Player Matchup

Khepri
Khepri
Eray711
Khepri
Level 14
God Stats
2W - 4L
1,785 SR
Queue Stats
7W - 20L
1,355 Elo+
Party 2
Loki
Loki
FurtherPeak119
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
LokirTheLost443
Bellona
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 259L
1,444 Elo+
Party 2
Team Averages
Level 44
1,595 SR
1,433 Elo+

VS

Team Averages
Level 62
1,551 SR
1,538 Elo+
Baron Samedi
Baron Samedi
JPowell2615
Baron Samedi
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
435W - 391L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
KinglyKnight795
Hou Yi
Level 16
God Stats
4W - 3L
1,469 SR
Queue Stats
147W - 97L
1,556 Elo+
Party 1
Chaac
Chaac
S1L3NTPR3D
Chaac
Level 108
God Stats
2W - 1L
1,683 SR
Queue Stats
198W - 146L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eray711
Khepri
9
1 / 9 / 1
6,695
670
3,419
13,042
10,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 11 / 0
5,894
589
3,164
10,592
2,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 10 / 1
6,839
684
6,838
13,571
9,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JPowell2615
Baron Samedi
13
11 / 1 / 18
9,735
974
9,985
8,155
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 13
7,953
795
4,800
3,837
1,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
14
15 / 1 / 15
10,348
1,035
15,861
12,911
11,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
2
Kills
30
30
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
Eray711
Khepri
1
9
1
0.17
L
0
11
0
0
W
Baron Samedi
JPowell2615
Baron Samedi
11
1
18
20
W
4
0
13
10.5
L
1
10
1
0.15
W
Chaac
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
30,646
37,205
Taken
24,903
22,529
Mitigated
16,196
2,587
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Eray711
Khepri
3,419
593
270
1,430
13,042
10,608
0
3,398
9,644
17,361
0
L
3,164
1,347
0
318
10,592
2,738
0
2,364
8,228
0
13,966
W
Baron Samedi
JPowell2615
Baron Samedi
9,985
2,037
2,694
3,831
8,155
3,428
415
988
7,167
38,285
0
W
4,800
1,847
0
846
3,837
1,165
184
663
3,174
0
11,377
L
6,838
2,137
0
569
13,571
9,183
0
4,247
9,324
0
17,912
W
Chaac
15,861
6,377
0
6,582
12,911
11,603
1,999
2,043
10,868
0
41,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
28,036
54
Minions Killed
119
0
Camps Cleared
0
438,940
Distance Traveled
457,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,695
670
16
2
0
156,324
0
L
Loki
5,894
589
15
2
0
133,288
0
W
Baron Samedi
9,735
974
47
5
0
163,838
0
W
Hou Yi
7,953
795
13
1
0
122,121
0
L
Bellona
6,839
684
23
2
0
149,328
1
W
Chaac
10,348
1,035
59
6
0
171,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role