Player Matchup

Artio
Artio
Gorgon Viper
Artio
Level 160
God Stats
10W - 1L
1,786 SR
Queue Stats
551W - 126L
2,176 Elo+
Party 2
Tiamat
Tiamat
Khexn
Tiamat
Level 160
God Stats
55W - 3L
2,018 SR
Queue Stats
389W - 33L
2,209 Elo+
Party 2
Cupid
Cupid
Shibauwu
Cupid
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 1L
2,196 Elo+
Party 2
Team Averages
Level 115
1,768 SR
2,194 Elo+

VS

Team Averages
Level 90
1,372 SR
1,432 Elo+
Arachne
Arachne
shabobala
Arachne
Level 29
God Stats
40W - 55L
1,393 SR
Queue Stats
100W - 132L
1,347 Elo+
Solo
Tyr
Tyr
stvjson76
Tyr
Level 128
God Stats
3W - 19L
1,345 SR
Queue Stats
299W - 332L
1,474 Elo+
Party 1
Hera
Hera
supersoni200
Hera
Level 113
God Stats
5W - 14L
1,379 SR
Queue Stats
285W - 310L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
9,018
820
5,435
8,428
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Khexn
Tiamat
13
7 / 1 / 9
8,676
789
10,115
6,780
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Shibauwu
Cupid
11
3 / 2 / 12
7,938
722
5,494
5,167
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
shabobala
Arachne
8
1 / 8 / 1
6,548
595
4,389
10,276
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 1
7,673
698
2,426
9,436
4,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 3
6,679
607
4,624
7,646
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Tiamat
Khexn
Tiamat
7
1
9
11.5
W
Cupid
Shibauwu
Cupid
3
2
12
4.5
L
Arachne
shabobala
Arachne
1
8
1
0.19
L
3
2
1
1.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
11,439
20,375
Taken
27,358
14,735
Mitigated
9,175
6,068
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
672
1,141
2,572
8,428
8,096
128
1,695
6,575
21,832
0
W
Tiamat
Khexn
Tiamat
10,115
944
0
1,638
6,780
4,924
373
1,552
5,083
44,780
0
W
Cupid
Shibauwu
Cupid
5,494
3,213
221
496
5,167
1,715
635
985
4,040
0
21,043
L
Arachne
shabobala
Arachne
4,389
3,365
123
934
10,276
2,684
0
5,982
4,000
0
6,588
L
2,426
307
0
1,117
9,436
4,705
0
3,866
5,418
0
18,100
L
4,624
423
0
410
7,646
1,786
151
5,074
2,372
24,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
20,900
153
Minions Killed
91
0
Camps Cleared
0
552,984
Distance Traveled
556,939
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,018
820
25
2
0
176,788
1
W
Tiamat
8,676
789
91
8
0
195,399
5
W
Cupid
7,938
722
37
3
0
180,797
0
L
Arachne
6,548
595
2
0
0
171,539
0
L
Tyr
7,673
698
34
3
0
210,016
0
L
Hera
6,679
607
55
5
0
175,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role