Player Matchup

Cerberus
Cerberus
Alxn Acy
Cerberus
Level 66
God Stats
1W - 1L
1,837 SR
Queue Stats
216W - 188L
1,487 Elo+
Party 1
Thanatos
Thanatos
R lDespair
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
Youtube_Royalll
Sun Wukong
Level 45
God Stats
3W - 2L
1,370 SR
Queue Stats
60W - 66L
1,328 Elo+
Party 3
Tiamat
Tiamat
ZenDiffrent
Tiamat
Level 79
God Stats
1W - 8L
1,339 SR
Queue Stats
336W - 329L
1,336 Elo+
Party 3
Heimdallr
Heimdallr
l Ikonyk z
Heimdallr
Level 103
God Stats
8W - 8L
1,613 SR
Queue Stats
138W - 113L
1,586 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,404 Elo+

VS

Team Averages
Level 54
1,524 SR
1,531 Elo+
Merlin
Merlin
LovableAi
Merlin
Level 23
God Stats
3W - 1L
1,622 SR
Queue Stats
16W - 8L
1,652 Elo+
Party 2
Horus
Horus
Slurpeesoda
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,560 Elo+
Party 2
Tyr
Tyr
Zebas506
Tyr
Level 49
God Stats
6W - 5L
1,465 SR
Queue Stats
182W - 154L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
millertime17
Gilgamesh
Level 75
God Stats
15W - 11L
1,532 SR
Queue Stats
280W - 294L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
rifler1321
Heimdallr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 148L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alxn Acy
Cerberus
20
4 / 8 / 22
20,398
498
19,317
69,831
70,180
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
R lDespair
Thanatos
20
11 / 9 / 8
20,343
496
22,804
35,663
29,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Youtube_Royalll
Sun Wukong
20
4 / 12 / 10
18,069
441
14,512
35,971
40,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
20
4 / 10 / 10
19,501
476
33,085
36,417
24,415
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
l Ikonyk z
Heimdallr
20
14 / 8 / 11
24,291
592
44,850
39,911
22,089
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LovableAi
Merlin
20
18 / 6 / 7
24,246
591
60,181
32,780
15,403
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 10 / 21
18,540
452
14,830
50,041
61,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 5 / 14
22,957
560
36,763
47,872
58,575
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
millertime17
Gilgamesh
20
10 / 7 / 12
21,426
523
28,925
51,335
39,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
rifler1321
Heimdallr
20
2 / 9 / 14
20,175
492
30,950
35,939
19,627
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
115
37
Kills
47
47
Deaths
37
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alxn Acy
Cerberus
4
8
22
1.88
W
Merlin
LovableAi
Merlin
18
6
7
3.58
L
Thanatos
R lDespair
Thanatos
11
9
8
1.67
W
2
10
21
1.25
L
Sun Wukong
Youtube_Royalll
Sun Wukong
4
12
10
0.75
W
15
5
14
4.4
L
Tiamat
4
10
10
0.9
L
Heimdallr
l Ikonyk z
Heimdallr
14
8
11
2.44
W
Gilgamesh
millertime17
Gilgamesh
10
7
12
2.29
W
Heimdallr
rifler1321
Heimdallr
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,568
Damage
171,649
217,793
Taken
217,967
186,475
Mitigated
195,078
80,719
Healing
69,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alxn Acy
Cerberus
19,317
2,019
0
21,598
69,831
70,180
28
11,917
57,606
98,003
0
W
Merlin
LovableAi
Merlin
60,181
3,319
0
13,714
32,780
15,403
3,901
13,710
18,406
216,201
0
L
Thanatos
R lDespair
Thanatos
22,804
4,397
0
28,834
35,663
29,320
1,033
12,033
23,341
1,348
125,910
W
14,830
8,282
2,431
12,009
50,041
61,819
968
12,045
37,066
1,039
46,436
L
Sun Wukong
Youtube_Royalll
Sun Wukong
14,512
1,882
0
5,602
35,971
40,471
0
10,612
25,223
0
85,622
W
36,763
5,839
0
11,379
47,872
58,575
964
11,299
35,583
0
158,507
L
Tiamat
33,085
3,872
1,081
10,402
36,417
24,415
686
15,407
20,930
153,802
0
L
Heimdallr
l Ikonyk z
Heimdallr
44,850
29,221
0
13,202
39,911
22,089
4,442
12,747
27,164
0
212,589
W
Gilgamesh
millertime17
Gilgamesh
28,925
7,327
0
18,158
51,335
39,654
1,885
15,761
35,040
0
156,553
W
Heimdallr
rifler1321
Heimdallr
30,950
20,599
0
11,826
35,939
19,627
7,152
5,810
30,061
0
187,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,602
Gold Earned
107,344
925
Minions Killed
891
0
Camps Cleared
0
3,713,834
Distance Traveled
3,893,047
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
20,398
498
174
4
0
805,364
2
W
Merlin
24,246
591
285
7
0
695,779
3
L
Thanatos
20,343
496
149
4
0
834,664
0
W
Horus
18,540
452
44
1
0
728,428
3
L
Sun Wukong
18,069
441
134
3
0
667,182
3
W
Tyr
22,957
560
209
5
0
889,231
5
L
Tiamat
19,501
476
226
6
0
670,264
5
L
Heimdallr
24,291
592
242
6
0
736,360
6
W
Gilgamesh
21,426
523
158
4
0
752,266
15
W
Heimdallr
20,175
492
195
5
0
827,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role