Player Matchup

Jormungandr
Jormungandr
ARG_TRYPA_SECA
Jormungandr
Level 8
God Stats
11W - 11L
1,365 SR
Queue Stats
201W - 237L
1,348 Elo+
Solo
Kukulkan
Kukulkan
EroXsGOD
Kukulkan
Level 10
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 3L
1,534 Elo+
Solo
Olorun
Olorun
Killah6332
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vegas_FXP
Tsukuyomi
Level 15
God Stats
12W - 11L
1,675 SR
Queue Stats
15W - 16L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
matheuspkono13xx
Ao Kuang
Level 27
God Stats
2W - 0L
1,875 SR
Queue Stats
157W - 142L
1,454 Elo+
Solo
Team Averages
Level 13
1,626 SR
1,508 Elo+

VS

Team Averages
Level 28
1,467 SR
1,439 Elo+
Thor
Thor
Alefu
Thor
Level 6
God Stats
0W - 2L
1,210 SR
Queue Stats
10W - 15L
1,460 Elo+
Party 1
Nemesis
Nemesis
FunayPQD
Nemesis
Level 23
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Fenrir
Fenrir
H1TTT1
Fenrir
Level 4
God Stats
1W - 2L
1,535 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
KlUp
Sylvanus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 2
Tiamat
Tiamat
NARUTOBILADEIRO
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARG_TRYPA_SECA
Jormungandr
20
2 / 4 / 32
14,811
1,058
17,410
34,274
50,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
EroXsGOD
Kukulkan
20
12 / 11 / 20
15,588
1,113
26,443
24,193
10,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Killah6332
Olorun
20
2 / 9 / 27
13,674
977
19,050
24,985
11,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Vegas_FXP
Tsukuyomi
20
12 / 10 / 24
16,618
1,187
37,799
28,643
14,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
14 / 14 / 16
16,728
1,195
22,011
30,092
11,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alefu
Thor
20
9 / 13 / 19
15,573
1,112
18,968
29,500
10,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
FunayPQD
Nemesis
20
10 / 15 / 19
15,671
1,119
33,395
35,745
18,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
H1TTT1
Fenrir
20
8 / 7 / 17
15,192
1,085
22,566
31,298
19,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
KlUp
Sylvanus
20
1 / 4 / 19
13,023
930
9,337
18,421
23,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 4 / 16
19,199
1,371
51,150
19,704
19,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
138
42
Kills
48
48
Deaths
43
119
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ARG_TRYPA_SECA
Jormungandr
2
4
32
4.5
L
Thor
Alefu
Thor
9
13
19
1.42
W
Kukulkan
EroXsGOD
Kukulkan
12
11
20
2
L
Nemesis
FunayPQD
Nemesis
10
15
19
1.3
L
Fenrir
H1TTT1
Fenrir
8
7
17
2.36
W
Olorun
Killah6332
Olorun
2
9
27
1.72
L
Sylvanus
KlUp
Sylvanus
1
4
19
2.63
L
20
4
16
7
W
Tsukuyomi
Vegas_FXP
Tsukuyomi
12
10
24
2.4
W
14
14
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,713
Damage
135,416
142,187
Taken
134,668
98,562
Mitigated
91,689
13,673
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ARG_TRYPA_SECA
Jormungandr
17,410
6,405
0
434
34,274
50,547
0
10,819
23,455
60,894
0
L
Thor
Alefu
Thor
18,968
4,706
0
0
29,500
10,406
0
20,801
7,509
0
33,324
W
Kukulkan
EroXsGOD
Kukulkan
26,443
2,921
0
326
24,193
10,378
0
13,677
10,516
44,799
0
L
Nemesis
FunayPQD
Nemesis
33,395
26,298
0
7,411
35,745
18,393
0
20,907
14,838
0
55,863
L
Fenrir
H1TTT1
Fenrir
22,566
9,265
0
2,360
31,298
19,673
0
17,590
13,708
0
39,626
W
Olorun
Killah6332
Olorun
19,050
10,469
2,026
4,750
24,985
11,918
0
12,488
12,497
41,633
0
L
Sylvanus
KlUp
Sylvanus
9,337
1,684
5,826
6,093
18,421
23,482
0
13,117
5,304
15,169
0
L
51,150
3,614
942
5,755
19,704
19,735
0
12,499
7,205
97,325
0
W
Tsukuyomi
Vegas_FXP
Tsukuyomi
37,799
11,254
0
510
28,643
14,241
0
13,392
15,251
0
57,160
W
22,011
6,756
804
4,823
30,092
11,478
0
10,111
19,981
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,419
Gold Earned
78,658
277
Minions Killed
223
5
Camps Cleared
3
1,182,748
Distance Traveled
1,341,232
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,811
1,058
106
8
0
241,015
1
L
Thor
15,573
1,112
19
1
2
251,659
0
W
Kukulkan
15,588
1,113
45
3
0
220,351
0
L
Nemesis
15,671
1,119
46
3
0
267,866
0
L
Fenrir
15,192
1,085
40
3
0
297,977
1
W
Olorun
13,674
977
54
4
0
203,889
1
L
Sylvanus
13,023
930
14
1
0
235,608
0
L
Tiamat
19,199
1,371
104
7
1
288,122
0
W
Tsukuyomi
16,618
1,187
40
3
2
290,812
2
W
Ao Kuang
16,728
1,195
32
2
3
226,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role