Player Matchup

Chiron
Chiron
Gold I
DeeZNutZ1640
Chiron
Gold I
Level 58
God Stats
12W - 6L
1,689 SR
Queue Stats
28W - 16L
1,849 MMR
Solo
Raijin
Raijin
Platinum I
Hooligan_E_
Raijin
Platinum I
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
400W - 392L
1,901 MMR
Party 1
Fafnir
Fafnir
Platinum IV
PrimeTimeFuture
Fafnir
Platinum IV
Level 144
God Stats
3W - 0L
1,277 SR
Queue Stats
261W - 256L
1,844 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
aka mardon
Ah Muzen Cab
Platinum III
Level 145
God Stats
34W - 20L
1,605 SR
Queue Stats
149W - 143L
1,847 MMR
Solo
Fenrir
Fenrir
Platinum IV
and1butch
Fenrir
Platinum IV
Level 140
God Stats
66W - 75L
1,574 SR
Queue Stats
780W - 777L
1,757 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,529 SR
1,840 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,690 SR
1,840 MMR
Scylla
Scylla
Platinum II
CautiousDrip352
Scylla
Platinum II
Level 152
God Stats
12W - 5L
1,764 SR
Queue Stats
104W - 82L
1,842 MMR
Solo
Ganesha
Ganesha
Platinum II
ImBottomElo
Ganesha
Platinum II
Level 124
God Stats
0W - 3L
1,571 SR
Queue Stats
95W - 104L
1,835 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
ImTopElo
Sun Wukong
Platinum I
Level 109
God Stats
5W - 7L
1,677 SR
Queue Stats
195W - 171L
1,910 MMR
Party 2
King Arthur
King Arthur
Platinum IV
WeaponEy3z
King Arthur
Platinum IV
Level 160
God Stats
16W - 16L
1,754 SR
Queue Stats
284W - 265L
1,817 MMR
Solo
Danzaburou
Danzaburou
Platinum V
mathsalts
Danzaburou
Platinum V
Level 156
God Stats
5W - 5L
1,685 SR
Queue Stats
289W - 284L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 2 / 5
15,549
622
24,354
22,336
9,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
20
8 / 3 / 6
15,129
605
28,248
17,065
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 2 / 14
13,108
524
8,288
23,261
30,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
aka mardon
Ah Muzen Cab
20
3 / 5 / 10
14,852
594
20,277
19,191
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
and1butch
Fenrir
20
6 / 8 / 11
14,774
591
11,610
25,440
11,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetTiamatTsukuyomiJanusAthena

VS

Bans
ApolloGuan YuNemesisGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 7
11,506
460
14,946
16,130
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
ImBottomElo
Ganesha
17
1 / 7 / 11
11,073
443
9,392
25,139
26,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
ImTopElo
Sun Wukong
20
8 / 5 / 8
12,918
517
17,222
27,585
15,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
WeaponEy3z
King Arthur
19
3 / 4 / 7
11,904
476
9,648
23,829
27,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
mathsalts
Danzaburou
20
3 / 5 / 5
12,935
517
13,474
24,803
9,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
29
Kills
20
20
Deaths
29
46
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
W
Chiron
12
2
5
7.25
W
Raijin
8
3
6
3.67
L
Ganesha
ImBottomElo
Ganesha
1
7
11
0.93
L
Sun Wukong
ImTopElo
Sun Wukong
8
5
8
2.4
W
0
2
14
3.5
L
King Arthur
WeaponEy3z
King Arthur
3
4
7
1.63
W
Ah Muzen Cab
aka mardon
Ah Muzen Cab
3
5
10
1.6
W
Fenrir
and1butch
Fenrir
6
8
11
1.44
L
Danzaburou
mathsalts
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,777
Damage
64,682
107,293
Taken
117,486
68,626
Mitigated
83,376
46,057
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,946
704
0
2,101
16,130
5,115
0
4,725
11,097
70,649
0
W
Chiron
24,354
10,277
1,682
10,000
22,336
9,757
11,276
3,869
18,230
0
115,286
W
Raijin
28,248
1,336
0
8,379
17,065
6,964
879
7,383
9,252
115,563
0
L
Ganesha
ImBottomElo
Ganesha
9,392
566
0
3,159
25,139
26,184
0
8,546
16,141
39,097
0
L
Sun Wukong
ImTopElo
Sun Wukong
17,222
3,355
0
7,610
27,585
15,159
0
7,880
19,373
0
91,924
W
8,288
2,367
0
10,319
23,261
30,857
937
3,207
19,960
25,174
0
L
King Arthur
WeaponEy3z
King Arthur
9,648
1,975
0
3,923
23,829
27,824
0
7,459
16,001
0
79,384
W
Ah Muzen Cab
aka mardon
Ah Muzen Cab
20,277
7,768
0
6,589
19,191
9,648
5,132
2,989
16,128
0
122,690
W
Fenrir
and1butch
Fenrir
11,610
1,653
0
9,088
25,440
11,400
1,446
7,298
17,364
0
96,007
L
Danzaburou
mathsalts
Danzaburou
13,474
5,276
0
9,858
24,803
9,094
750
6,365
18,338
0
102,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,412
Gold Earned
60,336
683
Minions Killed
642
0
Camps Cleared
0
2,306,068
Distance Traveled
2,167,723
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,506
460
134
5
0
423,347
6
W
Chiron
15,549
622
150
6
0
456,101
3
W
Raijin
15,129
605
189
8
0
426,630
6
L
Ganesha
11,073
443
28
1
0
411,414
6
L
Sun Wukong
12,918
517
142
6
0
447,282
10
W
Fafnir
13,108
524
23
1
0
455,369
7
L
King Arthur
11,904
476
162
6
0
472,206
4
W
Ah Muzen Cab
14,852
594
185
7
0
487,324
8
W
Fenrir
14,774
591
136
5
0
480,644
4
L
Danzaburou
12,935
517
176
7
0
413,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role