Player Matchup

Sylvanus
Sylvanus
Cha0tic n0va
Sylvanus
Level 98
God Stats
1W - 4L
1,290 SR
Queue Stats
190W - 248L
1,338 Elo+
Party 2
Tiamat
Tiamat
KnG X9764
Tiamat
Level 26
God Stats
25W - 29L
1,390 SR
Queue Stats
105W - 146L
1,292 Elo+
Party 2
Apollo
Apollo
who Ang3lz
Apollo
Level 60
God Stats
0W - 2L
1,000 SR
Queue Stats
88W - 108L
1,349 Elo+
Party 2
Team Averages
Level 61
1,226 SR
1,326 Elo+

VS

Team Averages
Level 38
1,632 SR
1,351 Elo+
Ah Puch
Ah Puch
TropicalFerret1
Ah Puch
Level 63
God Stats
9W - 4L
1,551 SR
Queue Stats
96W - 104L
1,383 Elo+
Party 1
Ares
Ares
TropicalMythic
Ares
Level 25
God Stats
15W - 13L
1,859 SR
Queue Stats
37W - 38L
1,324 Elo+
Party 1
Mercury
Mercury
TropicalxTricky
Mercury
Level 25
God Stats
23W - 25L
1,487 SR
Queue Stats
44W - 48L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cha0tic n0va
Sylvanus
9
0 / 3 / 1
7,014
638
2,325
12,125
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
KnG X9764
Tiamat
9
0 / 3 / 0
6,251
568
1,984
7,535
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
who Ang3lz
Apollo
10
1 / 2 / 0
6,753
614
2,488
8,775
3,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
8,329
757
17,002
1,918
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
8,041
731
2,435
6,623
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 6
7,485
680
4,784
3,588
1,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cha0tic n0va
Sylvanus
0
3
1
0.17
L
Tiamat
KnG X9764
Tiamat
0
3
0
0
W
4
0
4
6
W
2
1
4
4
W
2
0
6
5
L
Apollo
who Ang3lz
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,797
Damage
24,221
28,435
Taken
12,129
15,942
Mitigated
6,146
10,586
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cha0tic n0va
Sylvanus
2,325
865
2,273
3,242
12,125
9,541
0
8,049
4,076
13,152
0
L
Tiamat
KnG X9764
Tiamat
1,984
125
0
1,567
7,535
3,205
0
5,809
1,726
14,104
0
W
17,002
305
0
911
1,918
758
144
588
1,300
52,360
0
W
2,435
78
0
1,044
6,623
3,976
155
2,669
3,764
13,774
0
W
4,784
948
0
0
3,588
1,412
498
852
2,656
0
18,071
L
Apollo
who Ang3lz
Apollo
2,488
1,696
0
3,504
8,775
3,196
0
5,667
3,108
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,018
Gold Earned
23,855
111
Minions Killed
125
0
Camps Cleared
0
527,512
Distance Traveled
631,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,014
638
22
2
0
169,447
0
L
Tiamat
6,251
568
30
3
0
179,074
0
W
Ah Puch
8,329
757
93
8
0
206,857
2
W
Ares
8,041
731
18
2
0
190,169
0
W
Mercury
7,485
680
14
1
0
234,775
0
L
Apollo
6,753
614
59
5
0
178,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role