Player Matchup

Rama
Rama
CaptClappin8316
Rama
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,669 Elo+
Party 1
King Arthur
King Arthur
Cotton Candy191
King Arthur
Level 27
God Stats
60W - 45L
1,739 SR
Queue Stats
301W - 251L
1,687 Elo+
Solo
Scylla
Scylla
IlOryx
Scylla
Level 17
God Stats
8W - 8L
1,649 SR
Queue Stats
29W - 26L
1,608 Elo+
Solo
Hercules
Hercules
R KING ANDERSON
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 100L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
ReshalaIsDead
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 115L
1,690 Elo+
Solo
Team Averages
Level 45
1,578 SR
1,648 Elo+

VS

Team Averages
Level 14
1,520 SR
1,732 Elo+
Ares
Ares
Gerald Ford8605
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,820 Elo+
Party 2
Janus
Janus
GrislyApe42
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,820 Elo+
Party 2
Apollo
Apollo
PlayerDiff-
Apollo
Level 20
God Stats
1W - 3L
1,408 SR
Queue Stats
40W - 17L
1,775 Elo+
Solo
Ao Kuang
Ao Kuang
acuos50508
Ao Kuang
Level 9
God Stats
10W - 4L
1,692 SR
Queue Stats
33W - 29L
1,658 Elo+
Solo
Amaterasu
Amaterasu
leobad300
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 4
11,273
593
16,325
18,808
7,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Cotton Candy191
King Arthur
17
4 / 4 / 2
10,620
559
15,769
17,611
12,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
IlOryx
Scylla
17
5 / 2 / 12
10,836
570
9,024
9,581
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
15
3 / 2 / 14
10,140
534
9,327
16,083
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
12 / 1 / 6
11,949
629
13,899
13,760
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,472
499
10,753
14,520
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 10 / 4
8,574
451
5,142
11,072
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
4 / 8 / 4
9,739
513
16,684
19,468
7,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
acuos50508
Ao Kuang
16
3 / 4 / 1
9,719
512
10,499
22,669
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
leobad300
Amaterasu
11
0 / 8 / 3
6,643
350
4,037
14,813
9,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
34
Kills
13
13
Deaths
34
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
W
King Arthur
Cotton Candy191
King Arthur
4
4
2
1.25
L
4
4
4
1.5
L
2
10
4
0.4
W
Scylla
IlOryx
Scylla
5
2
12
5.5
L
Apollo
4
8
4
0.75
W
Hercules
3
2
14
5
W
12
1
6
15
L
Ao Kuang
acuos50508
Ao Kuang
3
4
1
0.88
L
Amaterasu
leobad300
Amaterasu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,344
Damage
47,115
75,843
Taken
82,542
43,774
Mitigated
36,175
23,865
Healing
24,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,325
13,952
0
8,496
18,808
7,858
2,330
2,489
16,285
0
66,664
W
King Arthur
Cotton Candy191
King Arthur
15,769
2,604
0
4,168
17,611
12,807
160
10,933
6,623
0
71,783
L
10,753
286
0
2,764
14,520
6,869
0
1,646
12,764
40,386
0
L
5,142
296
0
385
11,072
3,137
0
2,684
8,231
41,870
0
W
Scylla
IlOryx
Scylla
9,024
494
0
925
9,581
3,157
1,059
4,480
4,966
68,351
0
L
Apollo
16,684
12,553
0
5,905
19,468
7,756
0
340
19,128
0
63,425
W
Hercules
9,327
2,494
931
5,784
16,083
13,139
116
3,809
12,090
0
28,634
W
13,899
4,745
0
3,561
13,760
6,813
0
4,161
9,485
0
100,089
L
Ao Kuang
acuos50508
Ao Kuang
10,499
1,520
0
13,388
22,669
9,069
856
1,512
21,087
59,019
0
L
Amaterasu
leobad300
Amaterasu
4,037
2,030
0
2,058
14,813
9,344
0
2,331
12,308
0
16,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
44,147
553
Minions Killed
353
0
Camps Cleared
0
1,876,197
Distance Traveled
1,699,222
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,273
593
117
6
0
320,202
2
W
King Arthur
10,620
559
120
6
0
361,285
3
L
Ares
9,472
499
56
3
0
354,015
0
L
Janus
8,574
451
83
4
0
321,005
1
W
Scylla
10,836
570
124
7
0
365,187
6
L
Apollo
9,739
513
90
5
0
304,042
2
W
Hercules
10,140
534
32
2
0
395,452
9
W
Ne Zha
11,949
629
160
8
0
434,071
1
L
Ao Kuang
9,719
512
95
5
0
327,710
2
L
Amaterasu
6,643
350
29
2
0
392,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role