Player Matchup

Gilgamesh
Gilgamesh
LegitVazqueZz
Gilgamesh
Level 33
God Stats
38W - 36L
1,513 SR
Queue Stats
287W - 266L
1,497 Elo+
Party 2
Thanatos
Thanatos
TheMortaI
Thanatos
Level 125
God Stats
3W - 3L
1,562 SR
Queue Stats
214W - 219L
1,490 Elo+
Party 2
Horus
Horus
Tz Sly
Horus
Level 133
God Stats
5W - 3L
1,645 SR
Queue Stats
101W - 122L
1,440 Elo+
Party 2
Discordia
Discordia
WinteryWinter
Discordia
Level 126
God Stats
24W - 9L
1,681 SR
Queue Stats
110W - 97L
1,490 Elo+
Party 2
Izanami
Izanami
javisoto11
Izanami
Level 45
God Stats
11W - 7L
1,684 SR
Queue Stats
107W - 109L
1,457 Elo+
Solo
Team Averages
Level 92
1,617 SR
1,475 Elo+

VS

Team Averages
Level 57
1,540 SR
1,459 Elo+
Thanatos
Thanatos
Mr_B8s_
Thanatos
Level 7
God Stats
2W - 1L
1,693 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Tooty-fruti
Baron Samedi
Level 62
God Stats
12W - 10L
1,599 SR
Queue Stats
74W - 98L
1,302 Elo+
Party 1
King Arthur
King Arthur
assassins_rule61
King Arthur
Level 142
God Stats
50W - 51L
1,524 SR
Queue Stats
486W - 500L
1,542 Elo+
Party 1
Anhur
Anhur
dthmachine
Anhur
Level 26
God Stats
10W - 8L
1,481 SR
Queue Stats
25W - 23L
1,514 Elo+
Party 1
Ymir
Ymir
xHOLLYWOODx01
Ymir
Level 47
God Stats
70W - 60L
1,402 SR
Queue Stats
740W - 778L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LegitVazqueZz
Gilgamesh
10
0 / 2 / 0
5,437
544
1,464
6,065
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
TheMortaI
Thanatos
10
4 / 2 / 7
6,424
642
6,861
8,244
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tz Sly
Horus
10
5 / 1 / 5
6,375
638
3,711
7,085
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
WinteryWinter
Discordia
10
5 / 0 / 1
6,027
603
2,799
2,135
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
javisoto11
Izanami
9
3 / 2 / 5
5,767
577
3,733
5,179
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mr_B8s_
Thanatos
9
2 / 3 / 0
5,476
548
2,509
7,343
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Tooty-fruti
Baron Samedi
7
0 / 5 / 2
4,645
465
1,057
4,896
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
assassins_rule61
King Arthur
10
3 / 1 / 0
5,994
599
4,844
5,000
2,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
8
0 / 4 / 1
4,757
476
1,493
5,108
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
5,054
505
4,583
6,882
1,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
7
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LegitVazqueZz
Gilgamesh
0
2
0
0
L
Thanatos
Mr_B8s_
Thanatos
2
3
0
0.67
W
Thanatos
TheMortaI
Thanatos
4
2
7
3.75
L
Baron Samedi
Tooty-fruti
Baron Samedi
0
5
2
0.2
W
Horus
Tz Sly
Horus
5
1
5
7.5
W
Discordia
WinteryWinter
Discordia
5
0
1
5.5
L
King Arthur
assassins_rule61
King Arthur
3
1
0
3
L
Anhur
0
4
1
0.13
W
Izanami
javisoto11
Izanami
3
2
5
2.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
14,486
28,708
Taken
29,229
10,404
Mitigated
8,775
13,823
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LegitVazqueZz
Gilgamesh
1,464
261
0
1,802
6,065
1,939
0
0
6,065
0
26,754
L
Thanatos
Mr_B8s_
Thanatos
2,509
565
0
4,703
7,343
1,806
0
909
6,351
0
25,194
W
Thanatos
TheMortaI
Thanatos
6,861
2,806
0
7,183
8,244
2,558
0
1,105
7,063
0
32,052
L
Baron Samedi
Tooty-fruti
Baron Samedi
1,057
0
351
573
4,896
1,918
0
996
3,798
14,320
0
W
Horus
Tz Sly
Horus
3,711
1,219
123
2,607
7,085
3,590
0
2,253
4,782
0
12,990
W
Discordia
WinteryWinter
Discordia
2,799
245
0
647
2,135
621
0
213
1,836
29,945
0
L
King Arthur
assassins_rule61
King Arthur
4,844
519
0
610
5,000
2,364
208
648
4,291
0
30,994
L
Anhur
1,493
775
0
520
5,108
776
66
0
5,108
0
14,100
W
Izanami
javisoto11
Izanami
3,733
2,913
0
1,461
5,179
1,696
648
1,853
3,322
0
32,033
L
4,583
807
0
529
6,882
1,911
0
0
6,882
25,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
25,926
263
Minions Killed
235
0
Camps Cleared
0
923,151
Distance Traveled
918,873
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,437
544
68
7
0
189,413
2
L
Thanatos
5,476
548
68
7
0
200,936
3
W
Thanatos
6,424
642
64
6
0
195,243
2
L
Baron Samedi
4,645
465
32
3
0
160,486
2
W
Horus
6,375
638
10
1
0
180,392
2
W
Discordia
6,027
603
59
6
0
200,386
3
L
King Arthur
5,994
599
56
6
0
192,447
2
L
Anhur
4,757
476
38
4
0
188,250
3
W
Izanami
5,767
577
62
6
0
157,717
2
L
Ymir
5,054
505
41
4
0
176,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role