Player Matchup

Izanami
Izanami
ColShepherd777
Izanami
Level 12
God Stats
12W - 12L
1,622 SR
Queue Stats
16W - 22L
1,486 Elo+
Party 1
Scylla
Scylla
FIRE PROF PUPPY
Scylla
Level 86
God Stats
0W - 2L
1,290 SR
Queue Stats
27W - 27L
1,467 Elo+
Party 1
Bacchus
Bacchus
GlizzyGuzlar
Bacchus
Level 107
God Stats
2W - 3L
1,794 SR
Queue Stats
135W - 90L
1,596 Elo+
Party 3
Erlang Shen
Erlang Shen
UmWorm
Erlang Shen
Level 8
God Stats
3W - 3L
1,829 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 3
King Arthur
King Arthur
rainhell99
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,478 Elo+
Party 3
Team Averages
Level 56
1,607 SR
1,542 Elo+

VS

Team Averages
Level 70
1,606 SR
1,518 Elo+
Thoth
Thoth
Fissionize
Thoth
Level 40
God Stats
16W - 12L
1,552 SR
Queue Stats
176W - 132L
1,452 Elo+
Solo
King Arthur
King Arthur
T_Layton03
King Arthur
Level 120
God Stats
21W - 19L
1,502 SR
Queue Stats
721W - 646L
1,566 Elo+
Party 2
Apollo
Apollo
TheoBadger
Apollo
Level 44
God Stats
6W - 3L
1,558 SR
Queue Stats
108W - 86L
1,520 Elo+
Party 2
Awilix
Awilix
TraGiiC-_-DraQz
Awilix
Level 109
God Stats
36W - 19L
1,745 SR
Queue Stats
708W - 650L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
tman3319
Cthulhu
Level 38
God Stats
32W - 17L
1,671 SR
Queue Stats
120W - 105L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,995
500
1,993
4,704
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,670
467
1,263
5,151
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
GlizzyGuzlar
Bacchus
8
3 / 2 / 0
5,355
536
4,467
7,643
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
UmWorm
Erlang Shen
8
0 / 1 / 2
5,067
507
1,810
4,743
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
rainhell99
King Arthur
9
0 / 4 / 0
4,898
490
1,644
7,796
3,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
3 / 1 / 1
6,065
607
3,607
4,103
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
T_Layton03
King Arthur
12
4 / 0 / 1
7,374
737
4,138
6,681
4,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
TheoBadger
Apollo
9
2 / 1 / 1
5,361
536
3,275
5,804
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 1
6,425
643
3,636
6,383
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
tman3319
Cthulhu
9
1 / 1 / 5
5,810
581
3,418
5,198
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
16
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
5
0
0
W
Thoth
3
1
1
3.5
L
Bacchus
GlizzyGuzlar
Bacchus
3
2
0
1.5
W
King Arthur
T_Layton03
King Arthur
4
0
1
4.5
W
Apollo
TheoBadger
Apollo
2
1
1
2.5
W
6
1
1
6.5
L
Erlang Shen
UmWorm
Erlang Shen
0
1
2
1
L
King Arthur
rainhell99
King Arthur
0
4
0
0
W
Cthulhu
tman3319
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,177
Damage
18,074
30,037
Taken
28,169
11,574
Mitigated
12,832
3,479
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,993
1,123
0
75
4,704
1,545
366
1,029
3,675
0
22,205
L
1,263
90
0
0
5,151
1,285
210
2,813
2,052
20,883
0
W
Thoth
3,607
55
0
675
4,103
1,322
0
2,346
1,757
24,962
0
L
Bacchus
GlizzyGuzlar
Bacchus
4,467
478
0
2,619
7,643
3,926
37
2,111
5,467
9,476
0
W
King Arthur
T_Layton03
King Arthur
4,138
399
0
1,477
6,681
4,644
39
0
6,681
0
45,250
W
Apollo
TheoBadger
Apollo
3,275
1,605
0
1,483
5,804
1,637
448
1,323
4,481
0
22,116
W
3,636
959
0
2,280
6,383
1,963
456
1,183
5,200
0
29,133
L
Erlang Shen
UmWorm
Erlang Shen
1,810
857
0
502
4,743
1,497
0
683
4,060
0
24,754
L
King Arthur
rainhell99
King Arthur
1,644
235
0
283
7,796
3,321
0
38
7,758
0
24,069
W
Cthulhu
tman3319
Cthulhu
3,418
348
415
1,107
5,198
3,266
0
878
4,320
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
31,035
209
Minions Killed
298
0
Camps Cleared
0
992,931
Distance Traveled
1,027,914
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,995
500
53
5
0
194,781
4
L
Scylla
4,670
467
35
4
0
176,846
1
W
Thoth
6,065
607
56
6
0
204,693
6
L
Bacchus
5,355
536
9
1
0
195,963
3
W
King Arthur
7,374
737
107
11
0
194,016
3
W
Apollo
5,361
536
43
4
0
186,971
2
W
Awilix
6,425
643
59
6
0
217,829
3
L
Erlang Shen
5,067
507
52
5
0
219,849
0
L
King Arthur
4,898
490
60
6
0
205,492
3
W
Cthulhu
5,810
581
33
3
0
224,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role