Player Matchup

Nemesis
Nemesis
No_option559
Nemesis
Level 55
God Stats
18W - 20L
1,481 SR
Queue Stats
105W - 109L
1,457 Elo+
Party 1
Ares
Ares
OG BigBoi420
Ares
Level 157
God Stats
1W - 1L
1,694 SR
Queue Stats
16W - 20L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
SuperBombBoi
Gilgamesh
Level 66
God Stats
12W - 8L
1,653 SR
Queue Stats
146W - 134L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Tno_KillaKali29
Zhong Kui
Level 69
God Stats
1W - 2L
1,627 SR
Queue Stats
179W - 179L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
iTz-ToXic-47
Danzaburou
Level 96
God Stats
35W - 25L
1,589 SR
Queue Stats
232W - 207L
1,491 Elo+
Solo
Team Averages
Level 89
1,609 SR
1,471 Elo+

VS

Team Averages
Level 119
1,552 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
DirtyBeanie
Kumbhakarna
Level 98
God Stats
27W - 25L
1,626 SR
Queue Stats
227W - 218L
1,494 Elo+
Party 2
Chang'e
Chang'e
Dusk x Regret
Chang'e
Level 157
God Stats
7W - 7L
1,533 SR
Queue Stats
588W - 564L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KevoHaz
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,513 SR
Queue Stats
202W - 219L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
ShadowKillerj99
Cthulhu
Level 143
God Stats
8W - 8L
1,351 SR
Queue Stats
320W - 330L
1,506 Elo+
Solo
Loki
Loki
ZHamZ
Loki
Level 108
God Stats
9W - 4L
1,737 SR
Queue Stats
152W - 146L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
No_option559
Nemesis
20
9 / 3 / 3
13,293
475
15,219
21,082
14,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 10 / 6
11,597
414
14,818
27,918
30,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SuperBombBoi
Gilgamesh
19
2 / 3 / 2
12,540
448
13,788
23,603
15,377
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Tno_KillaKali29
Zhong Kui
18
3 / 7 / 6
12,467
445
23,400
26,830
17,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
iTz-ToXic-47
Danzaburou
20
10 / 6 / 8
14,800
529
28,236
28,753
11,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DirtyBeanie
Kumbhakarna
18
2 / 6 / 15
14,373
513
10,802
33,815
38,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
20
7 / 8 / 9
14,728
526
26,404
30,178
13,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
KevoHaz
Ah Muzen Cab
20
9 / 8 / 4
14,707
525
19,074
25,246
11,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 10
14,399
514
27,135
24,808
20,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
ZHamZ
Loki
20
5 / 2 / 10
15,182
542
13,933
18,210
8,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
27
Kills
29
29
Deaths
27
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DirtyBeanie
Kumbhakarna
2
6
15
1.58
W
Chang'e
7
8
9
1.44
W
Ah Muzen Cab
KevoHaz
Ah Muzen Cab
9
8
4
1.38
L
Nemesis
No_option559
Nemesis
9
3
3
3.5
L
3
10
6
0.6
W
6
3
10
3.67
L
Gilgamesh
SuperBombBoi
Gilgamesh
2
3
2
1
L
Zhong Kui
Tno_KillaKali29
Zhong Kui
3
7
6
0.86
W
Loki
ZHamZ
Loki
5
2
10
5
L
Danzaburou
iTz-ToXic-47
Danzaburou
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,461
Damage
97,348
128,186
Taken
132,257
90,207
Mitigated
91,785
29,535
Healing
55,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DirtyBeanie
Kumbhakarna
10,802
2,810
0
5,002
33,815
38,829
343
8,371
25,278
39,723
0
W
Chang'e
26,404
1,728
5,899
15,845
30,178
13,197
2,452
13,474
15,995
106,375
0
W
Ah Muzen Cab
KevoHaz
Ah Muzen Cab
19,074
9,500
0
12,116
25,246
11,132
4,169
5,200
19,954
0
110,344
L
Nemesis
No_option559
Nemesis
15,219
6,950
0
4,065
21,082
14,827
1,459
11,000
10,082
0
76,158
L
14,818
716
0
1,788
27,918
30,734
43
13,176
14,742
46,433
0
W
27,135
2,462
788
9,609
24,808
20,610
811
5,404
19,288
93,189
0
L
Gilgamesh
SuperBombBoi
Gilgamesh
13,788
2,637
222
3,500
23,603
15,377
439
12,775
10,828
0
73,673
L
Zhong Kui
Tno_KillaKali29
Zhong Kui
23,400
1,290
618
9,203
26,830
17,317
331
14,720
12,110
83,729
0
W
Loki
ZHamZ
Loki
13,933
2,523
0
6,144
18,210
8,017
2,548
4,565
13,524
0
101,495
L
Danzaburou
iTz-ToXic-47
Danzaburou
28,236
12,289
0
10,139
28,753
11,952
2,593
12,670
16,083
0
105,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
73,389
636
Minions Killed
679
0
Camps Cleared
0
2,324,825
Distance Traveled
2,619,196
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,373
513
52
2
0
497,228
6
W
Chang'e
14,728
526
169
6
0
498,745
0
W
Ah Muzen Cab
14,707
525
144
5
0
480,469
6
L
Nemesis
13,293
475
116
4
0
563,398
2
L
Ares
11,597
414
59
2
0
429,373
0
W
Cthulhu
14,399
514
152
5
0
547,094
2
L
Gilgamesh
12,540
448
164
6
0
475,821
4
L
Zhong Kui
12,467
445
160
6
0
395,804
1
W
Loki
15,182
542
162
6
0
595,660
3
L
Danzaburou
14,800
529
137
5
0
460,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role