Player Matchup

Awilix
Awilix
DJCole
Awilix
Level 123
God Stats
3W - 1L
1,977 SR
Queue Stats
343W - 164L
1,850 Elo+
Party 3
Danzaburou
Danzaburou
ImXam
Danzaburou
Level 120
God Stats
3W - 0L
1,849 SR
Queue Stats
28W - 24L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Mattf32
Sylvanus
Level 46
God Stats
2W - 3L
1,737 SR
Queue Stats
20W - 7L
1,488 Elo+
Party 3
He Bo
He Bo
NicDavRa
He Bo
Level 128
God Stats
1W - 5L
1,199 SR
Queue Stats
169W - 171L
1,537 Elo+
Party 2
Ra
Ra
RadiolarianLake
Ra
Level 101
God Stats
15W - 6L
1,791 SR
Queue Stats
532W - 228L
1,870 Elo+
Party 3
Team Averages
Level 104
1,711 SR
1,658 Elo+

VS

Team Averages
Level 124
1,431 SR
1,516 Elo+
Janus
Janus
FishStix9394
Janus
Level 125
God Stats
6W - 6L
1,688 SR
Queue Stats
330W - 319L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
ImSnipezz
Erlang Shen
Level 47
God Stats
0W - 6L
1,164 SR
Queue Stats
55W - 69L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
PR Luis26
Kumbhakarna
Level 149
God Stats
3W - 13L
1,275 SR
Queue Stats
724W - 680L
1,546 Elo+
Party 1
Mercury
Mercury
PRicanAJ
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thejuan1013000
Ah Muzen Cab
Level 143
God Stats
30W - 17L
1,527 SR
Queue Stats
442W - 406L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJCole
Awilix
11
2 / 0 / 3
6,139
614
2,599
5,471
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ImXam
Danzaburou
10
1 / 0 / 3
5,607
561
3,754
3,990
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Mattf32
Sylvanus
9
4 / 1 / 2
5,821
582
3,972
4,584
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
NicDavRa
He Bo
12
9 / 1 / 0
6,922
692
6,251
4,650
3,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
7,090
709
3,913
3,537
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,156
516
1,340
3,499
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ImSnipezz
Erlang Shen
9
0 / 4 / 0
5,128
513
2,096
5,986
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
PR Luis26
Kumbhakarna
6
0 / 3 / 1
4,602
460
1,953
7,924
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
PRicanAJ
Mercury
8
2 / 6 / 0
5,268
527
3,296
7,886
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
thejuan1013000
Ah Muzen Cab
10
0 / 3 / 1
5,040
504
1,193
6,163
1,570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
DJCole
Awilix
2
0
3
3.5
L
0
1
0
0
L
Erlang Shen
ImSnipezz
Erlang Shen
0
4
0
0
W
Danzaburou
ImXam
Danzaburou
1
0
3
2.5
W
Sylvanus
Mattf32
Sylvanus
4
1
2
5
W
He Bo
NicDavRa
He Bo
9
1
0
9
L
Kumbhakarna
PR Luis26
Kumbhakarna
0
3
1
0.17
L
Mercury
PRicanAJ
Mercury
2
6
0
0.33
W
1
0
4
3
L
Ah Muzen Cab
thejuan1013000
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
9,878
22,232
Taken
31,458
9,717
Mitigated
10,734
12,327
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DJCole
Awilix
2,599
1,169
0
2,270
5,471
1,754
0
368
5,061
0
38,895
L
1,340
84
0
995
3,499
897
0
1,213
2,286
30,963
0
L
Erlang Shen
ImSnipezz
Erlang Shen
2,096
976
0
1,592
5,986
2,572
0
3,974
2,012
0
20,678
W
Danzaburou
ImXam
Danzaburou
3,754
2,166
0
2,198
3,990
1,131
1,250
1,050
2,940
0
28,055
W
Sylvanus
Mattf32
Sylvanus
3,972
1,724
746
1,936
4,584
2,297
364
742
3,802
19,100
5,037
W
He Bo
NicDavRa
He Bo
6,251
403
0
2,585
4,650
3,037
1,012
0
4,650
29,814
0
L
Kumbhakarna
PR Luis26
Kumbhakarna
1,953
309
0
1,580
7,924
2,821
0
4,147
3,777
6,523
0
L
Mercury
PRicanAJ
Mercury
3,296
1,097
0
846
7,886
2,874
0
3,028
4,858
0
23,687
W
3,913
429
99
2,493
3,537
1,498
0
1,023
2,486
59,923
0
L
Ah Muzen Cab
thejuan1013000
Ah Muzen Cab
1,193
296
0
3,396
6,163
1,570
0
1,276
4,887
0
31,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
25,194
378
Minions Killed
226
0
Camps Cleared
0
988,881
Distance Traveled
978,199
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,139
614
77
8
0
241,828
4
L
Janus
5,156
516
60
6
0
184,507
4
L
Erlang Shen
5,128
513
49
5
0
187,297
2
W
Danzaburou
5,607
561
60
6
0
166,433
1
W
Sylvanus
5,821
582
51
5
0
184,131
5
W
He Bo
6,922
692
51
5
0
183,869
5
L
Kumbhakarna
4,602
460
10
1
0
204,503
1
L
Mercury
5,268
527
50
5
0
206,530
1
W
Ra
7,090
709
139
14
0
212,620
4
L
Ah Muzen Cab
5,040
504
57
6
0
195,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role