Player Matchup

Set
Set
BadiMosquito44
Set
Level 17
God Stats
1W - 2L
1,172 SR
Queue Stats
158W - 156L
1,337 Elo+
Solo
Olorun
Olorun
BigFudge03
Olorun
Level 27
God Stats
20W - 15L
1,420 SR
Queue Stats
167W - 184L
1,379 Elo+
Solo
Ullr
Ullr
Midbro15
Ullr
Level 53
God Stats
4W - 3L
1,776 SR
Queue Stats
530W - 518L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
Zuko Aqui
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,463 Elo+
Party 1
Chaac
Chaac
arima_smurf
Chaac
Level 27
God Stats
14W - 12L
1,364 SR
Queue Stats
570W - 694L
1,328 Elo+
Solo
Team Averages
Level 26
1,446 SR
1,381 Elo+

VS

Team Averages
Level 24
1,543 SR
1,450 Elo+
Osiris
Osiris
Legendsfury9160
Osiris
Level 85
God Stats
21W - 10L
1,524 SR
Queue Stats
45W - 29L
1,390 Elo+
Party 2
Tiamat
Tiamat
Love2beatU1769
Tiamat
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
MedusaIsMorbid
Artemis
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 13L
1,500 Elo+
Party 2
Ares
Ares
POLO REMIUM
Ares
Level 17
God Stats
7W - 5L
1,693 SR
Queue Stats
40W - 38L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Petty Person
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 47L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,301
420
5,234
13,869
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
BigFudge03
Olorun
11
0 / 6 / 1
6,528
435
4,587
12,912
4,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
11
1 / 4 / 0
6,594
440
3,214
8,795
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Zuko Aqui
Xing Tian
10
1 / 5 / 1
6,733
449
3,878
15,529
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
6,384
426
5,296
11,652
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,100
540
6,541
8,556
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 1 / 2
10,165
678
14,925
8,037
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 7
8,772
585
12,053
8,814
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
7,337
489
3,792
5,678
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Petty Person
Cthulhu
15
6 / 0 / 7
9,535
636
8,198
12,272
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
25
25
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Olorun
BigFudge03
Olorun
0
6
1
0.08
W
2
1
3
3.5
W
11
1
2
12
W
3
0
7
6.5
L
Ullr
1
4
0
0.25
W
3
1
6
6
W
Cthulhu
Petty Person
Cthulhu
6
0
7
9.5
L
Xing Tian
Zuko Aqui
Xing Tian
1
5
1
0.3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
45,509
62,757
Taken
43,357
27,042
Mitigated
28,270
17,349
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,234
1,979
0
3,370
13,869
4,432
0
6,831
7,038
0
30,006
L
Olorun
BigFudge03
Olorun
4,587
2,056
0
4,660
12,912
4,486
344
8,289
4,623
37,970
0
W
6,541
1,993
0
3,097
8,556
8,871
1,659
371
7,747
0
33,741
W
14,925
1,843
0
4,153
8,037
5,701
1,175
3,129
4,868
70,344
0
W
12,053
7,310
0
4,923
8,814
4,017
2,572
1,805
7,009
0
58,975
L
Ullr
3,214
1,516
0
2,022
8,795
2,676
0
2,577
6,218
0
33,612
W
3,792
526
0
764
5,678
3,942
165
1,614
4,039
8,637
0
W
Cthulhu
Petty Person
Cthulhu
8,198
825
0
3,868
12,272
5,739
471
1,546
10,631
56,580
0
L
Xing Tian
Zuko Aqui
Xing Tian
3,878
647
0
1,362
15,529
7,554
66
5,481
10,048
23,424
0
L
5,296
600
0
5,935
11,652
7,894
0
3,737
7,915
0
33,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
43,909
306
Minions Killed
415
0
Camps Cleared
0
1,330,604
Distance Traveled
1,439,162
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,301
420
67
4
0
268,944
0
L
Olorun
6,528
435
83
6
0
254,376
1
W
Osiris
8,100
540
66
4
0
266,296
0
W
Tiamat
10,165
678
124
8
0
298,186
0
W
Artemis
8,772
585
107
7
0
244,325
2
L
Ullr
6,594
440
69
5
0
229,524
2
W
Ares
7,337
489
13
1
0
315,110
3
W
Cthulhu
9,535
636
105
7
0
315,245
0
L
Xing Tian
6,733
449
36
2
0
273,599
2
L
Chaac
6,384
426
51
3
0
304,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role