Player Matchup

Scylla
Scylla
Delismash
Scylla
Level 69
God Stats
13W - 8L
1,574 SR
Queue Stats
156W - 147L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
ObiwanBoi
Danzaburou
Level 29
God Stats
8W - 9L
1,416 SR
Queue Stats
13W - 15L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
TaterSalad41
Tsukuyomi
Level 26
God Stats
2W - 2L
1,454 SR
Queue Stats
297W - 264L
1,505 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,461 Elo+

VS

Team Averages
Level 39
1,615 SR
1,477 Elo+
Gilgamesh
Gilgamesh
BalthBunan
Gilgamesh
Level 105
God Stats
8W - 8L
1,593 SR
Queue Stats
33W - 35L
1,466 Elo+
Party 2
Fenrir
Fenrir
DoggoUwU
Fenrir
Level 7
God Stats
2W - 2L
1,711 SR
Queue Stats
26W - 28L
1,466 Elo+
Party 2
Tiamat
Tiamat
XxXDrFateXxX
Tiamat
Level 6
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Delismash
Scylla
16
6 / 4 / 5
11,951
703
13,516
10,253
3,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ObiwanBoi
Danzaburou
5
0 / 2 / 3
8,415
495
1,175
2,909
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TaterSalad41
Tsukuyomi
17
8 / 5 / 5
12,532
737
16,828
14,078
9,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BalthBunan
Gilgamesh
15
5 / 5 / 4
11,498
676
14,770
21,222
15,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
DoggoUwU
Fenrir
15
6 / 7 / 3
11,286
664
6,854
16,270
7,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
8
0 / 2 / 3
8,725
513
793
3,574
1,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
11
11
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BalthBunan
Gilgamesh
5
5
4
1.4
W
Scylla
Delismash
Scylla
6
4
5
2.13
L
Fenrir
DoggoUwU
Fenrir
6
7
3
1.07
W
Danzaburou
ObiwanBoi
Danzaburou
0
2
3
0.75
W
Tsukuyomi
TaterSalad41
Tsukuyomi
8
5
5
2.1
L
Tiamat
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
22,417
27,240
Taken
41,066
13,051
Mitigated
23,944
6,888
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BalthBunan
Gilgamesh
14,770
3,981
0
1,508
21,222
15,085
0
6,229
14,993
0
40,662
W
Scylla
Delismash
Scylla
13,516
1,599
0
2,513
10,253
3,109
931
224
10,029
58,971
0
L
Fenrir
DoggoUwU
Fenrir
6,854
218
0
1,114
16,270
7,312
0
5,649
10,621
0
25,193
W
Danzaburou
ObiwanBoi
Danzaburou
1,175
581
0
405
2,909
796
306
211
2,698
0
4,853
W
Tsukuyomi
TaterSalad41
Tsukuyomi
16,828
5,151
0
3,970
14,078
9,146
850
374
13,704
0
47,951
L
Tiamat
793
156
0
603
3,574
1,547
0
1,702
1,872
8,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
31,509
149
Minions Killed
112
0
Camps Cleared
0
633,858
Distance Traveled
715,342
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,498
676
65
4
0
289,085
0
W
Scylla
11,951
703
86
5
0
274,577
1
L
Fenrir
11,286
664
28
2
0
308,569
3
W
Danzaburou
8,415
495
11
1
0
61,272
0
W
Tsukuyomi
12,532
737
52
3
0
298,009
1
L
Tiamat
8,725
513
19
1
0
117,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role