Player Matchup

Ne Zha
Ne Zha
Keladus
Ne Zha
Level 128
God Stats
17W - 3L
1,792 SR
Queue Stats
591W - 338L
1,862 Elo+
Party 2
Chang'e
Chang'e
Pėėn
Chang'e
Level 129
God Stats
3W - 3L
1,944 SR
Queue Stats
210W - 131L
1,744 Elo+
Solo
Gilgamesh
Gilgamesh
Singulant
Gilgamesh
Level 126
God Stats
13W - 8L
1,704 SR
Queue Stats
209W - 106L
1,898 Elo+
Party 2
Team Averages
Level 128
1,813 SR
1,835 Elo+

VS

Team Averages
Level 96
1,978 SR
1,818 Elo+
Geb
Geb
CluelessDude
Geb
Level 40
God Stats
7W - 0L
2,011 SR
Queue Stats
7W - 1L
1,766 Elo+
Party 1
Kukulkan
Kukulkan
Jigglydorf
Kukulkan
Level 108
God Stats
25W - 9L
2,035 SR
Queue Stats
114W - 59L
1,844 Elo+
Party 1
Gilgamesh
Gilgamesh
crazy123frog
Gilgamesh
Level 139
God Stats
41W - 13L
1,888 SR
Queue Stats
197W - 118L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Keladus
Ne Zha
12
2 / 2 / 6
9,046
646
5,980
10,414
8,352
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Pėėn
Chang'e
13
3 / 1 / 5
9,520
680
11,044
7,152
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Singulant
Gilgamesh
12
3 / 2 / 4
9,145
653
8,377
9,020
4,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,409
672
4,933
12,000
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Jigglydorf
Kukulkan
14
3 / 2 / 2
9,725
695
8,024
4,531
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
crazy123frog
Gilgamesh
12
1 / 3 / 4
9,487
678
6,848
11,936
7,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Kukulkan
Jigglydorf
Kukulkan
3
2
2
2
L
Ne Zha
Keladus
Ne Zha
2
2
6
2.5
L
Chang'e
Pėėn
Chang'e
3
1
5
5.5
L
Gilgamesh
Singulant
Gilgamesh
3
2
4
2.5
W
Gilgamesh
crazy123frog
Gilgamesh
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
19,805
26,586
Taken
28,467
15,418
Mitigated
17,481
8,087
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,933
781
0
763
12,000
8,160
0
4,477
7,345
18,605
0
W
Kukulkan
Jigglydorf
Kukulkan
8,024
772
0
625
4,531
1,748
0
813
3,718
61,870
0
L
Ne Zha
Keladus
Ne Zha
5,980
537
98
1,051
10,414
8,352
353
5,835
4,579
0
31,653
L
Chang'e
Pėėn
Chang'e
11,044
1,110
2,069
4,114
7,152
2,725
494
2,553
4,599
56,751
0
L
Gilgamesh
Singulant
Gilgamesh
8,377
2,483
0
755
9,020
4,341
485
4,663
4,357
0
38,135
W
Gilgamesh
crazy123frog
Gilgamesh
6,848
1,152
0
2,841
11,936
7,573
0
5,659
6,277
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
28,621
203
Minions Killed
168
0
Camps Cleared
0
800,356
Distance Traveled
856,535
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,409
672
26
2
0
288,029
5
W
Kukulkan
9,725
695
119
9
0
263,069
5
L
Ne Zha
9,046
646
46
3
0
264,739
4
L
Chang'e
9,520
680
95
7
0
263,326
4
L
Gilgamesh
9,145
653
62
4
0
272,291
5
W
Gilgamesh
9,487
678
23
2
0
305,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role