Player Matchup

Chaac
Chaac
Bijuubankai
Chaac
Level 27
God Stats
1W - 4L
1,244 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
Cheezykoalaman
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,651 Elo+
Party 4
Khepri
Khepri
Funnymaster5
Khepri
Level 97
God Stats
8W - 5L
1,669 SR
Queue Stats
96W - 60L
1,576 Elo+
Party 4
Nemesis
Nemesis
SwagDucks
Nemesis
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 12L
1,691 Elo+
Party 4
Baron Samedi
Baron Samedi
epicp0wn38
Baron Samedi
Level 27
God Stats
2W - 7L
1,360 SR
Queue Stats
2W - 7L
1,339 Elo+
Party 1
Team Averages
Level 36
1,455 SR
1,519 Elo+

VS

Team Averages
Level 32
1,689 SR
1,547 Elo+
Raijin
Raijin
MacabreSlinky70
Raijin
Level 15
God Stats
8W - 2L
1,879 SR
Queue Stats
19W - 8L
1,799 Elo+
Party 2
Pele
Pele
QueenlyCupid290
Pele
Level 18
God Stats
18W - 3L
1,842 SR
Queue Stats
77W - 53L
1,569 Elo+
Party 2
Bakasura
Bakasura
TXxBlaze
Bakasura
Level 29
God Stats
7W - 3L
1,639 SR
Queue Stats
291W - 264L
1,427 Elo+
Solo
Medusa
Medusa
TheLostShadow99
Medusa
Level 86
God Stats
8W - 8L
1,590 SR
Queue Stats
69W - 58L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
VacatedAcorn
Cthulhu
Level 10
God Stats
6W - 6L
1,495 SR
Queue Stats
8W - 8L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
8,319
489
10,416
14,882
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Cheezykoalaman
Heimdallr
12
1 / 3 / 2
7,521
442
4,777
6,607
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 4 / 4
7,064
416
4,108
9,007
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
SwagDucks
Nemesis
11
4 / 3 / 3
7,737
455
9,207
11,427
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
epicp0wn38
Baron Samedi
12
1 / 6 / 0
7,408
436
3,759
9,602
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 4
11,177
657
17,494
13,202
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 2
7,945
467
4,669
11,381
9,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TXxBlaze
Bakasura
15
3 / 2 / 4
8,978
528
4,904
12,281
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 2 / 6
7,946
467
5,635
9,728
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VacatedAcorn
Cthulhu
12
1 / 2 / 9
7,498
441
5,880
7,615
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
20
20
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Heimdallr
Cheezykoalaman
Heimdallr
1
3
2
0.67
L
Khepri
0
4
4
0.5
W
12
3
4
4.67
W
2
2
2
1.5
L
Nemesis
SwagDucks
Nemesis
4
3
3
1.83
W
Bakasura
TXxBlaze
Bakasura
3
2
4
2.5
W
2
2
6
2.5
W
Cthulhu
VacatedAcorn
Cthulhu
1
2
9
2.75
L
Baron Samedi
epicp0wn38
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
38,582
51,525
Taken
54,207
30,547
Mitigated
30,164
12,588
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,416
2,534
0
4,261
14,882
12,124
456
4,936
9,139
0
44,346
L
Heimdallr
Cheezykoalaman
Heimdallr
4,777
1,962
0
1,149
6,607
2,474
0
2,273
4,032
0
34,786
L
Khepri
4,108
272
0
2,197
9,007
6,719
0
3,911
4,912
13,932
0
W
17,494
1,898
0
5,934
13,202
5,145
32
3,079
10,048
75,860
0
W
4,669
1,266
0
1,566
11,381
9,975
550
0
11,056
0
29,000
L
Nemesis
SwagDucks
Nemesis
9,207
5,329
0
1,751
11,427
4,402
0
5,573
5,829
0
41,522
W
Bakasura
TXxBlaze
Bakasura
4,904
3,197
0
5,100
12,281
6,232
0
267
11,889
0
59,368
W
5,635
2,638
0
3,878
9,728
3,159
105
2,477
7,251
0
43,998
W
Cthulhu
VacatedAcorn
Cthulhu
5,880
271
815
1,723
7,615
5,653
269
2,044
5,571
18,987
0
L
Baron Samedi
epicp0wn38
Baron Samedi
3,759
234
131
3,099
9,602
4,828
624
6,274
3,083
31,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
43,544
310
Minions Killed
396
0
Camps Cleared
0
1,446,949
Distance Traveled
1,608,447
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,319
489
90
5
0
286,305
0
L
Heimdallr
7,521
442
80
5
0
265,536
0
L
Khepri
7,064
416
20
1
0
305,115
2
W
Raijin
11,177
657
136
8
0
320,150
2
W
Pele
7,945
467
41
2
0
312,388
0
L
Nemesis
7,737
455
68
4
0
317,906
0
W
Bakasura
8,978
528
110
6
0
357,715
4
W
Medusa
7,946
467
82
5
0
335,174
3
W
Cthulhu
7,498
441
27
2
0
283,020
2
L
Baron Samedi
7,408
436
52
3
0
272,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role