Player Matchup

Vulcan
Vulcan
Canadianwga
Vulcan
Level 66
God Stats
0W - 3L
1,270 SR
Queue Stats
166W - 184L
1,399 Elo+
Party 2
Khepri
Khepri
CoppingwithAids
Khepri
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 121L
1,432 Elo+
Party 2
Fenrir
Fenrir
deadjinx683
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,168 Elo+
Party 2
Amaterasu
Amaterasu
kingmalwga
Amaterasu
Level 17
God Stats
5W - 3L
1,212 SR
Queue Stats
76W - 127L
1,310 Elo+
Party 2
Serqet
Serqet
lbeatu
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,843 Elo+
Party 2
Team Averages
Level 63
1,396 SR
1,430 Elo+

VS

Team Averages
Level 74
1,538 SR
1,553 Elo+
Nemesis
Nemesis
Gordinon
Nemesis
Level 48
God Stats
5W - 4L
1,410 SR
Queue Stats
156W - 165L
1,453 Elo+
Party 1
Anhur
Anhur
PaPaPancake
Anhur
Level 127
God Stats
15W - 12L
1,704 SR
Queue Stats
320W - 284L
1,629 Elo+
Party 3
Artio
Artio
PepperSenpai
Artio
Level 42
God Stats
7W - 7L
1,382 SR
Queue Stats
87W - 95L
1,426 Elo+
Party 1
Vulcan
Vulcan
Shpongle69
Vulcan
Level 124
God Stats
113W - 82L
1,597 SR
Queue Stats
133W - 103L
1,631 Elo+
Party 3
Bellona
Bellona
hobama
Bellona
Level 27
God Stats
10W - 4L
1,597 SR
Queue Stats
137W - 120L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 6 / 1
6,921
385
9,129
10,412
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 4
7,513
417
5,824
15,017
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
0 / 5 / 4
6,878
382
1,223
6,969
1,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
kingmalwga
Amaterasu
13
1 / 5 / 0
7,541
419
2,138
14,704
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
lbeatu
Serqet
12
4 / 5 / 2
7,858
437
5,697
14,844
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gordinon
Nemesis
15
0 / 3 / 4
9,347
519
3,846
10,451
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 4
11,236
624
9,625
11,052
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 2 / 5
10,394
577
6,419
13,418
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Shpongle69
Vulcan
17
9 / 0 / 4
11,109
617
18,138
6,610
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
hobama
Bellona
15
5 / 1 / 3
10,139
563
6,702
10,827
8,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
25
25
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
6
1
0.42
L
2
4
4
1
W
Nemesis
Gordinon
Nemesis
0
3
4
0.67
W
5
3
4
2.33
W
6
2
5
4.25
W
Vulcan
Shpongle69
Vulcan
9
0
4
11
L
Fenrir
0
5
4
0.4
W
Bellona
hobama
Bellona
5
1
3
6.5
L
Amaterasu
kingmalwga
Amaterasu
1
5
0
0.2
L
Serqet
lbeatu
Serqet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
44,730
61,946
Taken
52,358
26,339
Mitigated
29,077
10,857
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,129
1,965
0
1,759
10,412
3,441
0
6,242
4,170
35,809
0
L
5,824
246
0
1,504
15,017
9,410
0
9,285
5,732
30,532
0
W
Nemesis
Gordinon
Nemesis
3,846
1,485
0
2,487
10,451
4,893
0
2,213
7,944
0
66,525
W
9,625
4,579
0
3,445
11,052
3,678
2,240
1,501
9,239
0
97,038
W
6,419
622
1,164
6,382
13,418
9,932
234
5,044
8,225
32,348
0
W
Vulcan
Shpongle69
Vulcan
18,138
6,190
150
3,469
6,610
2,548
677
2,704
3,906
87,923
0
L
Fenrir
1,223
382
0
42
6,969
1,644
0
922
6,047
0
22,450
W
Bellona
hobama
Bellona
6,702
1,950
0
1,453
10,827
8,026
881
3,731
7,096
8,879
35,785
L
Amaterasu
kingmalwga
Amaterasu
2,138
914
0
4,550
14,704
7,051
0
3,251
11,453
322
33,964
L
Serqet
lbeatu
Serqet
5,697
1,292
0
3,002
14,844
4,793
0
6,039
8,805
0
40,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
52,225
291
Minions Killed
551
0
Camps Cleared
0
1,564,483
Distance Traveled
1,664,041
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,921
385
42
2
0
321,226
2
L
Khepri
7,513
417
44
2
0
321,881
2
W
Nemesis
9,347
519
108
6
0
351,290
2
W
Anhur
11,236
624
149
8
0
285,112
2
W
Artio
10,394
577
61
3
0
360,733
0
W
Vulcan
11,109
617
139
8
0
359,395
4
L
Fenrir
6,878
382
53
3
0
290,212
0
W
Bellona
10,139
563
94
5
0
307,511
0
L
Amaterasu
7,541
419
77
4
0
305,422
0
L
Serqet
7,858
437
75
4
0
325,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role