Player Matchup

Mulan
Mulan
Granathar
Mulan
Level 18
God Stats
10W - 4L
1,741 SR
Queue Stats
228W - 250L
1,457 Elo+
Party 2
Chaac
Chaac
SkilledEdits
Chaac
Level 7
God Stats
2W - 1L
1,490 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Fenrir
Fenrir
Yeachad
Fenrir
Level 7
God Stats
2W - 0L
1,716 SR
Queue Stats
8W - 7L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pklevv
Tsukuyomi
Level 7
God Stats
7W - 3L
1,705 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Nox
Nox
ugVendetta
Nox
Level 35
God Stats
8W - 6L
1,500 SR
Queue Stats
245W - 254L
1,479 Elo+
Party 2
Team Averages
Level 15
1,630 SR
1,545 Elo+

VS

Team Averages
Level 8
1,411 SR
1,215 Elo+
Merlin
Merlin
Bulltdog1000
Merlin
Level 4
God Stats
0W - 4L
1,300 SR
Queue Stats
22W - 22L
1,049 Elo+
Party 3
Poseidon
Poseidon
DeathBlossomVick
Poseidon
Level 18
God Stats
0W - 2L
1,708 SR
Queue Stats
8W - 16L
1,343 Elo+
Solo
Hel
Hel
Paranadestroyer
Hel
Level 2
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 9L
1,293 Elo+
Party 3
Raijin
Raijin
TSATallguy
Raijin
Level 14
God Stats
21W - 23L
1,446 SR
Queue Stats
33W - 33L
1,341 Elo+
Party 3
Nike
Nike
raptorGD
Nike
Level 3
God Stats
2W - 4L
1,300 SR
Queue Stats
2W - 8L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Granathar
Mulan
19
7 / 1 / 18
13,463
1,036
8,827
16,752
18,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 2 / 19
13,530
1,041
23,508
20,383
15,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Yeachad
Fenrir
18
1 / 5 / 19
11,667
897
8,688
17,630
10,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
pklevv
Tsukuyomi
20
14 / 5 / 16
14,294
1,100
24,043
13,764
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 4 / 13
12,967
997
11,717
10,158
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 9 / 5
11,172
859
13,837
17,366
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 6 / 8
11,875
913
12,381
11,986
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 11 / 7
11,577
891
8,331
14,280
9,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
TSATallguy
Raijin
19
8 / 4 / 8
14,779
1,137
26,105
18,413
8,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
18
4 / 7 / 8
12,198
938
11,022
19,220
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
37
Kills
17
17
Deaths
37
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
9
5
0.5
L
2
6
8
1
W
Mulan
Granathar
Mulan
7
1
18
16
L
1
11
7
0.41
W
8
2
19
8.75
L
Raijin
TSATallguy
Raijin
8
4
8
3
W
Fenrir
Yeachad
Fenrir
1
5
19
2.1
W
Tsukuyomi
pklevv
Tsukuyomi
14
5
16
4.4
L
Nike
4
7
8
1.14
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,783
Damage
71,676
78,687
Taken
81,265
55,456
Mitigated
37,017
11,235
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,837
3,167
0
1,038
17,366
7,062
0
1,748
15,618
39,589
0
L
12,381
1,019
0
0
11,986
3,953
0
2,511
9,475
24,934
0
W
Mulan
Granathar
Mulan
8,827
2,136
0
537
16,752
18,698
0
12,642
4,110
0
23,661
L
8,331
2,144
635
660
14,280
9,162
0
1,195
13,085
17,123
0
W
23,508
4,122
0
8,340
20,383
15,403
0
15,669
4,714
0
52,677
L
Raijin
TSATallguy
Raijin
26,105
2,909
308
3,443
18,413
8,813
0
3,877
14,536
65,166
0
W
Fenrir
Yeachad
Fenrir
8,688
2,585
0
473
17,630
10,818
0
14,656
2,974
428
22,791
W
Tsukuyomi
pklevv
Tsukuyomi
24,043
8,340
0
1,876
13,764
6,133
0
9,933
3,831
0
45,910
L
Nike
11,022
1,708
183
438
19,220
8,027
0
2,652
16,568
0
17,765
W
11,717
888
0
9
10,158
4,404
0
7,754
2,404
29,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,921
Gold Earned
61,601
232
Minions Killed
201
6
Camps Cleared
3
1,111,914
Distance Traveled
953,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,172
859
55
4
2
196,336
0
L
Poseidon
11,875
913
32
2
0
187,831
0
W
Mulan
13,463
1,036
27
2
2
238,252
1
L
Hel
11,577
891
24
2
0
165,678
1
W
Chaac
13,530
1,041
93
7
1
251,476
0
L
Raijin
14,779
1,137
77
6
1
207,866
0
W
Fenrir
11,667
897
25
2
1
212,764
0
W
Tsukuyomi
14,294
1,100
44
3
1
215,280
0
L
Nike
12,198
938
13
1
0
196,035
0
W
Nox
12,967
997
43
3
1
194,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role