Player Matchup

Scylla
Scylla
CeazBalls
Scylla
Level 42
God Stats
15W - 14L
1,328 SR
Queue Stats
124W - 128L
1,437 Elo+
Party 1
Cerberus
Cerberus
Mono Il
Cerberus
Level 106
God Stats
10W - 4L
1,757 SR
Queue Stats
25W - 23L
1,551 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Qumuqy
Cu Chulainn
Level 85
God Stats
26W - 19L
1,554 SR
Queue Stats
715W - 617L
1,523 Elo+
Party 1
Anhur
Anhur
SheepDog03
Anhur
Level 29
God Stats
3W - 4L
1,703 SR
Queue Stats
54W - 53L
1,561 Elo+
Party 3
Ravana
Ravana
vercoeSpecter
Ravana
Level 41
God Stats
1W - 2L
1,183 SR
Queue Stats
78W - 69L
1,354 Elo+
Solo
Team Averages
Level 61
1,505 SR
1,485 Elo+

VS

Team Averages
Level 59
1,259 SR
1,260 Elo+
Cerberus
Cerberus
Darweash
Cerberus
Level 59
God Stats
53W - 131L
1,279 SR
Queue Stats
337W - 699L
1,186 Elo+
Party 2
Athena
Athena
Miss Cxndy
Athena
Level 58
God Stats
4W - 7L
1,166 SR
Queue Stats
204W - 221L
1,429 Elo+
Solo
Apollo
Apollo
The_White_Lash93
Apollo
Level 55
God Stats
117W - 243L
1,132 SR
Queue Stats
467W - 821L
1,252 Elo+
Party 2
Discordia
Discordia
mody_ezz
Discordia
Level 68
God Stats
20W - 31L
1,339 SR
Queue Stats
582W - 900L
1,237 Elo+
Party 2
Chaac
Chaac
se3da1223
Chaac
Level 56
God Stats
303W - 411L
1,376 SR
Queue Stats
340W - 555L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CeazBalls
Scylla
19
7 / 3 / 7
13,701
571
18,551
12,542
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Mono Il
Cerberus
17
2 / 3 / 13
12,529
522
11,344
24,945
23,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Qumuqy
Cu Chulainn
20
12 / 1 / 8
14,704
613
31,155
32,858
30,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
19
8 / 3 / 6
13,545
564
13,570
20,071
6,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 15
12,008
500
7,694
16,322
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darweash
Cerberus
17
3 / 7 / 2
10,885
454
13,008
26,650
21,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Miss Cxndy
Athena
17
6 / 4 / 1
11,103
463
16,249
20,412
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
9,381
391
10,585
24,208
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
mody_ezz
Discordia
16
1 / 4 / 1
10,208
425
8,694
10,267
4,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
se3da1223
Chaac
15
1 / 10 / 3
10,301
429
9,525
24,852
17,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
30
Kills
12
12
Deaths
30
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
CeazBalls
Scylla
7
3
7
3.5
L
Cerberus
Darweash
Cerberus
3
7
2
0.57
L
Athena
Miss Cxndy
Athena
6
4
1
1.63
W
Cerberus
Mono Il
Cerberus
2
3
13
2.83
W
Cu Chulainn
Qumuqy
Cu Chulainn
12
1
8
16
W
Anhur
8
3
6
3.67
L
1
5
5
0.7
L
Discordia
mody_ezz
Discordia
1
4
1
0.38
L
Chaac
se3da1223
Chaac
1
10
3
0.25
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,314
Damage
58,061
106,738
Taken
106,389
73,625
Mitigated
61,841
39,326
Healing
29,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CeazBalls
Scylla
18,551
2,427
192
3,138
12,542
4,788
2,355
6,689
5,853
77,808
0
L
Cerberus
Darweash
Cerberus
13,008
51
159
6,975
26,650
21,872
332
8,034
18,448
75,492
0
L
Athena
Miss Cxndy
Athena
16,249
4,429
0
6,655
20,412
9,010
0
6,121
14,043
78,476
0
W
Cerberus
Mono Il
Cerberus
11,344
917
0
6,801
24,945
23,838
1,082
9,954
14,991
46,874
0
W
Cu Chulainn
Qumuqy
Cu Chulainn
31,155
7,413
0
11,763
32,858
30,793
1,440
8,134
24,724
18,899
97,149
W
Anhur
13,570
8,028
0
10,073
20,071
6,786
5,962
8,794
11,277
0
98,902
L
10,585
5,155
0
5,991
24,208
8,921
1,388
8,887
15,165
0
54,070
L
Discordia
mody_ezz
Discordia
8,694
639
303
2,981
10,267
4,408
630
3,844
6,267
60,507
0
L
Chaac
se3da1223
Chaac
9,525
1,784
0
6,016
24,852
17,630
1,053
6,476
18,284
0
48,006
W
7,694
3,079
0
7,359
16,322
7,420
2,587
7,672
8,650
0
63,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,487
Gold Earned
51,878
619
Minions Killed
495
0
Camps Cleared
0
2,266,271
Distance Traveled
2,070,354
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,701
571
136
6
0
435,261
2
L
Cerberus
10,885
454
107
4
0
412,736
1
L
Athena
11,103
463
131
5
0
425,810
0
W
Cerberus
12,529
522
78
3
0
438,431
5
W
Cu Chulainn
14,704
613
171
7
0
450,082
9
W
Anhur
13,545
564
137
6
0
427,993
3
L
Apollo
9,381
391
68
3
0
417,876
2
L
Discordia
10,208
425
96
4
0
395,275
5
L
Chaac
10,301
429
93
4
0
418,657
1
W
Ravana
12,008
500
97
4
0
514,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role