Player Matchup

Cthulhu
Cthulhu
CarlysGirthyPeen
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
OmegaSmoke
Ullr
Level 20
God Stats
2W - 2L
1,569 SR
Queue Stats
51W - 40L
1,560 Elo+
Solo
Thor
Thor
Sciizy
Thor
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
185W - 143L
1,599 Elo+
Solo
Scylla
Scylla
isohel
Scylla
Level 17
God Stats
4W - 5L
1,621 SR
Queue Stats
9W - 10L
1,472 Elo+
Solo
Bellona
Bellona
x8ASTEZON8x
Bellona
Level 29
God Stats
1W - 1L
1,573 SR
Queue Stats
21W - 21L
1,544 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,535 Elo+

VS

Team Averages
Level 25
1,608 SR
1,662 Elo+
Tsukuyomi
Tsukuyomi
AppiiiScope
Tsukuyomi
Level 27
God Stats
3W - 2L
1,357 SR
Queue Stats
197W - 164L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
Olecram3487
Baron Samedi
Level 29
God Stats
4W - 2L
1,719 SR
Queue Stats
62W - 46L
1,737 Elo+
Party 1
Tiamat
Tiamat
QuickSan
Tiamat
Level 14
God Stats
3W - 0L
1,929 SR
Queue Stats
7W - 2L
1,747 Elo+
Solo
Bastet
Bastet
SpiritDragon1907
Bastet
Level 28
God Stats
5W - 2L
1,490 SR
Queue Stats
85W - 60L
1,721 Elo+
Party 1
Artemis
Artemis
volantin_magno
Artemis
Level 29
God Stats
43W - 63L
1,544 SR
Queue Stats
43W - 63L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,383
489
2,451
7,898
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
4,981
453
2,362
6,450
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Sciizy
Thor
10
6 / 2 / 2
6,928
630
5,768
8,143
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
isohel
Scylla
9
0 / 4 / 5
5,543
504
1,733
6,598
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
x8ASTEZON8x
Bellona
11
1 / 3 / 0
5,899
536
3,114
6,415
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AppiiiScope
Tsukuyomi
9
3 / 2 / 2
5,542
504
7,436
8,617
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Olecram3487
Baron Samedi
10
2 / 2 / 5
6,394
581
5,600
7,118
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
QuickSan
Tiamat
12
5 / 3 / 4
7,239
658
5,537
5,225
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 2
6,650
605
4,364
7,942
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,105
555
2,400
3,130
970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
15
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AppiiiScope
Tsukuyomi
3
2
2
2
L
1
3
3
0.83
W
Baron Samedi
Olecram3487
Baron Samedi
2
2
5
2.25
L
1
3
0
0.33
W
Tiamat
QuickSan
Tiamat
5
3
4
2.33
L
Thor
Sciizy
Thor
6
2
2
3.5
W
5
2
2
3
L
Scylla
isohel
Scylla
0
4
5
0.63
W
0
0
1
0.5
L
Bellona
x8ASTEZON8x
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
25,337
35,504
Taken
32,032
13,192
Mitigated
13,474
7,338
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AppiiiScope
Tsukuyomi
7,436
1,644
0
3,434
8,617
2,527
0
1,253
7,364
0
30,120
L
2,451
417
71
1,717
7,898
3,498
0
2,545
5,353
18,124
0
W
Baron Samedi
Olecram3487
Baron Samedi
5,600
542
582
3,754
7,118
4,283
351
1,486
5,632
27,342
0
L
2,362
1,035
0
1,422
6,450
1,604
108
2,127
4,323
0
21,866
W
Tiamat
QuickSan
Tiamat
5,537
633
0
1,219
5,225
3,146
318
1,115
4,110
34,613
0
L
Thor
Sciizy
Thor
5,768
2,120
0
1,800
8,143
2,484
0
2,660
5,483
0
26,294
W
4,364
1,509
0
3,610
7,942
2,548
22
394
7,548
0
36,211
L
Scylla
isohel
Scylla
1,733
506
0
679
6,598
1,786
0
2,562
4,036
22,696
0
W
2,400
1,074
0
1,556
3,130
970
978
47
3,083
0
27,488
L
Bellona
x8ASTEZON8x
Bellona
3,114
552
0
1,649
6,415
3,820
471
1,243
5,172
111
23,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
31,930
257
Minions Killed
318
0
Camps Cleared
0
1,013,545
Distance Traveled
1,028,839
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,542
504
38
3
0
217,628
0
L
Cthulhu
5,383
489
29
3
0
202,439
0
W
Baron Samedi
6,394
581
53
5
0
201,448
2
L
Ullr
4,981
453
56
5
0
179,663
2
W
Tiamat
7,239
658
85
8
0
229,925
1
L
Thor
6,928
630
56
5
0
221,069
3
W
Bastet
6,650
605
72
7
0
213,742
1
L
Scylla
5,543
504
46
4
0
204,203
1
W
Artemis
6,105
555
70
6
0
166,096
0
L
Bellona
5,899
536
70
6
0
206,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role