Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackGoD899
Baron Samedi
Level 106
God Stats
3W - 1L
1,674 SR
Queue Stats
25W - 32L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
GETSHREKEDM8s
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ThatOneKing
Medusa
Level 53
God Stats
9W - 9L
1,481 SR
Queue Stats
98W - 120L
1,431 Elo+
Solo
King Arthur
King Arthur
rommar613
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 1
Team Averages
Level 104
1,531 SR
1,417 Elo+

VS

Team Averages
Level 80
1,580 SR
1,454 Elo+
Izanami
Izanami
BrasZunda
Izanami
Level 69
God Stats
30W - 41L
1,565 SR
Queue Stats
384W - 365L
1,454 Elo+
Solo
Ymir
Ymir
DeathDealer160
Ymir
Level 85
God Stats
19W - 17L
1,481 SR
Queue Stats
432W - 475L
1,421 Elo+
Solo
Nu Wa
Nu Wa
IlILUCiDIll
Nu Wa
Level 83
God Stats
12W - 4L
1,659 SR
Queue Stats
283W - 267L
1,474 Elo+
Solo
Tyr
Tyr
Jim2099
Tyr
Level 72
God Stats
5W - 9L
1,448 SR
Queue Stats
227W - 237L
1,459 Elo+
Solo
Loki
Loki
Stormyimp06625
Loki
Level 89
God Stats
1W - 2L
1,747 SR
Queue Stats
110W - 96L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 2 / 0
9,815
577
12,195
10,277
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
BlackGoD899
Baron Samedi
13
1 / 2 / 4
7,485
440
4,178
8,876
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
GETSHREKEDM8s
Gilgamesh
14
1 / 4 / 8
8,432
496
5,535
12,879
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
3 / 1 / 3
8,172
481
4,892
10,408
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
rommar613
King Arthur
16
4 / 5 / 3
9,351
550
9,813
17,209
16,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrasZunda
Izanami
13
0 / 4 / 1
7,652
450
4,799
10,170
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 3
8,337
490
4,909
11,160
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 1
8,389
493
9,768
7,735
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
16
5 / 3 / 3
9,695
570
10,793
15,954
11,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 0
8,933
525
6,029
12,535
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
14
14
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
2
0
4.5
L
Baron Samedi
BlackGoD899
Baron Samedi
1
2
4
1.5
W
Izanami
BrasZunda
Izanami
0
4
1
0.13
W
2
2
3
1.75
L
Gilgamesh
GETSHREKEDM8s
Gilgamesh
1
4
8
1.25
W
2
4
1
0.63
W
Tyr
5
3
3
2.17
W
5
5
0
1
L
Medusa
3
1
3
4.5
L
King Arthur
rommar613
King Arthur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
36,298
59,649
Taken
57,554
33,843
Mitigated
32,727
16,661
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,195
666
268
1,326
10,277
3,306
366
4,267
5,610
60,795
0
L
Baron Samedi
BlackGoD899
Baron Samedi
4,178
305
1,100
2,522
8,876
4,680
33
3,125
5,497
35,959
0
W
Izanami
BrasZunda
Izanami
4,799
2,703
0
2,410
10,170
3,934
1,219
1,944
8,190
0
63,840
W
4,909
413
0
1,336
11,160
9,400
96
3,108
8,034
24,500
0
L
Gilgamesh
GETSHREKEDM8s
Gilgamesh
5,535
1,306
0
3,903
12,879
5,471
0
2,419
10,226
0
37,775
W
9,768
2,132
0
2,180
7,735
2,701
557
4,339
3,124
52,680
0
W
Tyr
10,793
1,652
0
5,879
15,954
11,904
128
3,590
12,139
0
58,147
W
6,029
804
0
3,035
12,535
4,788
0
2,727
9,694
0
47,172
L
Medusa
4,892
2,783
0
3,094
10,408
3,467
807
2,731
7,541
0
56,351
L
King Arthur
rommar613
King Arthur
9,813
1,168
0
4,448
17,209
16,919
0
1,034
16,098
0
49,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
43,006
431
Minions Killed
436
0
Camps Cleared
0
1,605,911
Distance Traveled
1,524,609
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,815
577
109
6
0
349,862
2
L
Baron Samedi
7,485
440
62
4
0
276,298
0
W
Izanami
7,652
450
105
6
0
295,746
1
W
Ymir
8,337
490
50
3
0
317,596
3
L
Gilgamesh
8,432
496
73
4
0
338,740
4
W
Nu Wa
8,389
493
80
5
0
275,185
3
W
Tyr
9,695
570
112
7
0
312,623
1
W
Loki
8,933
525
89
5
0
323,459
2
L
Medusa
8,172
481
95
6
0
326,709
3
L
King Arthur
9,351
550
92
5
0
314,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role