Player Matchup

Tiamat
Tiamat
Achet4
Tiamat
Level 7
God Stats
0W - 2L
1,412 SR
Queue Stats
7W - 7L
905 Elo+
Party 1
Horus
Horus
Causey05
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
SloppyBigFish
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
905 Elo+
Party 1
Kuzenbo
Kuzenbo
SpicyWiener679
Kuzenbo
Level 25
God Stats
8W - 6L
1,535 SR
Queue Stats
53W - 53L
1,332 Elo+
Solo
Danzaburou
Danzaburou
tgif117
Danzaburou
Level 28
God Stats
15W - 23L
1,423 SR
Queue Stats
109W - 139L
1,308 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,190 Elo+

VS

Team Averages
Level 17
1,485 SR
1,397 Elo+
Merlin
Merlin
HugsandBunnies
Merlin
Level 16
God Stats
13W - 14L
1,472 SR
Queue Stats
16W - 16L
1,358 Elo+
Solo
Artemis
Artemis
Ja boi FaTty
Artemis
Level 34
God Stats
40W - 40L
1,491 SR
Queue Stats
167W - 187L
1,319 Elo+
Party 2
The Morrigan
The Morrigan
Silanire
The Morrigan
Level 28
God Stats
10W - 14L
1,383 SR
Queue Stats
562W - 587L
1,194 Elo+
Party 2
Hachiman
Hachiman
TimeLe5s
Hachiman
Level 6
God Stats
3W - 4L
1,579 SR
Queue Stats
12W - 17L
1,612 Elo+
Party 2
Arachne
Arachne
UnDeAdCaM
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Achet4
Tiamat
12
1 / 9 / 0
7,986
380
1,090
12,953
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Causey05
Horus
12
0 / 10 / 2
7,522
358
760
14,877
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SloppyBigFish
Thanatos
13
1 / 8 / 2
8,538
407
3,419
17,547
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 5
9,249
440
4,515
15,516
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
tgif117
Danzaburou
16
13 / 8 / 1
12,043
573
15,733
17,597
6,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
13,153
626
13,109
8,716
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Ja boi FaTty
Artemis
16
6 / 4 / 3
11,502
548
11,692
12,704
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Silanire
The Morrigan
18
3 / 2 / 0
11,541
550
4,205
7,267
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TimeLe5s
Hachiman
14
0 / 7 / 4
9,179
437
3,123
9,201
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
UnDeAdCaM
Arachne
20
17 / 2 / 6
13,467
641
18,495
16,349
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
16
Kills
36
38
Deaths
16
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Achet4
Tiamat
1
9
0
0.11
L
Horus
Causey05
Horus
0
10
2
0.1
W
10
1
7
13.5
W
Artemis
Ja boi FaTty
Artemis
6
4
3
1.88
W
The Morrigan
Silanire
The Morrigan
3
2
0
1.5
L
Thanatos
SloppyBigFish
Thanatos
1
8
2
0.25
L
1
3
5
1.17
W
Hachiman
TimeLe5s
Hachiman
0
7
4
0.29
W
Arachne
UnDeAdCaM
Arachne
17
2
6
10
L
Danzaburou
tgif117
Danzaburou
13
8
1
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
50,624
78,490
Taken
54,237
46,210
Mitigated
21,170
17,294
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Achet4
Tiamat
1,090
65
0
1,536
12,953
4,587
140
4,398
8,209
27,803
0
L
Horus
Causey05
Horus
760
477
87
427
14,877
11,052
26
5,657
9,042
0
20,258
W
13,109
433
145
3,533
8,716
3,721
0
695
8,021
92,679
0
W
Artemis
Ja boi FaTty
Artemis
11,692
7,428
0
5,073
12,704
4,632
2,479
2,244
10,460
0
57,112
W
The Morrigan
Silanire
The Morrigan
4,205
1,425
0
0
7,267
2,740
1,602
0
7,267
66,916
0
L
Thanatos
SloppyBigFish
Thanatos
3,419
966
0
10,012
17,547
5,847
0
3,493
13,834
0
54,874
L
4,515
1,158
0
3,532
15,516
17,844
120
1,012
14,469
28,344
0
W
Hachiman
TimeLe5s
Hachiman
3,123
2,426
0
1,052
9,201
2,360
35
852
8,349
0
31,969
W
Arachne
UnDeAdCaM
Arachne
18,495
12,615
0
10,846
16,349
7,717
0
1,814
14,535
0
129,267
L
Danzaburou
tgif117
Danzaburou
15,733
5,992
0
1,700
17,597
6,880
42
1,867
15,622
0
61,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
58,842
333
Minions Killed
617
0
Camps Cleared
0
1,744,886
Distance Traveled
1,829,394
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,986
380
63
3
0
311,599
0
L
Horus
7,522
358
47
2
0
287,899
1
W
Merlin
13,153
626
176
8
0
336,480
3
W
Artemis
11,502
548
108
5
0
327,785
1
W
The Morrigan
11,541
550
136
6
0
382,482
0
L
Thanatos
8,538
407
95
5
0
358,928
0
L
Kuzenbo
9,249
440
39
2
0
417,270
6
W
Hachiman
9,179
437
57
3
0
302,688
0
W
Arachne
13,467
641
140
7
0
479,959
5
L
Danzaburou
12,043
573
89
4
0
369,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role