Player Matchup

Heimdallr
Heimdallr
HolyDruid
Heimdallr
Level 23
God Stats
7W - 5L
1,686 SR
Queue Stats
101W - 92L
1,576 Elo+
Solo
Ymir
Ymir
KingZoomz
Ymir
Level 25
God Stats
14W - 8L
1,534 SR
Queue Stats
35W - 49L
1,295 Elo+
Solo
Nemesis
Nemesis
Kronodin
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,437 Elo+
Solo
Kukulkan
Kukulkan
cangrejol
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
sansfromfortnite
Bellona
Level 2
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,169 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,396 Elo+

VS

Team Averages
Level 16
1,529 SR
1,460 Elo+
Fafnir
Fafnir
GreedyNiiga
Fafnir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Neith
Neith
HITACHI9645
Neith
Level 24
God Stats
4W - 2L
1,759 SR
Queue Stats
34W - 40L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kanedaaa
Tsukuyomi
Level 25
God Stats
23W - 28L
1,496 SR
Queue Stats
37W - 48L
1,400 Elo+
Party 1
Bellona
Bellona
RealBearyWhite
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
iDarkZer0
Aphrodite
Level 24
God Stats
5W - 10L
1,389 SR
Queue Stats
24W - 26L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HolyDruid
Heimdallr
20
13 / 3 / 7
13,258
530
25,854
17,769
8,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
2 / 6 / 15
12,626
505
11,089
27,077
23,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kronodin
Nemesis
19
4 / 5 / 10
12,120
485
14,118
18,768
11,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
cangrejol
Kukulkan
17
3 / 5 / 7
11,299
452
9,930
14,018
6,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 8 / 13
12,982
519
14,944
18,906
17,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 7 / 8
10,017
401
13,571
23,094
23,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 7
10,938
438
17,495
14,514
6,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Kanedaaa
Tsukuyomi
17
14 / 9 / 6
12,342
494
17,903
22,130
9,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 10 / 11
9,230
369
5,121
16,355
12,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
iDarkZer0
Aphrodite
19
5 / 5 / 10
12,511
500
16,072
22,546
24,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
69
33
Kills
27
27
Deaths
34
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
7
8
1
L
5
3
7
2.83
W
Heimdallr
HolyDruid
Heimdallr
13
3
7
5.5
L
Tsukuyomi
Kanedaaa
Tsukuyomi
14
9
6
1.89
W
Ymir
2
6
15
1.58
W
Nemesis
Kronodin
Nemesis
4
5
10
1.8
L
0
10
11
0.55
W
Kukulkan
cangrejol
Kukulkan
3
5
7
1.3
L
Aphrodite
iDarkZer0
Aphrodite
5
5
10
2
W
11
8
13
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,935
Damage
70,162
96,538
Taken
98,639
68,248
Mitigated
77,242
23,210
Healing
29,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
13,571
3,923
0
4,216
23,094
23,793
0
2,910
20,184
39,413
0
L
17,495
7,568
0
3,009
14,514
6,124
698
3,917
10,597
0
73,620
W
Heimdallr
HolyDruid
Heimdallr
25,854
17,303
0
7,770
17,769
8,461
3,623
5,856
11,913
0
112,004
L
Tsukuyomi
Kanedaaa
Tsukuyomi
17,903
4,980
0
4,780
22,130
9,999
0
3,234
18,896
0
44,824
W
Ymir
11,089
1,532
0
4,042
27,077
23,842
42
8,078
18,999
39,213
0
W
Nemesis
Kronodin
Nemesis
14,118
4,137
0
6,845
18,768
11,912
113
4,625
14,143
0
90,044
L
5,121
964
0
222
16,355
12,553
518
3,891
12,464
0
27,264
W
Kukulkan
cangrejol
Kukulkan
9,930
632
528
3,693
14,018
6,249
1,236
6,107
7,911
59,002
0
L
Aphrodite
iDarkZer0
Aphrodite
16,072
1,747
3,511
14,106
22,546
24,773
255
7,067
15,479
80,555
0
W
14,944
5,862
0
332
18,906
17,784
3,128
4,977
13,929
0
51,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
55,038
495
Minions Killed
389
0
Camps Cleared
0
2,241,745
Distance Traveled
2,233,421
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,017
401
29
1
0
496,041
5
L
Neith
10,938
438
125
5
0
436,823
4
W
Heimdallr
13,258
530
147
6
0
415,972
5
L
Tsukuyomi
12,342
494
48
2
0
428,806
0
W
Ymir
12,626
505
48
2
0
427,037
5
W
Nemesis
12,120
485
121
5
0
508,412
4
L
Bellona
9,230
369
43
2
0
415,265
3
W
Kukulkan
11,299
452
104
4
0
395,617
0
L
Aphrodite
12,511
500
144
6
0
456,486
3
W
Bellona
12,982
519
75
3
0
494,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role