Player Matchup

Medusa
Medusa
Blu3Dragoon
Medusa
Level 113
God Stats
4W - 2L
1,758 SR
Queue Stats
131W - 116L
1,631 Elo+
Party 1
Olorun
Olorun
GhebPC
Olorun
Level 108
God Stats
2W - 4L
1,418 SR
Queue Stats
87W - 74L
1,614 Elo+
Party 1
Athena
Athena
MLGbugvsbug3029
Athena
Level 101
God Stats
3W - 2L
1,532 SR
Queue Stats
26W - 30L
1,560 Elo+
Party 1
Team Averages
Level 107
1,569 SR
1,602 Elo+

VS

Team Averages
Level 82
1,500 SR
1,565 Elo+
Yemoja
Yemoja
Ur Basura M8
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
hunter4boza
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Tiamat
Tiamat
i GREENED it
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 8
9,854
821
13,231
7,582
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
GhebPC
Olorun
14
7 / 0 / 8
9,943
829
11,203
9,543
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 12
9,623
802
5,125
14,452
13,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 5 / 1
7,810
651
1,884
9,725
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
hunter4boza
Izanami
10
1 / 8 / 0
7,682
640
8,280
13,611
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
11
1 / 3 / 1
7,884
657
8,164
9,073
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
8
11
W
Olorun
GhebPC
Olorun
7
0
8
11
W
2
2
12
4
L
Yemoja
0
5
1
0.1
L
Izanami
hunter4boza
Izanami
1
8
0
0.13
L
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
18,328
31,577
Taken
32,409
19,501
Mitigated
15,170
12,053
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,231
5,947
0
3,535
7,582
2,626
1,708
2,493
4,809
0
52,632
W
Olorun
GhebPC
Olorun
11,203
5,922
1,536
5,217
9,543
3,763
1,722
3,683
5,574
44,989
0
W
5,125
1,492
0
1,765
14,452
13,112
238
3,178
11,042
14,237
0
L
Yemoja
1,884
677
2,554
731
9,725
5,352
0
5,260
4,315
6,784
0
L
Izanami
hunter4boza
Izanami
8,280
5,080
0
1,805
13,611
5,024
10
6,177
7,158
0
42,514
L
Tiamat
8,164
570
0
1,847
9,073
4,794
0
4,326
4,517
33,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
23,376
186
Minions Killed
147
0
Camps Cleared
0
711,138
Distance Traveled
601,863
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,854
821
85
7
0
235,967
2
W
Olorun
9,943
829
80
7
0
223,677
2
W
Athena
9,623
802
21
2
0
251,494
2
L
Yemoja
7,810
651
14
1
0
180,217
0
L
Izanami
7,682
640
65
5
0
193,420
2
L
Tiamat
7,884
657
68
6
0
228,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role