Player Matchup

Janus
Janus
Aaah HD
Janus
Level 100
God Stats
3W - 4L
1,512 SR
Queue Stats
115W - 99L
1,532 Elo+
Party 2
Fenrir
Fenrir
Ultimate pwner2
Fenrir
Level 88
God Stats
18W - 11L
1,624 SR
Queue Stats
146W - 142L
1,490 Elo+
Party 2
Terra
Terra
YEAH_IM_TEEJAY
Terra
Level 158
God Stats
43W - 39L
1,601 SR
Queue Stats
733W - 741L
1,498 Elo+
Solo
Team Averages
Level 115
1,579 SR
1,507 Elo+

VS

Team Averages
Level 100
1,686 SR
1,596 Elo+
Amaterasu
Amaterasu
SalemHisoka
Amaterasu
Level 106
God Stats
3W - 1L
2,036 SR
Queue Stats
71W - 57L
1,626 Elo+
Party 1
Thor
Thor
ashpharr
Thor
Level 95
God Stats
0W - 2L
1,374 SR
Queue Stats
54W - 43L
1,546 Elo+
Party 1
Janus
Janus
mgillespie3000
Janus
Level 99
God Stats
4W - 2L
1,649 SR
Queue Stats
14W - 8L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aaah HD
Janus
12
7 / 2 / 5
8,456
769
7,346
5,471
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 10
8,118
738
7,502
6,968
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 1 / 8
8,158
742
4,513
6,058
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SalemHisoka
Amaterasu
9
1 / 3 / 1
6,579
598
4,458
8,538
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
2 / 6 / 2
7,164
651
2,372
9,725
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 5 / 1
7,305
664
4,925
6,822
2,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
5
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Aaah HD
Janus
7
2
5
4.75
L
Amaterasu
SalemHisoka
Amaterasu
1
3
1
0.5
W
4
2
10
4.5
W
3
1
8
7
L
Thor
2
6
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
11,755
18,497
Taken
25,085
9,112
Mitigated
8,965
5,277
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aaah HD
Janus
7,346
259
0
1,787
5,471
1,825
31
1,997
3,474
42,674
0
L
Amaterasu
SalemHisoka
Amaterasu
4,458
1,525
0
1,280
8,538
3,561
0
5,246
3,068
0
12,263
W
7,502
2,033
0
969
6,968
3,050
0
1,286
5,682
0
20,441
W
4,513
264
1,021
1,500
6,058
4,237
0
1,689
4,369
7,488
0
L
Thor
2,372
381
0
1,587
9,725
3,270
0
3,295
6,301
0
15,104
L
4,925
128
0
255
6,822
2,134
0
2,935
3,753
28,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
21,048
109
Minions Killed
92
0
Camps Cleared
0
631,292
Distance Traveled
550,851
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,456
769
70
6
0
212,327
2
L
Amaterasu
6,579
598
15
1
0
216,770
3
W
Fenrir
8,118
738
27
2
0
222,759
0
W
Terra
8,158
742
12
1
0
196,206
0
L
Thor
7,164
651
25
2
0
166,826
4
L
Janus
7,305
664
52
5
0
167,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role