Player Matchup

Neith
Neith
LecheEcolac
Neith
Level 6
God Stats
13W - 20L
1,268 SR
Queue Stats
23W - 33L
995 Elo+
Party 1
Danzaburou
Danzaburou
SenJu_TOQUIMA
Danzaburou
Level 29
God Stats
32W - 35L
1,390 SR
Queue Stats
146W - 202L
1,084 Elo+
Party 1
Discordia
Discordia
SenJu_Tachito
Discordia
Level 21
God Stats
5W - 3L
1,460 SR
Queue Stats
71W - 114L
1,083 Elo+
Party 1
Cthulhu
Cthulhu
Va_Laa
Cthulhu
Level 15
God Stats
16W - 13L
1,392 SR
Queue Stats
33W - 50L
1,117 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crashsane84
Tsukuyomi
Level 21
God Stats
17W - 30L
1,199 SR
Queue Stats
24W - 48L
1,035 Elo+
Party 1
Team Averages
Level 18
1,342 SR
1,063 Elo+

VS

Team Averages
Level 17
1,417 SR
1,299 Elo+
Ymir
Ymir
Jabb3rBabyW0cky
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Athena
Athena
Joso2881
Athena
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 213L
1,355 Elo+
Solo
Chernobog
Chernobog
POLO REMIUM
Chernobog
Level 17
God Stats
18W - 23L
1,238 SR
Queue Stats
40W - 38L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
maestro_SBC13
Gilgamesh
Level 14
God Stats
7W - 2L
1,711 SR
Queue Stats
21W - 34L
1,194 Elo+
Solo
Medusa
Medusa
zuproc33
Medusa
Level 25
God Stats
1W - 2L
1,138 SR
Queue Stats
78W - 105L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 3
11,985
413
8,765
16,417
7,861
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Danzaburou
SenJu_TOQUIMA
Danzaburou
20
6 / 9 / 7
13,943
481
22,485
25,994
11,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
SenJu_Tachito
Discordia
19
3 / 6 / 6
11,659
402
13,825
20,902
7,550
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Va_Laa
Cthulhu
18
3 / 6 / 7
11,609
400
22,027
23,210
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
crashsane84
Tsukuyomi
19
8 / 3 / 5
13,239
457
8,989
19,713
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
17,397
600
16,946
24,394
14,840
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Joso2881
Athena
16
1 / 4 / 5
12,017
414
8,883
32,619
31,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
POLO REMIUM
Chernobog
20
9 / 5 / 4
13,919
480
21,545
23,329
10,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
maestro_SBC13
Gilgamesh
19
5 / 4 / 7
13,865
478
18,837
19,153
21,820
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
zuproc33
Medusa
19
6 / 5 / 5
13,875
478
16,246
20,491
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
21
Kills
30
30
Deaths
21
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
Athena
Joso2881
Athena
1
4
5
0.88
L
1
6
3
0.42
W
Chernobog
POLO REMIUM
Chernobog
9
5
4
2.2
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
6
9
7
1.06
L
Discordia
SenJu_Tachito
Discordia
3
6
6
1
L
Cthulhu
Va_Laa
Cthulhu
3
6
7
1.08
L
Tsukuyomi
crashsane84
Tsukuyomi
8
3
5
3.5
W
Gilgamesh
maestro_SBC13
Gilgamesh
5
4
7
2.13
W
Medusa
zuproc33
Medusa
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,091
Damage
82,457
106,236
Taken
119,986
54,861
Mitigated
87,516
26,644
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,946
3,124
0
10,212
24,394
14,840
5,210
4,904
19,312
147,316
0
W
Athena
Joso2881
Athena
8,883
2,241
1,877
8,926
32,619
31,037
368
12,390
19,604
39,645
0
L
8,765
4,479
0
2,479
16,417
7,861
2,299
1,589
14,828
0
56,487
W
Chernobog
POLO REMIUM
Chernobog
21,545
13,699
0
4,484
23,329
10,803
4,691
10,472
12,511
0
97,949
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
22,485
8,057
279
7,553
25,994
11,435
3,130
8,370
17,624
0
90,980
L
Discordia
SenJu_Tachito
Discordia
13,825
2,381
427
6,470
20,902
7,550
79
5,691
15,211
49,068
0
L
Cthulhu
Va_Laa
Cthulhu
22,027
1,124
482
3,768
23,210
20,060
0
5,518
17,692
59,131
0
L
Tsukuyomi
crashsane84
Tsukuyomi
8,989
2,008
0
5,186
19,713
7,955
0
4,661
15,052
0
58,790
W
Gilgamesh
maestro_SBC13
Gilgamesh
18,837
5,391
0
498
19,153
21,820
744
3,266
15,791
0
57,011
W
Medusa
zuproc33
Medusa
16,246
6,869
0
6,856
20,491
9,016
3,158
3,500
16,916
0
81,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
71,073
480
Minions Killed
625
0
Camps Cleared
0
2,285,975
Distance Traveled
2,445,185
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,397
600
230
8
0
512,256
0
W
Athena
12,017
414
51
2
0
516,241
0
L
Neith
11,985
413
98
3
0
358,512
0
W
Chernobog
13,919
480
140
5
0
460,665
2
L
Danzaburou
13,943
481
153
5
0
457,027
6
L
Discordia
11,659
402
64
2
0
418,998
5
L
Cthulhu
11,609
400
84
3
0
463,579
0
L
Tsukuyomi
13,239
457
81
3
0
587,859
1
W
Gilgamesh
13,865
478
83
3
0
509,952
1
W
Medusa
13,875
478
121
4
0
446,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role