Player Matchup

Amaterasu
Amaterasu
Fernandes x 10
Amaterasu
Level 88
God Stats
109W - 108L
1,620 SR
Queue Stats
121W - 137L
1,590 Elo+
Party 1
Freya
Freya
FrillyPants
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,497 Elo+
Party 1
Horus
Horus
Jrey66
Horus
Level 110
God Stats
1W - 4L
1,394 SR
Queue Stats
135W - 141L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
WHJ Joshy
Gilgamesh
Level 107
God Stats
3W - 5L
1,405 SR
Queue Stats
172W - 168L
1,586 Elo+
Party 1
Janus
Janus
WHJ Neeky
Janus
Level 123
God Stats
24W - 18L
1,686 SR
Queue Stats
183W - 191L
1,579 Elo+
Party 1
Team Averages
Level 99
1,521 SR
1,539 Elo+

VS

Team Averages
Level 142
1,526 SR
1,605 Elo+
Athena
Athena
DuckMcScrooge
Athena
Level 142
God Stats
6W - 6L
1,542 SR
Queue Stats
200W - 204L
1,629 Elo+
Solo
Xbalanque
Xbalanque
IV YATO VI
Xbalanque
Level 160
God Stats
5W - 4L
1,342 SR
Queue Stats
370W - 360L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Meezoj
Baron Samedi
Level 125
God Stats
21W - 17L
1,602 SR
Queue Stats
536W - 438L
1,659 Elo+
Solo
Osiris
Osiris
Tsc_Godtavious
Osiris
Level 125
God Stats
8W - 9L
1,496 SR
Queue Stats
522W - 496L
1,628 Elo+
Solo
Chang'e
Chang'e
UltraDanceWave
Chang'e
Level 156
God Stats
49W - 35L
1,650 SR
Queue Stats
83W - 88L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fernandes x 10
Amaterasu
9
0 / 1 / 0
5,118
512
461
3,825
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 0
4,851
485
335
3,818
996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
Jrey66
Horus
7
0 / 4 / 1
4,765
477
1,865
7,621
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
WHJ Joshy
Gilgamesh
11
2 / 2 / 0
5,850
585
3,871
8,189
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
WHJ Neeky
Janus
9
0 / 1 / 2
5,308
531
4,138
3,099
928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,925
593
2,768
7,589
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
IV YATO VI
Xbalanque
11
1 / 0 / 1
6,720
672
3,718
3,362
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Meezoj
Baron Samedi
10
1 / 1 / 4
6,316
632
4,126
5,184
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 0
6,573
657
1,152
2,743
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 2
6,029
603
3,742
4,526
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Amaterasu
Fernandes x 10
Amaterasu
0
1
0
0
L
0
0
0
0
W
Xbalanque
IV YATO VI
Xbalanque
1
0
1
1.5
L
Horus
Jrey66
Horus
0
4
1
0.13
W
Baron Samedi
Meezoj
Baron Samedi
1
1
4
3
W
1
0
0
1
W
2
1
2
3
L
Gilgamesh
WHJ Joshy
Gilgamesh
2
2
0
1
L
Janus
WHJ Neeky
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,670
Damage
15,506
26,552
Taken
23,404
9,974
Mitigated
9,143
11,866
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,768
802
0
2,408
7,589
2,785
226
1,759
5,830
26,732
0
L
Amaterasu
Fernandes x 10
Amaterasu
461
356
0
2,633
3,825
1,440
0
0
3,825
0
24,558
L
335
82
0
1,820
3,818
996
0
330
3,488
23,152
0
W
Xbalanque
IV YATO VI
Xbalanque
3,718
1,620
0
2,106
3,362
946
1,158
219
3,143
0
37,682
L
Horus
Jrey66
Horus
1,865
823
413
2,905
7,621
3,637
0
4,125
3,414
0
12,718
W
Baron Samedi
Meezoj
Baron Samedi
4,126
745
726
1,679
5,184
2,823
338
1,251
3,933
27,427
0
W
1,152
601
0
1,913
2,743
1,273
0
0
2,743
0
37,075
W
3,742
222
1,122
2,177
4,526
1,316
624
1,244
3,282
28,836
0
L
Gilgamesh
WHJ Joshy
Gilgamesh
3,871
994
0
3,948
8,189
2,973
0
3,662
4,375
0
35,975
L
Janus
WHJ Neeky
Janus
4,138
208
0
147
3,099
928
0
2,220
814
29,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
31,563
273
Minions Killed
359
0
Camps Cleared
0
952,455
Distance Traveled
963,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,925
593
69
7
0
242,446
2
L
Amaterasu
5,118
512
64
6
0
138,652
3
L
Freya
4,851
485
45
5
0
183,682
0
W
Xbalanque
6,720
672
90
9
0
183,826
1
L
Horus
4,765
477
21
2
0
215,013
0
W
Baron Samedi
6,316
632
34
3
0
167,803
3
W
Osiris
6,573
657
88
9
0
178,738
1
W
Chang'e
6,029
603
78
8
0
191,016
1
L
Gilgamesh
5,850
585
82
8
0
220,349
1
L
Janus
5,308
531
61
6
0
194,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role