Player Matchup

Anhur
Anhur
Atagø
Anhur
Level 136
God Stats
10W - 1L
1,977 SR
Queue Stats
100W - 17L
1,929 Elo+
Party 1
Bacchus
Bacchus
RIsuuu
Bacchus
Level 25
God Stats
31W - 7L
1,864 SR
Queue Stats
102W - 30L
1,901 Elo+
Party 1
Merlin
Merlin
heyscottie
Merlin
Level 139
God Stats
3W - 1L
1,612 SR
Queue Stats
100W - 25L
1,895 Elo+
Party 1
Team Averages
Level 100
1,818 SR
1,908 Elo+

VS

Team Averages
Level 67
1,568 SR
1,399 Elo+
Thor
Thor
Joaoj_k
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Athena
Athena
Khaotic ADHD
Athena
Level 106
God Stats
41W - 19L
1,689 SR
Queue Stats
153W - 111L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Razor boi8934
Gilgamesh
Level 84
God Stats
6W - 8L
1,515 SR
Queue Stats
284W - 288L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atagø
Anhur
13
11 / 0 / 3
10,107
842
19,039
8,402
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RIsuuu
Bacchus
11
1 / 2 / 12
9,233
769
5,689
10,370
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
heyscottie
Merlin
11
2 / 3 / 7
8,287
691
4,458
6,087
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Joaoj_k
Thor
6
0 / 5 / 2
6,431
536
2,578
9,439
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
2 / 4 / 2
7,612
634
6,254
12,021
4,335
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Razor boi8934
Gilgamesh
11
3 / 5 / 2
7,799
650
6,884
17,255
6,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Atagø
Anhur
11
0
3
12.5
L
Thor
Joaoj_k
Thor
0
5
2
0.2
L
Athena
2
4
2
0.75
W
Bacchus
RIsuuu
Bacchus
1
2
12
3.5
L
Gilgamesh
Razor boi8934
Gilgamesh
3
5
2
0.8
W
Merlin
heyscottie
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
15,716
24,859
Taken
38,715
16,314
Mitigated
12,581
7,611
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Atagø
Anhur
19,039
11,707
0
5,283
8,402
3,476
1,268
2,706
5,593
0
47,827
L
Thor
Joaoj_k
Thor
2,578
256
0
8
9,439
2,021
0
1,628
7,811
0
7,546
L
Athena
6,254
901
0
664
12,021
4,335
0
3,118
8,903
28,610
0
W
Bacchus
RIsuuu
Bacchus
5,689
651
0
1,905
10,370
10,570
443
2,120
8,250
15,784
0
L
Gilgamesh
Razor boi8934
Gilgamesh
6,884
1,300
372
2,560
17,255
6,225
0
5,457
11,798
0
25,792
W
Merlin
heyscottie
Merlin
4,458
173
0
423
6,087
2,268
640
1,460
4,627
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
21,842
138
Minions Killed
73
0
Camps Cleared
0
566,338
Distance Traveled
504,235
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,107
842
69
6
0
177,578
0
L
Thor
6,431
536
5
0
0
100,855
0
L
Athena
7,612
634
35
3
0
178,949
0
W
Bacchus
9,233
769
10
1
0
201,511
1
L
Gilgamesh
7,799
650
33
3
0
224,431
3
W
Merlin
8,287
691
59
5
0
187,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role