Player Matchup

Medusa
Medusa
Airzol
Medusa
Level 148
God Stats
66W - 44L
1,754 SR
Queue Stats
1,065W - 634L
1,659 Elo+
Party 1
Nemesis
Nemesis
Protector9569
Nemesis
Level 8
God Stats
7W - 5L
1,754 SR
Queue Stats
168W - 80L
1,691 Elo+
Party 1
Ravana
Ravana
Sabawm
Ravana
Level 61
God Stats
76W - 88L
1,439 SR
Queue Stats
173W - 183L
1,527 Elo+
Party 1
Athena
Athena
connorew
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
1,773 Elo+
Party 1
Zeus
Zeus
crazysangheili
Zeus
Level 158
God Stats
7W - 2L
1,523 SR
Queue Stats
438W - 401L
1,591 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,648 Elo+

VS

Team Averages
Level 89
1,438 SR
1,534 Elo+
Ra
Ra
Ackylis
Ra
Level 46
God Stats
47W - 33L
1,652 SR
Queue Stats
301W - 231L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
Damslacker
Cu Chulainn
Level 37
God Stats
24W - 18L
1,452 SR
Queue Stats
325W - 291L
1,620 Elo+
Solo
Kumbhakarna
Kumbhakarna
Taboo_Mafia
Kumbhakarna
Level 139
God Stats
0W - 3L
1,356 SR
Queue Stats
242W - 228L
1,492 Elo+
Solo
Anhur
Anhur
YKFELTZ
Anhur
Level 101
God Stats
9W - 7L
1,285 SR
Queue Stats
248W - 213L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
rafiki_au
Tsukuyomi
Level 122
God Stats
43W - 55L
1,444 SR
Queue Stats
1,037W - 1,119L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Airzol
Medusa
20
13 / 1 / 7
15,762
685
22,132
16,254
7,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
20
11 / 2 / 18
14,408
626
14,614
18,756
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Sabawm
Ravana
18
1 / 4 / 15
12,325
536
6,871
15,501
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
connorew
Athena
19
6 / 2 / 26
14,173
616
12,230
25,860
31,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 22
14,316
622
27,521
14,418
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 6
10,672
464
19,787
19,586
7,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Damslacker
Cu Chulainn
16
6 / 8 / 3
10,816
470
14,542
25,155
19,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Taboo_Mafia
Kumbhakarna
13
0 / 8 / 3
9,074
395
1,622
23,208
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
YKFELTZ
Anhur
19
1 / 4 / 0
11,528
501
5,797
17,917
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
rafiki_au
Tsukuyomi
19
5 / 7 / 3
12,016
522
12,898
18,267
7,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
37
Kills
13
13
Deaths
37
88
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
Medusa
Airzol
Medusa
13
1
7
16.5
L
Cu Chulainn
Damslacker
Cu Chulainn
6
8
3
0.94
W
Nemesis
11
2
18
10
W
Ravana
Sabawm
Ravana
1
4
15
2.13
L
Kumbhakarna
Taboo_Mafia
Kumbhakarna
0
8
3
0.19
L
Anhur
YKFELTZ
Anhur
1
4
0
0.25
W
Athena
connorew
Athena
6
2
26
9.5
W
6
4
22
4.25
L
Tsukuyomi
rafiki_au
Tsukuyomi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,368
Damage
54,646
90,789
Taken
104,133
67,066
Mitigated
60,098
29,617
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,787
848
792
5,137
19,586
7,801
0
7,121
12,390
89,127
0
W
Medusa
Airzol
Medusa
22,132
10,433
0
9,851
16,254
7,106
7,620
3,837
12,255
0
132,051
L
Cu Chulainn
Damslacker
Cu Chulainn
14,542
2,089
0
3,497
25,155
19,237
728
8,123
16,632
6,536
53,724
W
Nemesis
14,614
5,980
0
4,250
18,756
9,922
2,849
5,272
13,280
0
99,557
W
Ravana
Sabawm
Ravana
6,871
1,391
0
3,194
15,501
11,618
658
3,246
12,136
0
67,192
L
Kumbhakarna
Taboo_Mafia
Kumbhakarna
1,622
335
0
2,510
23,208
18,910
0
10,863
12,242
21,228
0
L
Anhur
YKFELTZ
Anhur
5,797
4,468
0
6,315
17,917
6,767
1,172
3,497
14,420
0
90,379
W
Athena
connorew
Athena
12,230
2,216
0
6,576
25,860
31,813
1,157
6,898
18,554
44,356
0
W
27,521
2,729
812
4,934
14,418
6,607
2,733
3,656
10,612
116,245
0
L
Tsukuyomi
rafiki_au
Tsukuyomi
12,898
3,138
0
2,525
18,267
7,383
638
10,147
8,120
0
92,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,984
Gold Earned
54,106
621
Minions Killed
606
0
Camps Cleared
0
2,305,575
Distance Traveled
1,926,134
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,672
464
160
7
0
410,626
5
W
Medusa
15,762
685
202
9
0
422,062
5
L
Cu Chulainn
10,816
470
97
4
0
356,943
2
W
Nemesis
14,408
626
114
5
0
535,953
5
W
Ravana
12,325
536
98
4
0
454,847
7
L
Kumbhakarna
9,074
395
43
2
0
377,906
1
L
Anhur
11,528
501
164
7
0
334,040
4
W
Athena
14,173
616
44
2
0
494,948
3
W
Zeus
14,316
622
163
7
0
397,765
12
L
Tsukuyomi
12,016
522
142
6
0
446,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role