Player Matchup

Hercules
Hercules
KILLAKIRBYKID
Hercules
Level 160
God Stats
4W - 11L
1,429 SR
Queue Stats
1,281W - 1,285L
1,486 Elo+
Party 1
Medusa
Medusa
MegalomaniacZack
Medusa
Level 129
God Stats
6W - 4L
1,696 SR
Queue Stats
254W - 227L
1,506 Elo+
Party 2
Vulcan
Vulcan
THATS MY RED
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Ganesha
Ganesha
Velectera
Ganesha
Level 102
God Stats
7W - 3L
1,609 SR
Queue Stats
231W - 210L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
xD-MADNESSxX
Jing Wei
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 148L
1,490 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,486 Elo+

VS

Team Averages
Level 75
1,706 SR
1,584 Elo+
Tiamat
Tiamat
Eddy Facts
Tiamat
Level 149
God Stats
5W - 7L
1,729 SR
Queue Stats
694W - 597L
1,622 Elo+
Party 3
Geb
Geb
Rlainn
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Stop and Reload
Hachiman
Level 94
God Stats
10W - 3L
1,582 SR
Queue Stats
297W - 252L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
bxtheory01
Cthulhu
Level 18
God Stats
2W - 0L
1,945 SR
Queue Stats
42W - 28L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
bxtheory01
Nu Wa
Level 98
God Stats
4W - 3L
1,773 SR
Queue Stats
278W - 229L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KILLAKIRBYKID
Hercules
16
1 / 3 / 11
10,742
767
5,320
29,355
28,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 9
10,680
763
17,032
14,410
7,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
5 / 7 / 8
10,665
762
20,680
14,507
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Velectera
Ganesha
17
0 / 3 / 12
10,453
747
5,245
18,302
21,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
xD-MADNESSxX
Jing Wei
18
5 / 5 / 4
10,900
779
8,943
15,542
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eddy Facts
Tiamat
19
3 / 2 / 15
11,091
792
21,880
10,896
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Rlainn
Geb
19
8 / 2 / 8
11,280
806
11,773
16,705
17,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
17
7 / 4 / 6
11,041
789
16,778
11,322
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
bxtheory01
Cthulhu
18
4 / 5 / 16
10,852
775
16,892
18,612
18,263
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
0 / 4 / 12
9,393
671
14,889
9,210
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
16
Kills
22
22
Deaths
17
44
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Eddy Facts
Tiamat
3
2
15
5.25
L
Hercules
KILLAKIRBYKID
Hercules
1
3
11
2.17
L
5
4
9
2.38
W
Geb
Rlainn
Geb
8
2
8
6
W
Hachiman
7
4
6
2.5
L
Vulcan
5
7
8
1.29
L
Ganesha
Velectera
Ganesha
0
3
12
2
W
Cthulhu
bxtheory01
Cthulhu
4
5
16
2.4
W
Nu Wa
0
4
12
1.5
L
Jing Wei
xD-MADNESSxX
Jing Wei
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
82,212
92,116
Taken
66,745
71,358
Mitigated
52,421
40,746
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Eddy Facts
Tiamat
21,880
251
1,776
3,452
10,896
6,825
396
2,928
7,968
46,199
0
L
Hercules
KILLAKIRBYKID
Hercules
5,320
849
2,965
14,362
29,355
28,062
0
16,404
12,413
0
8,541
L
17,032
6,306
4,832
3,396
14,410
7,495
2,200
10,940
3,168
0
37,474
W
Geb
Rlainn
Geb
11,773
1,552
1,284
981
16,705
17,575
460
6,472
10,233
17,566
0
W
Hachiman
16,778
9,023
0
1,628
11,322
5,637
2,268
4,118
7,204
0
32,610
L
Vulcan
20,680
5,345
2,482
2,247
14,507
7,031
703
10,795
3,464
40,861
0
L
Ganesha
Velectera
Ganesha
5,245
410
2,483
3,273
18,302
21,486
103
13,493
4,347
15,037
0
W
Cthulhu
bxtheory01
Cthulhu
16,892
351
4,848
2,279
18,612
18,263
353
8,462
10,150
31,086
0
W
Nu Wa
14,889
3,171
98
55
9,210
4,121
1,438
3,945
5,265
27,177
0
L
Jing Wei
xD-MADNESSxX
Jing Wei
8,943
6,036
1,721
2,985
15,542
7,284
778
12,014
3,290
0
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
53,657
155
Minions Killed
173
0
Camps Cleared
0
1,299,150
Distance Traveled
1,321,036
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,091
792
65
5
0
278,559
2
L
Hercules
10,742
767
9
1
0
299,637
1
L
Medusa
10,680
763
60
4
0
261,727
1
W
Geb
11,280
806
5
0
0
288,587
0
W
Hachiman
11,041
789
42
3
0
231,689
0
L
Vulcan
10,665
762
27
2
0
252,962
0
L
Ganesha
10,453
747
8
1
0
241,680
1
W
Cthulhu
10,852
775
33
2
0
256,628
3
W
Nu Wa
9,393
671
28
2
0
265,573
1
L
Jing Wei
10,900
779
51
4
0
243,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role