Player Matchup

Sun Wukong
Sun Wukong
Platinum I
DYNMcBATMAN
Sun Wukong
Platinum I
Level 160
God Stats
2W - 0L
1,648 SR
Queue Stats
53W - 13L
2,178 MMR
Party 1
Eset
Eset
Platinum I
MedullaOblongata
Eset
Platinum I
Level 160
God Stats
11W - 1L
1,957 SR
Queue Stats
72W - 24L
2,058 MMR
Party 1
Osiris
Osiris
Diamond II
Zapertos84
Osiris
Diamond II
Level 148
God Stats
42W - 7L
1,978 SR
Queue Stats
98W - 41L
2,135 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,861 SR
2,124 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,627 SR
1,592 MMR
Anhur
Anhur
Gold II
DankHillz
Anhur
Gold II
Level 100
God Stats
16W - 23L
1,546 SR
Queue Stats
143W - 163L
1,702 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Ganhus
Kumbhakarna
Bronze III
Level 68
God Stats
1W - 2L
1,682 SR
Queue Stats
4W - 3L
1,572 MMR
Party 2
Anubis
Anubis
Bronze III
Grossus
Anubis
Bronze III
Level 31
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DYNMcBATMAN
Sun Wukong
13
6 / 2 / 6
10,737
826
7,604
13,804
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 9
10,792
830
14,349
8,243
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Zapertos84
Osiris
13
4 / 2 / 8
10,465
805
8,668
16,634
12,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Ne ZhaPersephoneGuan YuCthulhuSobek

VS

Bans
ThothNoxDiscordiaAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DankHillz
Anhur
12
4 / 5 / 3
9,114
701
8,046
9,069
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Ganhus
Kumbhakarna
12
1 / 3 / 6
9,316
717
3,023
21,338
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Grossus
Anubis
10
1 / 7 / 1
7,713
593
5,603
8,334
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
7
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DYNMcBATMAN
Sun Wukong
6
2
6
4.5
L
Anhur
DankHillz
Anhur
4
5
3
1.1
L
Kumbhakarna
Ganhus
Kumbhakarna
1
3
6
1.33
L
Anubis
Grossus
Anubis
1
7
1
0.21
W
4
3
9
2.83
W
Osiris
Zapertos84
Osiris
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
16,672
38,681
Taken
38,741
23,269
Mitigated
16,766
9,150
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DYNMcBATMAN
Sun Wukong
7,604
1,824
0
4,923
13,804
8,272
548
3,325
10,104
0
42,003
L
Anhur
DankHillz
Anhur
8,046
4,630
0
1,703
9,069
2,593
980
3,321
5,748
0
37,722
L
Kumbhakarna
Ganhus
Kumbhakarna
3,023
205
0
6,485
21,338
10,308
0
9,268
12,070
12,555
0
L
Anubis
Grossus
Anubis
5,603
334
0
606
8,334
3,865
0
2,891
5,443
26,722
0
W
14,349
2,133
2,023
1,470
8,243
2,463
1,514
2,443
5,800
45,303
0
W
Osiris
Zapertos84
Osiris
8,668
2,955
0
734
16,634
12,534
894
3,007
13,627
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
26,143
171
Minions Killed
117
0
Camps Cleared
0
728,698
Distance Traveled
634,854
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,737
826
49
4
0
243,520
4
L
Anhur
9,114
701
57
4
0
203,504
4
L
Kumbhakarna
9,316
717
11
1
0
239,592
4
L
Anubis
7,713
593
49
4
0
191,758
1
W
Eset
10,792
830
72
6
0
230,007
1
W
Osiris
10,465
805
50
4
0
255,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role