Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ADKxRabbit
Fafnir
Level 38
God Stats
0W - 1L
1,669 SR
Queue Stats
28W - 35L
1,477 Elo+
Party 3
Izanami
Izanami
Im Kazuma9858
Izanami
Level 128
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
W1NT3RSC0MiNg15
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 1
Fenrir
Fenrir
doobatron88
Fenrir
Level 142
God Stats
0W - 1L
1,669 SR
Queue Stats
22W - 22L
1,539 Elo+
Party 3
Team Averages
Level 109
1,608 SR
1,558 Elo+

VS

Team Averages
Level 126
1,594 SR
1,540 Elo+
Osiris
Osiris
Cfock
Osiris
Level 151
God Stats
1W - 0L
1,783 SR
Queue Stats
156W - 141L
1,490 Elo+
Solo
Hachiman
Hachiman
CristianAlmanza
Hachiman
Level 105
God Stats
8W - 4L
1,919 SR
Queue Stats
320W - 310L
1,518 Elo+
Solo
Sol
Sol
robinwilliams33
Sol
Level 105
God Stats
3W - 0L
1,644 SR
Queue Stats
77W - 61L
1,583 Elo+
Party 2
Hades
Hades
ska da moosh
Hades
Level 120
God Stats
3W - 3L
1,211 SR
Queue Stats
554W - 575L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
zClapxzilla
Kuzenbo
Level 148
God Stats
5W - 5L
1,412 SR
Queue Stats
390W - 420L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 8 / 12
10,543
659
12,272
11,594
5,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ADKxRabbit
Fafnir
14
0 / 9 / 10
9,002
563
6,796
21,369
29,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
20
6 / 6 / 18
11,946
747
21,888
15,928
7,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
W1NT3RSC0MiNg15
Zhong Kui
20
8 / 7 / 13
12,023
751
22,886
22,009
16,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
13 / 6 / 14
13,055
816
15,933
16,028
11,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cfock
Osiris
17
3 / 8 / 15
11,145
697
12,486
22,559
24,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
20
13 / 8 / 12
13,311
832
21,858
15,976
7,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 4 / 15
13,237
827
18,136
18,578
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 18
12,026
752
11,333
17,246
12,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
zClapxzilla
Kuzenbo
20
5 / 4 / 22
13,030
814
13,994
20,530
33,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
117
30
Kills
35
36
Deaths
32
67
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
8
12
1.13
L
Fafnir
ADKxRabbit
Fafnir
0
9
10
0.56
W
Osiris
Cfock
Osiris
3
8
15
1.31
W
Hachiman
13
8
12
2.38
L
Izanami
6
6
18
2.5
L
Zhong Kui
W1NT3RSC0MiNg15
Zhong Kui
8
7
13
2.07
L
Fenrir
13
6
14
3.33
W
11
4
15
4.63
W
3
8
18
1.5
W
Kuzenbo
zClapxzilla
Kuzenbo
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,775
Damage
77,807
86,928
Taken
94,889
69,761
Mitigated
85,742
21,941
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,272
210
0
769
11,594
5,046
0
5,112
6,476
25,518
0
L
Fafnir
ADKxRabbit
Fafnir
6,796
2,949
1,477
2,344
21,369
29,063
0
11,463
9,906
9,299
0
W
Osiris
Cfock
Osiris
12,486
2,637
2,539
2,365
22,559
24,678
282
8,349
14,210
0
19,789
W
Hachiman
21,858
8,542
0
0
15,976
7,610
2,013
6,161
9,815
0
39,763
L
Izanami
21,888
11,574
739
4,657
15,928
7,621
806
7,033
8,895
0
52,862
L
Zhong Kui
W1NT3RSC0MiNg15
Zhong Kui
22,886
2,086
399
7,627
22,009
16,203
998
11,521
10,488
44,005
0
L
Fenrir
15,933
3,342
1,405
2,524
16,028
11,828
0
8,332
7,696
0
23,059
W
18,136
2,364
3,588
7,681
18,578
7,972
3,479
9,199
9,379
48,024
0
W
11,333
583
1,446
3,317
17,246
12,172
968
9,149
8,097
21,124
0
W
Kuzenbo
zClapxzilla
Kuzenbo
13,994
4,108
151
2,624
20,530
33,310
407
9,096
11,434
26,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,569
Gold Earned
62,749
175
Minions Killed
149
0
Camps Cleared
0
1,278,628
Distance Traveled
1,291,468
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,543
659
24
2
0
267,681
0
L
Fafnir
9,002
563
2
0
0
242,934
0
W
Osiris
11,145
697
10
1
0
232,513
0
W
Hachiman
13,311
832
44
3
0
227,576
0
L
Izanami
11,946
747
82
5
0
252,351
1
L
Zhong Kui
12,023
751
53
3
0
227,883
0
L
Fenrir
13,055
816
14
1
0
287,779
0
W
Sol
13,237
827
51
3
0
286,821
2
W
Hades
12,026
752
26
2
0
227,378
1
W
Kuzenbo
13,030
814
18
1
0
317,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role