Player Matchup

Nox
Nox
Astriqx
Nox
Level 16
God Stats
1W - 3L
1,401 SR
Queue Stats
66W - 64L
1,380 Elo+
Solo
Horus
Horus
KitsuneKas
Horus
Level 29
God Stats
6W - 3L
1,801 SR
Queue Stats
79W - 91L
1,468 Elo+
Solo
King Arthur
King Arthur
MonkBlahBlah
King Arthur
Level 29
God Stats
10W - 4L
1,816 SR
Queue Stats
254W - 224L
1,472 Elo+
Solo
Cupid
Cupid
PRicoSaint
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,460 Elo+
Party 2
Pele
Pele
expansionrod
Pele
Level 20
God Stats
1W - 2L
1,474 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 2
Team Averages
Level 20
1,598 SR
1,437 Elo+

VS

Team Averages
Level 42
1,554 SR
1,534 Elo+
Anubis
Anubis
FiatUno4Portas
Anubis
Level 9
God Stats
11W - 2L
1,847 SR
Queue Stats
18W - 9L
1,560 Elo+
Party 1
Ymir
Ymir
Grill4
Ymir
Level 5
God Stats
4W - 1L
1,842 SR
Queue Stats
10W - 5L
1,622 Elo+
Party 1
Erlang Shen
Erlang Shen
SonyLikesMen
Erlang Shen
Level 29
God Stats
10W - 14L
1,334 SR
Queue Stats
339W - 341L
1,466 Elo+
Solo
Tiamat
Tiamat
alysta06
Tiamat
Level 27
God Stats
9W - 7L
1,058 SR
Queue Stats
87W - 75L
1,463 Elo+
Solo
Neith
Neith
eusoubrhuehuezz
Neith
Level 139
God Stats
11W - 10L
1,687 SR
Queue Stats
113W - 103L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
6 / 7 / 1
8,625
507
10,867
11,452
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
11
0 / 3 / 2
7,538
443
2,857
13,408
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
MonkBlahBlah
King Arthur
12
1 / 8 / 1
7,177
422
7,547
16,570
9,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
13
0 / 6 / 2
7,387
435
6,332
12,471
3,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 1
7,540
444
4,639
12,327
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 0
12,473
734
18,836
16,643
10,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Grill4
Ymir
14
1 / 3 / 6
9,299
547
3,160
11,041
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SonyLikesMen
Erlang Shen
17
7 / 2 / 7
10,487
617
7,685
12,732
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
alysta06
Tiamat
16
4 / 2 / 9
10,580
622
7,966
5,924
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 4
9,320
548
9,505
10,432
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
31
31
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
6
7
1
0.93
W
13
1
0
13
W
Ymir
Grill4
Ymir
1
3
6
1.33
L
Horus
0
3
2
0.33
L
King Arthur
MonkBlahBlah
King Arthur
1
8
1
0.19
L
Cupid
0
6
2
0.17
W
Erlang Shen
SonyLikesMen
Erlang Shen
7
2
7
5.25
W
Tiamat
alysta06
Tiamat
4
2
9
4.25
W
6
2
4
4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
47,152
66,228
Taken
56,772
26,923
Mitigated
33,884
9,878
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
10,867
839
0
951
11,452
3,925
260
2,911
8,305
37,735
0
W
18,836
1,394
0
12,048
16,643
10,285
1,852
961
15,626
96,786
0
W
Ymir
Grill4
Ymir
3,160
529
441
3,207
11,041
8,712
483
1,609
9,306
35,083
0
L
Horus
2,857
1,612
921
1,889
13,408
6,889
252
2,861
10,461
0
22,304
L
King Arthur
MonkBlahBlah
King Arthur
7,547
1,355
0
1,580
16,570
9,654
292
9,890
6,590
0
37,895
L
Cupid
6,332
3,594
28
1,677
12,471
3,211
0
8,337
4,024
0
32,711
W
Erlang Shen
SonyLikesMen
Erlang Shen
7,685
3,964
0
2,108
12,732
7,917
0
3,490
9,090
0
66,426
W
Tiamat
alysta06
Tiamat
7,966
1,165
0
2,279
5,924
3,594
973
2,035
3,701
60,132
0
W
9,505
4,390
0
3,333
10,432
3,376
1,768
2,130
8,182
0
44,475
L
4,639
699
0
2,832
12,327
3,244
0
5,371
6,886
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
52,159
307
Minions Killed
523
0
Camps Cleared
0
1,496,810
Distance Traveled
1,509,137
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,625
507
55
3
0
291,401
0
W
Anubis
12,473
734
170
10
0
245,975
3
W
Ymir
9,299
547
71
4
0
280,552
3
L
Horus
7,538
443
35
2
0
313,988
9
L
King Arthur
7,177
422
74
4
0
295,138
5
L
Cupid
7,387
435
63
4
0
271,104
0
W
Erlang Shen
10,487
617
97
6
0
354,249
2
W
Tiamat
10,580
622
128
8
0
337,951
5
W
Neith
9,320
548
57
3
0
290,410
0
L
Pele
7,540
444
80
5
0
325,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role