Player Matchup

Chang'e
Chang'e
Platinum II
Diegoeh15
Chang'e
Platinum II
Level 139
God Stats
60W - 32L
1,740 SR
Queue Stats
157W - 150L
1,921 MMR
Party 1
Ares
Ares
Platinum IV
PrimeTimeFuture
Ares
Platinum IV
Level 144
God Stats
1W - 5L
1,580 SR
Queue Stats
261W - 256L
1,890 MMR
Solo
Nike
Nike
Diamond V
TgF Balkks
Nike
Diamond V
Level 125
God Stats
13W - 17L
1,331 SR
Queue Stats
480W - 460L
1,944 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
cerrojo
Tsukuyomi
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
thejorchh
Cernunnos
Diamond V
Level 129
God Stats
21W - 23L
1,636 SR
Queue Stats
614W - 618L
1,973 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,557 SR
1,846 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,595 SR
1,944 MMR
Sylvanus
Sylvanus
Platinum IV
BoS Hyqe
Sylvanus
Platinum IV
Level 154
God Stats
13W - 19L
1,519 SR
Queue Stats
161W - 160L
1,838 MMR
Solo
Chiron
Chiron
Gold I
DeeZNutZ1640
Chiron
Gold I
Level 58
God Stats
12W - 6L
1,728 SR
Queue Stats
28W - 16L
1,895 MMR
Solo
Discordia
Discordia
Diamond V
Emerged 63
Discordia
Diamond V
Level 154
God Stats
11W - 5L
1,720 SR
Queue Stats
419W - 395L
2,026 MMR
Solo
Loki
Loki
Diamond V
QueOndaPisa
Loki
Diamond V
Level 137
God Stats
52W - 30L
1,685 SR
Queue Stats
1,021W - 1,026L
1,929 MMR
Solo
King Arthur
King Arthur
Diamond IV
temp-769499
King Arthur
Diamond IV
Level 141
God Stats
6W - 5L
1,321 SR
Queue Stats
355W - 331L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diegoeh15
Chang'e
16
0 / 6 / 1
9,862
429
11,774
21,818
8,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 0
8,273
360
7,592
23,070
13,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
0 / 9 / 1
10,654
463
10,792
32,241
22,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
cerrojo
Tsukuyomi
18
3 / 3 / 1
10,819
470
8,491
16,897
8,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
thejorchh
Cernunnos
19
0 / 3 / 0
11,435
497
10,220
18,594
6,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AthenaSetApolloGuan YuDanzaburou

VS

Bans
TiamatScyllaHeimdallrJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoS Hyqe
Sylvanus
18
3 / 1 / 16
11,482
499
7,990
17,377
17,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
8 / 0 / 7
14,186
617
18,882
16,122
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Emerged 63
Discordia
18
1 / 2 / 11
12,277
534
15,103
10,575
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 0 / 11
14,587
634
20,349
18,355
9,982
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
temp-769499
King Arthur
20
4 / 1 / 15
14,333
623
24,483
27,721
27,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
4
Kills
29
29
Deaths
4
3
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoS Hyqe
Sylvanus
3
1
16
11
W
Chiron
8
0
7
11.5
L
Chang'e
Diegoeh15
Chang'e
0
6
1
0.08
W
Discordia
Emerged 63
Discordia
1
2
11
3.25
L
1
8
0
0.13
W
13
0
11
18.5
L
0
9
1
0.06
L
Tsukuyomi
cerrojo
Tsukuyomi
3
3
1
1.17
W
King Arthur
temp-769499
King Arthur
4
1
15
11.5
L
Cernunnos
thejorchh
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
86,807
112,620
Taken
90,150
59,396
Mitigated
66,159
34,149
Healing
47,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoS Hyqe
Sylvanus
7,990
1,296
8,012
8,085
17,377
17,342
1,118
5,514
11,653
37,025
0
W
Chiron
18,882
9,284
2,467
5,860
16,122
7,064
8,660
3,989
12,005
0
125,440
L
Chang'e
Diegoeh15
Chang'e
11,774
348
1,850
7,746
21,818
8,184
0
5,397
15,823
82,407
0
W
Discordia
Emerged 63
Discordia
15,103
405
838
2,385
10,575
4,190
1,392
4,297
6,045
84,086
0
L
7,592
165
557
3,529
23,070
13,782
0
8,549
14,245
34,850
0
W
20,349
6,007
0
6,887
18,355
9,982
2,198
4,563
13,591
0
119,747
L
10,792
1,105
0
6,327
32,241
22,434
0
3,938
28,063
636
78,057
L
Tsukuyomi
cerrojo
Tsukuyomi
8,491
1,010
0
6,020
16,897
8,088
0
2,028
14,711
0
80,792
W
King Arthur
temp-769499
King Arthur
24,483
4,006
0
13,149
27,721
27,581
603
3,091
24,596
0
103,057
L
Cernunnos
thejorchh
Cernunnos
10,220
4,423
0
8,120
18,594
6,908
1,124
2,257
16,285
0
103,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,043
Gold Earned
66,865
679
Minions Killed
692
0
Camps Cleared
0
2,012,543
Distance Traveled
2,245,452
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,482
499
35
2
0
378,533
4
W
Chiron
14,186
617
178
8
0
430,594
5
L
Chang'e
9,862
429
167
7
0
394,300
3
W
Discordia
12,277
534
153
7
0
427,245
8
L
Ares
8,273
360
39
2
0
400,417
9
W
Loki
14,587
634
152
7
0
528,308
2
L
Nike
10,654
463
153
7
0
344,935
5
L
Tsukuyomi
10,819
470
139
6
0
487,468
17
W
King Arthur
14,333
623
174
8
0
480,772
7
L
Cernunnos
11,435
497
181
8
0
385,423
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role