Player Matchup

Bakasura
Bakasura
GamerTeenXX
Bakasura
Level 18
God Stats
26W - 23L
1,496 SR
Queue Stats
33W - 38L
1,299 Elo+
Party 1
Arachne
Arachne
SilentBane
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,084 Elo+
Solo
Hachiman
Hachiman
SirApple87
Hachiman
Level 5
God Stats
1W - 2L
1,223 SR
Queue Stats
145W - 151L
1,094 Elo+
Party 2
Cerberus
Cerberus
SnDxJoKeR25
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,094 Elo+
Party 2
Chernobog
Chernobog
xBackFromHell6x-
Chernobog
Level 17
God Stats
1W - 2L
1,223 SR
Queue Stats
37W - 50L
1,288 Elo+
Party 1
Team Averages
Level 9
1,388 SR
1,172 Elo+

VS

Team Averages
Level 15
1,458 SR
1,389 Elo+
Thor
Thor
BulkyAcrobat530
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Nemesis
Nemesis
PengaXO
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Kali
Kali
STEAKSANDWHICH22
Kali
Level 26
God Stats
24W - 27L
1,354 SR
Queue Stats
71W - 75L
1,303 Elo+
Party 3
Gilgamesh
Gilgamesh
SaviorLuxy
Gilgamesh
Level 29
God Stats
2W - 12L
1,094 SR
Queue Stats
46W - 60L
1,253 Elo+
Solo
Skadi
Skadi
Yooungy
Skadi
Level 16
God Stats
13W - 8L
1,844 SR
Queue Stats
67W - 104L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GamerTeenXX
Bakasura
19
11 / 9 / 2
13,970
466
17,504
21,162
13,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SilentBane
Arachne
20
18 / 3 / 3
20,268
676
26,265
26,053
17,119
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SirApple87
Hachiman
20
5 / 11 / 9
14,311
477
13,028
21,149
11,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
SnDxJoKeR25
Cerberus
11
3 / 6 / 3
10,732
358
4,070
15,754
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
19
3 / 11 / 11
13,327
444
10,815
21,008
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 16 / 12
11,966
399
6,264
23,735
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
PengaXO
Nemesis
16
2 / 13 / 7
11,105
370
6,375
20,889
7,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 6 / 14
15,825
528
19,976
25,780
13,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SaviorLuxy
Gilgamesh
2
0 / 0 / 1
5,913
197
0
347
71
Skadi
Yooungy
Skadi
20
22 / 5 / 4
17,116
571
31,781
22,643
10,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
40
Kills
38
40
Deaths
40
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
16
12
0.44
W
Bakasura
GamerTeenXX
Bakasura
11
9
2
1.33
L
Nemesis
PengaXO
Nemesis
2
13
7
0.42
L
13
6
14
3.33
L
Gilgamesh
SaviorLuxy
Gilgamesh
0
0
1
0.5
W
Arachne
SilentBane
Arachne
18
3
3
6.5
W
Hachiman
SirApple87
Hachiman
5
11
9
0.86
W
Cerberus
SnDxJoKeR25
Cerberus
3
6
3
0.75
L
Skadi
Yooungy
Skadi
22
5
4
4.8
W
Chernobog
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,682
Damage
64,396
105,126
Taken
93,394
61,495
Mitigated
39,773
23,161
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
1,940
0
186
23,735
8,283
2,622
1,064
21,616
0
44,592
W
Bakasura
GamerTeenXX
Bakasura
17,504
11,636
0
2,099
21,162
13,012
4,875
0
21,162
0
55,473
L
Nemesis
PengaXO
Nemesis
6,375
3,210
0
3,088
20,889
7,827
566
194
20,200
0
67,093
L
19,976
15,441
0
7,717
25,780
13,524
242
652
24,112
0
61,653
L
Gilgamesh
SaviorLuxy
Gilgamesh
0
0
0
0
347
71
0
0
347
0
0
W
Arachne
SilentBane
Arachne
26,265
19,165
0
10,163
26,053
17,119
6,680
0
26,053
0
193,694
W
Hachiman
SirApple87
Hachiman
13,028
6,202
0
5,235
21,149
11,091
2,689
0
21,149
0
76,072
W
Cerberus
SnDxJoKeR25
Cerberus
4,070
219
0
3,403
15,754
11,418
78
0
15,754
29,974
0
L
Skadi
Yooungy
Skadi
31,781
16,057
0
3,970
22,643
10,068
1,753
2,160
20,343
0
122,533
W
Chernobog
10,815
5,707
0
2,261
21,008
8,855
3,051
0
19,891
0
76,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,608
Gold Earned
61,925
686
Minions Killed
397
0
Camps Cleared
0
2,264,595
Distance Traveled
2,025,675
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,966
399
73
2
0
442,115
2
W
Bakasura
13,970
466
115
4
0
548,788
1
L
Nemesis
11,105
370
85
3
0
490,954
0
L
Kali
15,825
528
87
3
0
563,705
0
L
Gilgamesh
5,913
197
0
0
0
0
0
W
Arachne
20,268
676
295
10
0
506,074
0
W
Hachiman
14,311
477
97
3
0
449,520
0
W
Cerberus
10,732
358
57
2
0
307,722
1
L
Skadi
17,116
571
152
5
0
528,901
8
W
Chernobog
13,327
444
122
4
0
452,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role