Player Matchup

Arachne
Arachne
ItsSuntoryTime
Arachne
Level 29
God Stats
13W - 5L
1,931 SR
Queue Stats
71W - 37L
1,831 Elo+
Solo
Cerberus
Cerberus
NinebitNerdlock
Cerberus
Level 25
God Stats
22W - 17L
1,353 SR
Queue Stats
46W - 62L
1,458 Elo+
Party 1
King Arthur
King Arthur
SummerLotus5300
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,017 Elo+
Solo
Cupid
Cupid
TNS_ZA
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,092 Elo+
Party 1
Neith
Neith
T_B_E_Waan
Neith
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,380 Elo+

VS

Team Averages
Level 33
1,509 SR
1,558 Elo+
Gilgamesh
Gilgamesh
AcidxTortous
Gilgamesh
Level 29
God Stats
8W - 14L
1,302 SR
Queue Stats
56W - 76L
1,278 Elo+
Solo
Horus
Horus
Chenryo
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 26
God Stats
114W - 82L
1,628 SR
Queue Stats
390W - 287L
1,613 Elo+
Party 2
Olorun
Olorun
JadeDragginDeez
Olorun
Level 21
God Stats
2W - 0L
1,709 SR
Queue Stats
41W - 34L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
ZOMZIES
Sylvanus
Level 68
God Stats
2W - 5L
1,406 SR
Queue Stats
332W - 256L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 2
16,638
640
28,327
25,990
14,766
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
2 / 9 / 5
9,635
371
7,963
26,339
23,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SummerLotus5300
King Arthur
14
1 / 18 / 3
9,422
362
6,670
25,896
10,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
TNS_ZA
Cupid
15
1 / 15 / 10
10,217
393
5,711
18,907
5,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
2 / 9 / 8
11,240
432
14,260
23,136
8,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcidxTortous
Gilgamesh
19
9 / 6 / 12
13,064
502
15,681
21,434
15,361
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
Chenryo
Horus
19
13 / 8 / 6
13,476
518
17,642
22,389
14,367
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Jaayaj
Heimdallr
20
19 / 2 / 5
14,808
570
26,636
17,191
8,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 3 / 22
14,847
571
32,333
18,318
9,008
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ZOMZIES
Sylvanus
17
0 / 3 / 26
12,449
479
8,981
25,961
27,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
22
Kills
56
56
Deaths
22
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AcidxTortous
Gilgamesh
9
6
12
2.5
W
Horus
Chenryo
Horus
13
8
6
2
L
16
5
2
3.4
W
Heimdallr
Jaayaj
Heimdallr
19
2
5
10.75
W
15
3
22
8.67
L
Cerberus
2
9
5
0.5
L
King Arthur
SummerLotus5300
King Arthur
1
18
3
0.14
L
Cupid
TNS_ZA
Cupid
1
15
10
0.4
L
Neith
2
9
8
0.67
W
Sylvanus
ZOMZIES
Sylvanus
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,931
Damage
101,273
120,268
Taken
105,293
62,153
Mitigated
74,368
16,701
Healing
36,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AcidxTortous
Gilgamesh
15,681
3,002
0
3,362
21,434
15,361
1,566
1,965
19,369
0
91,912
W
Horus
Chenryo
Horus
17,642
9,699
572
4,154
22,389
14,367
621
1,536
20,832
0
89,374
L
28,327
17,830
0
8,178
25,990
14,766
1,265
9,845
16,145
0
118,359
W
Heimdallr
Jaayaj
Heimdallr
26,636
18,577
0
8,779
17,191
8,435
923
2,207
14,809
0
113,821
W
32,333
21,097
812
7,112
18,318
9,008
3,556
1,553
16,690
135,006
0
L
Cerberus
7,963
690
0
3,418
26,339
23,042
75
6,012
20,327
23,887
0
L
King Arthur
SummerLotus5300
King Arthur
6,670
1,863
0
0
25,896
10,199
450
8,874
17,022
0
42,022
L
Cupid
TNS_ZA
Cupid
5,711
2,861
0
1,673
18,907
5,846
0
5,912
12,995
0
31,802
L
Neith
14,260
5,222
0
3,432
23,136
8,300
1,023
10,671
12,462
0
47,409
W
Sylvanus
ZOMZIES
Sylvanus
8,981
2,897
2,710
9,087
25,961
27,197
253
1,135
24,676
44,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
68,644
403
Minions Killed
655
0
Camps Cleared
0
2,194,338
Distance Traveled
2,256,841
6
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,064
502
120
5
0
496,896
2
W
Horus
13,476
518
130
5
0
389,752
4
L
Arachne
16,638
640
182
7
0
571,544
1
W
Heimdallr
14,808
570
143
6
0
476,262
7
W
Olorun
14,847
571
188
7
0
455,941
9
L
Cerberus
9,635
371
42
2
0
392,304
1
L
King Arthur
9,422
362
53
2
0
396,445
0
L
Cupid
10,217
393
56
2
0
361,258
3
L
Neith
11,240
432
70
3
0
472,787
1
W
Sylvanus
12,449
479
74
3
0
437,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role