Player Matchup

Tyr
Tyr
Aulari
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Lalusin
Tiamat
Level 160
God Stats
43W - 9L
1,812 SR
Queue Stats
172W - 40L
1,864 Elo+
Party 2
Da Ji
Da Ji
Lesbian Ruby
Da Ji
Level 107
God Stats
5W - 3L
1,725 SR
Queue Stats
174W - 65L
1,852 Elo+
Party 2
Team Averages
Level 142
1,679 SR
1,739 Elo+

VS

Team Averages
Level 150
1,605 SR
1,813 Elo+
Pele
Pele
Aviste
Pele
Level 160
God Stats
6W - 8L
1,520 SR
Queue Stats
395W - 189L
1,791 Elo+
Party 1
Fenrir
Fenrir
VForsakenAngelV
Fenrir
Level 144
God Stats
7W - 7L
1,643 SR
Queue Stats
340W - 312L
1,730 Elo+
Solo
Aphrodite
Aphrodite
r0seblood
Aphrodite
Level 147
God Stats
168W - 41L
1,653 SR
Queue Stats
192W - 44L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aulari
Tyr
11
3 / 1 / 1
8,288
691
6,907
11,557
7,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Lalusin
Tiamat
13
1 / 1 / 2
8,355
696
6,231
3,804
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
7,435
620
2,629
4,856
3,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aviste
Pele
10
0 / 2 / 0
7,033
586
4,029
4,619
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 0
7,842
654
4,670
10,957
6,323
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
r0seblood
Aphrodite
11
0 / 0 / 1
7,475
623
4,001
5,160
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
Aulari
Tyr
3
1
1
3.5
L
Pele
Aviste
Pele
0
2
0
0
W
Tiamat
Lalusin
Tiamat
1
1
2
2
W
0
1
3
1.5
L
3
2
0
1.5
L
Aphrodite
r0seblood
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
12,700
20,217
Taken
20,736
13,026
Mitigated
10,030
6,365
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Aulari
Tyr
6,907
1,359
0
4,490
11,557
7,174
138
2,743
8,814
0
27,904
L
Pele
Aviste
Pele
4,029
584
0
54
4,619
1,786
0
1,318
3,167
0
30,833
W
Tiamat
Lalusin
Tiamat
6,231
860
0
908
3,804
2,060
883
1,202
2,602
46,919
0
W
2,629
626
0
967
4,856
3,792
458
460
4,396
0
13,573
L
4,670
1,561
296
1,611
10,957
6,323
0
3,913
6,704
0
11,313
L
Aphrodite
r0seblood
Aphrodite
4,001
53
2,932
3,510
5,160
1,921
160
538
4,582
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
22,350
153
Minions Killed
171
0
Camps Cleared
0
726,770
Distance Traveled
617,031
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,288
691
37
3
0
262,478
4
L
Pele
7,033
586
52
4
0
198,155
1
W
Tiamat
8,355
696
92
8
0
239,496
3
W
Da Ji
7,435
620
24
2
0
224,796
3
L
Fenrir
7,842
654
27
2
0
227,794
2
L
Aphrodite
7,475
623
92
8
0
191,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role