Player Matchup

Chronos
Chronos
Bronze III
Chomper876
Chronos
Bronze III
Level 34
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Arachne
Arachne
Gold V
EP1DEM1CRWBY
Arachne
Gold V
Level 124
God Stats
9W - 8L
1,479 SR
Queue Stats
135W - 135L
1,515 MMR
Solo
Ganesha
Ganesha
Gold III
WARGUARDgangGang
Ganesha
Gold III
Level 160
God Stats
1W - 4L
1,159 SR
Queue Stats
238W - 239L
1,482 MMR
Solo
Apollo
Apollo
Gold III
theninjagabo
Apollo
Gold III
Level 107
God Stats
13W - 4L
1,807 SR
Queue Stats
86W - 80L
1,481 MMR
Solo
Loki
Loki
Bronze III
vGrimalkin
Loki
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,455 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,582 SR
1,496 MMR
Raijin
Raijin
Silver I
AntMan197
Raijin
Silver I
Level 124
God Stats
6W - 2L
1,410 SR
Queue Stats
54W - 43L
1,495 MMR
Solo
Cupid
Cupid
Gold II
Lord-Lannius
Cupid
Gold II
Level 125
God Stats
13W - 7L
1,717 SR
Queue Stats
65W - 60L
1,662 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
SilentWxrld
Tsukuyomi
Gold V
Level 145
God Stats
11W - 6L
1,605 SR
Queue Stats
303W - 306L
1,373 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
sw7_i3
Sun Wukong
Gold IV
Level 141
God Stats
20W - 11L
1,595 SR
Queue Stats
112W - 109L
1,441 MMR
Solo
Ymir
Ymir
Bronze III
xx3Killabotxx
Ymir
Bronze III
Level 56
God Stats
10W - 19L
1,585 SR
Queue Stats
179W - 194L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chomper876
Chronos
13
1 / 4 / 1
8,477
385
9,246
14,956
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
EP1DEM1CRWBY
Arachne
18
10 / 2 / 1
11,326
515
12,893
16,805
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 13
10,207
464
6,557
17,788
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
19
5 / 4 / 2
11,551
525
11,728
16,587
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 4
8,631
392
10,607
17,217
6,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
NemesisTiamatGuan YuAthenaCthulhu

VS

Bans
DanzaburouSobekAchillesCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AntMan197
Raijin
17
2 / 3 / 8
11,048
502
11,483
7,823
2,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 4 / 3
10,674
485
12,577
16,611
6,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
SilentWxrld
Tsukuyomi
15
5 / 4 / 3
9,859
448
8,101
14,384
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
sw7_i3
Sun Wukong
20
11 / 3 / 2
13,432
611
23,083
21,309
20,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 8
9,981
454
5,557
16,500
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
18
Kills
21
21
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
AntMan197
Raijin
2
3
8
2
L
Chronos
Chomper876
Chronos
1
4
1
0.38
L
Arachne
EP1DEM1CRWBY
Arachne
10
2
1
5.25
W
2
4
3
0.88
W
Tsukuyomi
SilentWxrld
Tsukuyomi
5
4
3
1.63
L
0
3
13
2.17
W
Sun Wukong
sw7_i3
Sun Wukong
11
3
2
4
L
Apollo
5
4
2
1.5
L
2
8
4
0.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
60,801
83,353
Taken
76,627
48,316
Mitigated
47,324
19,770
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AntMan197
Raijin
11,483
1,262
0
748
7,823
2,894
92
1,763
6,060
77,204
0
L
Chronos
Chomper876
Chronos
9,246
2,585
0
3,204
14,956
6,704
954
4,463
10,493
50,842
0
L
Arachne
EP1DEM1CRWBY
Arachne
12,893
8,351
0
7,782
16,805
8,952
0
3,446
13,359
0
82,493
W
12,577
7,975
269
6,239
16,611
6,701
718
607
16,004
0
85,080
W
Tsukuyomi
SilentWxrld
Tsukuyomi
8,101
1,823
0
3,661
14,384
4,963
0
3,643
10,741
0
57,019
L
6,557
636
0
2,829
17,788
19,484
0
5,814
11,974
33,972
0
W
Sun Wukong
sw7_i3
Sun Wukong
23,083
5,116
0
8,529
21,309
20,767
865
4,776
16,533
0
103,223
L
Apollo
11,728
7,500
0
3,250
16,587
6,429
1,812
1,540
15,047
0
89,394
L
10,607
1,460
0
2,705
17,217
6,747
508
1,777
15,440
0
32,271
W
5,557
536
513
1,270
16,500
11,999
0
5,014
11,486
21,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
54,994
479
Minions Killed
636
0
Camps Cleared
0
2,002,032
Distance Traveled
2,083,941
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,048
502
154
7
0
383,989
7
L
Chronos
8,477
385
110
5
0
382,469
7
L
Arachne
11,326
515
140
6
0
453,547
9
W
Cupid
10,674
485
153
7
0
377,962
3
W
Tsukuyomi
9,859
448
103
5
0
474,466
1
L
Ganesha
10,207
464
19
1
0
392,443
11
W
Sun Wukong
13,432
611
203
9
0
427,400
1
L
Apollo
11,551
525
170
8
0
404,087
2
L
Loki
8,631
392
40
2
0
369,486
1
W
Ymir
9,981
454
23
1
0
420,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role