Player Matchup

Fafnir
Fafnir
MastrKillerZJ
Fafnir
Level 104
God Stats
3W - 1L
1,626 SR
Queue Stats
304W - 291L
1,526 Elo+
Party 2
Hercules
Hercules
RealiantAlmond38
Hercules
Level 128
God Stats
2W - 1L
1,541 SR
Queue Stats
38W - 26L
1,565 Elo+
Party 2
Jing Wei
Jing Wei
Rushī
Jing Wei
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 43L
1,495 Elo+
Party 2
Vulcan
Vulcan
WeCatchinSnails
Vulcan
Level 67
God Stats
5W - 1L
1,713 SR
Queue Stats
112W - 107L
1,550 Elo+
Solo
Ah Puch
Ah Puch
vanessahirohiko
Ah Puch
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,411 Elo+
Party 2
Team Averages
Level 105
1,576 SR
1,510 Elo+

VS

Team Averages
Level 56
1,566 SR
1,446 Elo+
Olorun
Olorun
DiegoCarrillo18
Olorun
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
167W - 131L
1,419 Elo+
Solo
Bakasura
Bakasura
Pacu933
Bakasura
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RivalCrimson
Odin
Level 97
God Stats
2W - 3L
1,627 SR
Queue Stats
164W - 145L
1,444 Elo+
Solo
Ullr
Ullr
VibinNut
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 1
Hun Batz
Hun Batz
ohdis
Hun Batz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 12
7,218
902
5,187
9,945
10,004
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
12 / 1 / 13
9,402
1,175
11,019
14,073
10,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Rushī
Jing Wei
13
4 / 0 / 15
8,296
1,037
4,832
4,886
2,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 1 / 12
9,649
1,206
10,814
5,086
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 18
8,106
1,013
6,990
6,389
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,215
777
5,816
6,653
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Pacu933
Bakasura
13
3 / 5 / 4
7,171
896
4,240
8,300
4,128
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 7 / 2
6,368
796
4,683
12,198
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
12
1 / 4 / 3
6,336
792
2,362
6,152
2,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ohdis
Hun Batz
11
2 / 7 / 2
6,513
814
7,536
9,642
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
27
Kills
7
7
Deaths
27
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
5
12
1.4
L
Bakasura
Pacu933
Bakasura
3
5
4
1
W
12
1
13
18.5
L
0
7
2
0.14
W
Jing Wei
Rushī
Jing Wei
4
0
15
11.5
L
Ullr
1
4
3
0.63
W
7
1
12
13
L
Hun Batz
ohdis
Hun Batz
2
7
2
0.43
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
24,637
40,379
Taken
42,945
27,641
Mitigated
23,768
19,447
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,816
1,887
210
1,264
6,653
2,701
0
3,979
2,674
15,531
0
W
5,187
1,274
708
696
9,945
10,004
200
2,060
7,710
8,066
0
L
Bakasura
Pacu933
Bakasura
4,240
3,050
481
1,483
8,300
4,128
0
4,683
3,617
0
6,448
W
11,019
3,921
1,231
7,380
14,073
10,892
426
1,523
12,450
0
13,569
L
4,683
568
252
976
12,198
10,082
0
4,931
7,267
0
9,273
W
Jing Wei
Rushī
Jing Wei
4,832
2,967
1,700
1,753
4,886
2,559
1,264
651
4,235
0
12,005
L
Ullr
2,362
906
0
51
6,152
2,501
0
3,694
2,458
0
7,957
W
10,814
5,904
760
1,023
5,086
2,006
1,657
353
4,533
32,594
0
L
Hun Batz
ohdis
Hun Batz
7,536
1,391
758
752
9,642
4,356
0
5,704
3,938
0
13,738
W
6,990
380
1,096
3,100
6,389
2,180
1,064
1,229
5,132
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
32,603
85
Minions Killed
75
0
Camps Cleared
0
834,055
Distance Traveled
663,497
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,215
777
31
4
0
126,027
0
W
Fafnir
7,218
902
0
0
0
150,848
1
L
Bakasura
7,171
896
10
1
0
162,604
0
W
Hercules
9,402
1,175
6
1
0
192,747
3
L
Odin
6,368
796
12
2
0
115,883
0
W
Jing Wei
8,296
1,037
18
2
0
172,604
0
L
Ullr
6,336
792
13
2
0
127,790
0
W
Vulcan
9,649
1,206
49
6
0
159,343
0
L
Hun Batz
6,513
814
9
1
0
131,193
1
W
Ah Puch
8,106
1,013
12
2
0
158,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role