Player Matchup

Scylla
Scylla
Empathyyyyyy
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Sympathyq
Odin
Level 125
God Stats
1W - 0L
1,688 SR
Queue Stats
35W - 36L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
TrofimOOF
Danzaburou
Level 9
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 4L
1,342 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,461 Elo+

VS

Team Averages
Level 104
1,423 SR
1,500 Elo+
Anhur
Anhur
Flashwing
Anhur
Level 160
God Stats
20W - 36L
1,508 SR
Queue Stats
469W - 428L
1,659 Elo+
Solo
Nu Wa
Nu Wa
NadeemCupid
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
alandmr
Ares
Level 63
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 7L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 5
9,901
707
8,320
9,937
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
6 / 3 / 4
10,153
725
10,923
11,355
5,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TrofimOOF
Danzaburou
12
1 / 7 / 7
8,899
636
4,293
8,494
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flashwing
Anhur
15
7 / 4 / 5
10,571
755
12,702
11,113
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 5 / 6
9,766
698
6,784
7,512
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
alandmr
Ares
12
2 / 2 / 8
9,674
691
4,912
11,546
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
13
13
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
5
2.17
L
Anhur
Flashwing
Anhur
7
4
5
2.38
L
4
5
6
1.4
W
Odin
6
3
4
2.67
W
Danzaburou
TrofimOOF
Danzaburou
1
7
7
0.64
L
Ares
alandmr
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
24,398
29,786
Taken
30,171
10,612
Mitigated
15,830
4,121
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,320
1,305
0
3,223
9,937
2,587
1,391
3,664
5,971
53,097
0
L
Anhur
Flashwing
Anhur
12,702
6,537
0
2,860
11,113
4,572
1,674
2,427
8,558
0
54,030
L
6,784
1,985
0
613
7,512
2,568
342
3,527
3,833
26,533
0
W
Odin
10,923
2,040
0
250
11,355
5,775
619
3,465
7,656
7,045
32,858
W
Danzaburou
TrofimOOF
Danzaburou
4,293
1,884
0
648
8,494
2,250
450
3,943
4,425
0
19,135
L
Ares
alandmr
Ares
4,912
725
0
3,001
11,546
8,690
0
3,553
7,747
17,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
30,011
165
Minions Killed
157
0
Camps Cleared
0
692,597
Distance Traveled
609,037
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,901
707
91
7
0
205,143
1
L
Anhur
10,571
755
96
7
0
189,724
0
L
Nu Wa
9,766
698
42
3
0
193,572
1
W
Odin
10,153
725
44
3
0
257,854
0
W
Danzaburou
8,899
636
30
2
0
229,600
3
L
Ares
9,674
691
19
1
0
225,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role