Player Matchup

Athena
Athena
AdrianFlame
Athena
Level 29
God Stats
8W - 2L
2,060 SR
Queue Stats
402W - 384L
1,709 Elo+
Solo
Ah Puch
Ah Puch
SPUTNIK5
Ah Puch
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,689 Elo+
Solo
Anhur
Anhur
SummerKnight
Anhur
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
123W - 113L
1,560 Elo+
Solo
Skadi
Skadi
Wide puttin
Skadi
Level 16
God Stats
7W - 14L
1,358 SR
Queue Stats
11W - 21L
1,540 Elo+
Solo
Chiron
Chiron
ilicktoes
Chiron
Level 17
God Stats
7W - 3L
2,072 SR
Queue Stats
16W - 10L
1,677 Elo+
Solo
Team Averages
Level 23
1,698 SR
1,635 Elo+

VS

Team Averages
Level 23
1,671 SR
1,593 Elo+
Kukulkan
Kukulkan
AHeartSoTrue
Kukulkan
Level 17
God Stats
2W - 1L
1,780 SR
Queue Stats
33W - 35L
1,523 Elo+
Solo
Loki
Loki
AmericanJoe9014
Loki
Level 22
God Stats
8W - 4L
1,701 SR
Queue Stats
91W - 60L
1,774 Elo+
Solo
Cerberus
Cerberus
KentTailings
Cerberus
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 13L
1,581 Elo+
Solo
Artemis
Artemis
KettlesKorn
Artemis
Level 29
God Stats
14W - 2L
1,874 SR
Queue Stats
272W - 186L
1,670 Elo+
Solo
Ne Zha
Ne Zha
Mossoman
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 6 / 4
9,366
426
6,176
23,955
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
SPUTNIK5
Ah Puch
19
2 / 4 / 4
12,217
555
9,202
12,439
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 4
9,720
442
5,144
16,437
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 11 / 1
7,546
343
1,903
13,674
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ilicktoes
Chiron
17
7 / 7 / 4
11,786
536
13,188
21,525
7,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AHeartSoTrue
Kukulkan
19
4 / 2 / 7
12,021
546
13,774
8,076
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 1 / 2
13,617
619
13,549
12,135
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KentTailings
Cerberus
15
2 / 5 / 16
10,902
496
7,792
16,915
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KettlesKorn
Artemis
20
14 / 3 / 5
13,700
623
24,296
15,450
6,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Mossoman
Ne Zha
18
9 / 4 / 6
12,221
556
10,476
18,062
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
15
Kills
37
37
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AHeartSoTrue
Kukulkan
4
2
7
3.75
L
Athena
3
6
4
0.83
W
8
1
2
9
W
Cerberus
KentTailings
Cerberus
2
5
16
2
W
Artemis
KettlesKorn
Artemis
14
3
5
5.5
W
Ne Zha
Mossoman
Ne Zha
9
4
6
3
L
Ah Puch
SPUTNIK5
Ah Puch
2
4
4
1
L
2
9
4
0.44
L
1
11
1
0.14
L
Chiron
ilicktoes
Chiron
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
69,887
88,030
Taken
70,638
37,615
Mitigated
38,550
12,472
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AHeartSoTrue
Kukulkan
13,774
411
244
1,841
8,076
3,572
2,277
4,334
3,742
89,180
0
L
Athena
6,176
2,215
0
549
23,955
18,009
0
7,353
16,363
48,513
0
W
13,549
3,052
0
3,083
12,135
7,017
2,548
1,046
11,089
0
97,437
W
Cerberus
KentTailings
Cerberus
7,792
304
0
3,818
16,915
14,815
378
4,893
12,022
25,543
0
W
Artemis
KettlesKorn
Artemis
24,296
18,531
0
5,607
15,450
6,153
5,959
3,018
12,432
0
110,117
W
Ne Zha
Mossoman
Ne Zha
10,476
2,702
0
5,274
18,062
6,993
336
2,087
15,975
0
80,185
L
Ah Puch
SPUTNIK5
Ah Puch
9,202
112
0
4,158
12,439
4,506
0
2,745
9,451
93,365
0
L
5,144
2,596
0
2,828
16,437
4,513
0
3,061
13,320
0
46,098
L
1,903
1,017
0
203
13,674
3,449
7
4,064
9,211
0
21,087
L
Chiron
ilicktoes
Chiron
13,188
4,312
65
4,669
21,525
7,138
765
3,609
17,289
0
66,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
62,461
483
Minions Killed
663
0
Camps Cleared
0
1,833,818
Distance Traveled
2,128,668
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,021
546
166
8
0
405,893
0
L
Athena
9,366
426
71
3
0
424,044
5
W
Loki
13,617
619
165
8
0
465,518
4
W
Cerberus
10,902
496
58
3
0
434,474
9
W
Artemis
13,700
623
148
7
0
380,022
1
W
Ne Zha
12,221
556
126
6
0
442,761
5
L
Ah Puch
12,217
555
168
8
0
377,103
6
L
Anhur
9,720
442
84
4
0
343,712
7
L
Skadi
7,546
343
37
2
0
312,073
0
L
Chiron
11,786
536
123
6
0
376,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role