Player Matchup

Osiris
Osiris
ASAPTEX1996
Osiris
Level 7
God Stats
2W - 3L
1,479 SR
Queue Stats
22W - 16L
1,365 Elo+
Solo
Chernobog
Chernobog
Gnarbeats
Chernobog
Level 25
God Stats
36W - 31L
1,483 SR
Queue Stats
257W - 277L
1,336 Elo+
Solo
Skadi
Skadi
Miss Memories
Skadi
Level 8
God Stats
3W - 3L
1,797 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
RowdyRumbleScrap
Xing Tian
Level 28
God Stats
34W - 42L
1,422 SR
Queue Stats
116W - 136L
1,383 Elo+
Solo
Thanatos
Thanatos
xSPACEDxOUTx
Thanatos
Level 109
God Stats
2W - 4L
1,526 SR
Queue Stats
175W - 164L
1,424 Elo+
Party 1
Team Averages
Level 35
1,541 SR
1,417 Elo+

VS

Team Averages
Level 32
1,584 SR
1,394 Elo+
Sol
Sol
Brutal_un_peu
Sol
Level 26
God Stats
13W - 12L
1,581 SR
Queue Stats
76W - 100L
1,356 Elo+
Solo
Kali
Kali
JT WAVY 1
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
NoCising
Cthulhu
Level 14
God Stats
9W - 16L
1,476 SR
Queue Stats
181W - 227L
1,278 Elo+
Solo
Gilgamesh
Gilgamesh
REX DA GHOD 33
Gilgamesh
Level 87
God Stats
70W - 37L
1,619 SR
Queue Stats
726W - 710L
1,482 Elo+
Party 2
Anhur
Anhur
Z Bakasura Z
Anhur
Level 28
God Stats
7W - 1L
1,742 SR
Queue Stats
138W - 134L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 2 / 0
6,785
565
5,986
10,281
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Gnarbeats
Chernobog
9
1 / 3 / 2
5,863
489
6,092
6,793
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
5,965
497
3,939
7,349
2,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
8
1 / 4 / 2
5,849
487
1,761
11,210
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xSPACEDxOUTx
Thanatos
11
2 / 2 / 1
6,485
540
2,264
5,918
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,331
611
5,001
7,917
2,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
3 / 1 / 0
6,441
537
1,229
6,426
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NoCising
Cthulhu
10
0 / 4 / 7
5,775
481
4,282
8,626
5,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
REX DA GHOD 33
Gilgamesh
13
3 / 0 / 0
7,296
608
6,576
7,718
3,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 0 / 2
6,730
561
7,633
8,390
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
W
3
1
0
3
L
Chernobog
Gnarbeats
Chernobog
1
3
2
0.67
W
Kali
3
1
0
3
L
0
4
0
0
W
Cthulhu
NoCising
Cthulhu
0
4
7
0.88
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
3
0
0
3
L
Xing Tian
1
4
2
0.5
W
6
0
2
7
L
Thanatos
xSPACEDxOUTx
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
24,721
41,551
Taken
39,077
14,879
Mitigated
16,597
15,553
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,986
1,790
171
4,319
10,281
5,359
0
1,537
8,744
0
38,208
W
5,001
1,112
0
4,961
7,917
2,603
820
0
7,917
41,722
0
L
Chernobog
Gnarbeats
Chernobog
6,092
4,034
0
1,246
6,793
1,519
931
1,500
5,293
0
30,244
W
Kali
1,229
433
0
2,409
6,426
3,023
289
0
6,426
0
31,145
L
3,939
1,884
135
1,650
7,349
2,463
726
2,855
4,494
0
31,220
W
Cthulhu
NoCising
Cthulhu
4,282
504
0
2,057
8,626
5,050
798
1,108
7,518
20,334
0
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
6,576
2,042
0
2,463
7,718
3,713
747
0
7,718
0
41,099
L
Xing Tian
1,761
253
0
1,842
11,210
3,826
207
2,558
8,652
7,161
0
W
7,633
6,047
393
5,201
8,390
2,208
554
653
7,737
0
36,814
L
Thanatos
xSPACEDxOUTx
Thanatos
2,264
510
0
6,190
5,918
1,712
0
833
5,085
0
28,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
33,573
253
Minions Killed
333
0
Camps Cleared
0
1,101,417
Distance Traveled
1,088,460
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,785
565
75
6
0
221,146
0
W
Sol
7,331
611
93
8
0
175,673
1
L
Chernobog
5,863
489
49
4
0
209,479
1
W
Kali
6,441
537
59
5
0
246,071
0
L
Skadi
5,965
497
55
5
0
197,515
0
W
Cthulhu
5,775
481
28
2
0
224,058
1
W
Gilgamesh
7,296
608
91
8
0
241,461
2
L
Xing Tian
5,849
487
9
1
0
227,242
1
W
Anhur
6,730
561
62
5
0
201,197
0
L
Thanatos
6,485
540
65
5
0
246,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role