesh
Gilgamesh
Loaned
Gilgamesh
Level 15
God Stats
49W - 41L
1,514 SR
Queue Stats
82W - 74L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Qyte
Danzaburou
Level 23
God Stats
21W - 11L
1,657 SR
Queue Stats
228W - 219L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
RipRiley22
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,431 Elo+
Solo
Chang'e
Chang'e
SailorMoon2
Chang'e
Level 26
God Stats
139W - 153L
1,488 SR
Queue Stats
274W - 282L
1,506 Elo+
Party 1
Merlin
Merlin
SoloBrandon
Merlin
Level 10
God Stats
20W - 14L
1,506 SR
Queue Stats
42W - 35L
1,421 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,430 Elo+

VS

Team Averages
Level 29
1,417 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
CrazYBaRaBaN
Cu Chulainn
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 72L
1,433 Elo+
Solo
Jormungandr
Jormungandr
JeranOdera
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,533 Elo+
Party 2
Neith
Neith
QueenLydlid
Neith
Level 5
God Stats
2W - 5L
1,315 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 2
Tiamat
Tiamat
Rikzarkoon
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kyrimdragonfist
Tsukuyomi
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loaned
Gilgamesh
20
11 / 7 / 31
14,555
1,120
24,639
32,718
22,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Qyte
Danzaburou
20
30 / 3 / 19
19,057
1,466
52,658
28,609
10,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
RipRiley22
Guan Yu
20
2 / 5 / 32
12,641
972
8,811
17,978
19,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
SailorMoon2
Chang'e
20
5 / 1 / 40
14,247
1,096
20,782
17,447
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
2 / 5 / 37
12,981
999
26,406
19,462
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazYBaRaBaN
Cu Chulainn
19
2 / 15 / 13
12,181
937
16,755
45,600
44,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
JeranOdera
Jormungandr
19
2 / 7 / 15
13,393
1,030
25,072
27,805
38,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 8 / 8
12,612
970
16,417
20,929
9,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rikzarkoon
Tiamat
19
0 / 8 / 16
12,235
941
19,866
19,681
15,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
kyrimdragonfist
Tsukuyomi
19
12 / 12 / 5
14,756
1,135
33,620
27,924
12,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
78
50
Kills
21
21
Deaths
50
159
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CrazYBaRaBaN
Cu Chulainn
2
15
13
0.57
L
Jormungandr
JeranOdera
Jormungandr
2
7
15
1.36
W
Gilgamesh
Loaned
Gilgamesh
11
7
31
3.79
L
5
8
8
1.13
W
Danzaburou
Qyte
Danzaburou
30
3
19
13.17
L
Tiamat
Rikzarkoon
Tiamat
0
8
16
1
W
Guan Yu
RipRiley22
Guan Yu
2
5
32
3.6
W
Chang'e
SailorMoon2
Chang'e
5
1
40
25
W
Merlin
2
5
37
4.1
L
Tsukuyomi
kyrimdragonfist
Tsukuyomi
12
12
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,296
Damage
111,730
116,214
Taken
141,939
66,679
Mitigated
119,299
49,059
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CrazYBaRaBaN
Cu Chulainn
16,755
1,970
0
4,422
45,600
44,291
0
12,526
33,074
1,560
38,032
L
Jormungandr
JeranOdera
Jormungandr
25,072
3,786
0
2,533
27,805
38,235
0
9,010
18,795
52,743
0
W
Gilgamesh
Loaned
Gilgamesh
24,639
7,887
0
1,555
32,718
22,864
0
12,619
20,099
88
34,843
L
16,417
5,877
0
2,284
20,929
9,124
0
9,056
11,873
0
43,165
W
Danzaburou
Qyte
Danzaburou
52,658
41,616
1,397
13,201
28,609
10,991
0
13,009
15,600
0
88,029
L
Tiamat
Rikzarkoon
Tiamat
19,866
1,266
0
3,789
19,681
15,360
0
6,531
13,150
48,816
0
W
Guan Yu
RipRiley22
Guan Yu
8,811
1,616
7,657
4,592
17,978
19,245
0
6,040
11,747
0
15,352
W
Chang'e
SailorMoon2
Chang'e
20,782
203
12,745
7,557
17,447
6,284
0
6,860
10,587
43,343
0
W
Merlin
26,406
1,706
0
355
19,462
7,295
0
7,210
12,252
56,047
0
L
Tsukuyomi
kyrimdragonfist
Tsukuyomi
33,620
7,091
0
178
27,924
12,289
0
10,153
17,771
0
54,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,481
Gold Earned
65,177
245
Minions Killed
263
3
Camps Cleared
3
1,191,597
Distance Traveled
1,122,275
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,181
937
46
4
2
239,784
0
L
Jormungandr
13,393
1,030
76
6
0
203,668
0
W
Gilgamesh
14,555
1,120
15
1
0
230,468
2
L
Neith
12,612
970
45
3
0
160,982
0
W
Danzaburou
19,057
1,466
80
6
0
223,905
1
L
Tiamat
12,235
941
68
5
1
231,526
0
W
Guan Yu
12,641
972
16
1
2
252,279
0
W
Chang'e
14,247
1,096
57
4
0
277,208
2
W
Merlin
12,981
999
77
6
1
207,737
2
L
Tsukuyomi
14,756
1,135
28
2
0
286,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role