Player Matchup

Apollo
Apollo
AxelLove18
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Axelwolf18
Tiamat
Level 125
God Stats
10W - 14L
1,507 SR
Queue Stats
215W - 193L
1,528 Elo+
Party 1
Athena
Athena
BADWOLF294
Athena
Level 128
God Stats
9W - 10L
1,750 SR
Queue Stats
193W - 185L
1,596 Elo+
Party 3
Gilgamesh
Gilgamesh
Koolnaider
Gilgamesh
Level 24
God Stats
33W - 21L
1,755 SR
Queue Stats
270W - 241L
1,414 Elo+
Party 3
Bakasura
Bakasura
Redwatnscandy
Bakasura
Level 108
God Stats
15W - 20L
1,545 SR
Queue Stats
512W - 487L
1,566 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,521 Elo+

VS

Team Averages
Level 81
1,574 SR
1,513 Elo+
Mercury
Mercury
DestroyerPR
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 2
Scylla
Scylla
P00NTANGERANG
Scylla
Level 115
God Stats
87W - 62L
1,592 SR
Queue Stats
243W - 243L
1,508 Elo+
Solo
Heimdallr
Heimdallr
X-EFFeXx
Heimdallr
Level 136
God Stats
5W - 3L
1,779 SR
Queue Stats
113W - 94L
1,416 Elo+
Party 2
Ares
Ares
smallerzero
Ares
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 52L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xProm
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AxelLove18
Apollo
14
1 / 5 / 6
8,148
509
5,724
10,833
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Axelwolf18
Tiamat
14
1 / 4 / 5
8,580
536
6,473
9,043
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
BADWOLF294
Athena
13
4 / 6 / 8
8,328
521
9,588
15,286
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Koolnaider
Gilgamesh
14
2 / 3 / 0
7,952
497
4,392
10,989
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Redwatnscandy
Bakasura
15
8 / 2 / 4
9,501
594
8,836
9,891
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DestroyerPR
Mercury
15
6 / 3 / 1
9,016
564
5,113
11,240
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 5
8,563
535
9,675
10,840
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
X-EFFeXx
Heimdallr
16
9 / 4 / 2
10,255
641
11,718
12,504
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 11
8,607
538
6,307
13,957
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
xProm
Cu Chulainn
16
3 / 2 / 4
9,656
604
8,266
8,438
4,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
20
20
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
AxelLove18
Apollo
1
5
6
0.8
L
Tiamat
Axelwolf18
Tiamat
1
4
5
0.88
L
Athena
BADWOLF294
Athena
4
6
8
1.33
W
Mercury
DestroyerPR
Mercury
6
3
1
2.17
L
Gilgamesh
Koolnaider
Gilgamesh
2
3
0
0.67
W
0
2
5
1.25
L
Bakasura
Redwatnscandy
Bakasura
8
2
4
5
W
Heimdallr
X-EFFeXx
Heimdallr
9
4
2
2.5
W
2
5
11
1.5
W
Cu Chulainn
xProm
Cu Chulainn
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
41,079
56,042
Taken
56,979
33,946
Mitigated
24,708
12,995
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AxelLove18
Apollo
5,724
2,756
0
1,861
10,833
4,239
204
3,145
7,688
0
51,594
L
Tiamat
Axelwolf18
Tiamat
6,473
1,491
0
2,306
9,043
6,352
1,037
4,255
4,788
52,620
0
L
Athena
BADWOLF294
Athena
9,588
3,196
0
3,249
15,286
12,111
0
4,956
10,330
29,430
0
W
Mercury
DestroyerPR
Mercury
5,113
2,510
0
3,020
11,240
4,028
0
2,192
8,696
0
49,181
L
Gilgamesh
Koolnaider
Gilgamesh
4,392
1,745
0
2,798
10,989
7,129
0
1,485
9,504
0
48,420
W
9,675
1,369
0
4,063
10,840
3,414
1,043
4,054
6,009
70,721
0
L
Bakasura
Redwatnscandy
Bakasura
8,836
5,908
0
2,781
9,891
4,115
0
2,586
7,305
0
53,088
W
Heimdallr
X-EFFeXx
Heimdallr
11,718
7,374
0
5,402
12,504
4,212
1,784
4,878
7,088
0
60,050
W
6,307
332
0
2,902
13,957
8,516
0
4,307
8,858
17,745
0
W
Cu Chulainn
xProm
Cu Chulainn
8,266
1,363
0
2,079
8,438
4,538
74
134
8,164
5,697
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
46,097
464
Minions Killed
532
0
Camps Cleared
0
1,708,794
Distance Traveled
1,686,283
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,148
509
104
7
0
341,082
7
L
Tiamat
8,580
536
115
7
0
303,706
4
L
Athena
8,328
521
31
2
0
363,765
3
W
Mercury
9,016
564
106
7
0
372,958
4
L
Gilgamesh
7,952
497
96
6
0
339,499
2
W
Scylla
8,563
535
156
10
0
335,945
1
L
Bakasura
9,501
594
118
7
0
360,742
6
W
Heimdallr
10,255
641
112
7
0
293,820
3
W
Ares
8,607
538
15
1
0
344,558
3
W
Cu Chulainn
9,656
604
143
9
0
339,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role