Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FearlessFreckles
Da Ji
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 278L
1,507 Elo+
Solo
Horus
Horus
Jezable
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
joseAndres011
Chaac
Level 79
God Stats
12W - 7L
1,608 SR
Queue Stats
27W - 22L
1,558 Elo+
Party 4
Ra
Ra
seb108108
Ra
Level 106
God Stats
5W - 1L
1,855 SR
Queue Stats
24W - 15L
1,543 Elo+
Party 4
Team Averages
Level 128
1,593 SR
1,522 Elo+

VS

Team Averages
Level 105
1,538 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
BigTiger69er
Skadi
Level 129
God Stats
62W - 53L
1,575 SR
Queue Stats
87W - 96L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
MEECHYvii
Gilgamesh
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 199L
1,432 Elo+
Party 3
Da Ji
Da Ji
PiskoSoul
Da Ji
Level 125
God Stats
8W - 9L
1,617 SR
Queue Stats
162W - 157L
1,481 Elo+
Solo
Discordia
Discordia
Sletten0407
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
2 / 1 / 0
3,364
673
1,100
2,389
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 3
3,592
718
1,856
3,164
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
Jezable
Horus
6
1 / 0 / 2
3,463
693
1,645
3,225
838
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 2 / 0
3,650
730
1,518
2,974
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
4 / 1 / 1
4,347
869
1,072
1,588
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,415
483
0
0
0
5
1 / 2 / 0
3,146
629
1,915
2,907
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MEECHYvii
Gilgamesh
5
1 / 3 / 1
3,275
655
1,283
2,883
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
PiskoSoul
Da Ji
5
2 / 2 / 0
3,565
713
1,459
2,880
704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Sletten0407
Discordia
5
0 / 3 / 1
2,953
591
899
2,599
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
1
2
0
0.5
W
1
0
3
2.5
W
Horus
Jezable
Horus
1
0
2
2
L
Gilgamesh
MEECHYvii
Gilgamesh
1
3
1
0.5
L
Da Ji
PiskoSoul
Da Ji
2
2
0
1
L
Discordia
Sletten0407
Discordia
0
3
1
0.17
W
2
2
0
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,191
Damage
5,556
13,340
Taken
11,269
4,729
Mitigated
2,763
4,522
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,100
55
0
996
2,389
733
75
30
2,345
8,529
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
1,915
612
0
884
2,907
452
0
831
1,992
0
10,202
W
1,856
416
0
1,712
3,164
772
24
301
2,799
0
8,718
W
Horus
Jezable
Horus
1,645
539
52
566
3,225
838
0
54
3,151
0
8,949
L
Gilgamesh
MEECHYvii
Gilgamesh
1,283
361
0
273
2,883
1,116
0
97
2,636
0
6,657
L
Da Ji
PiskoSoul
Da Ji
1,459
419
0
245
2,880
704
0
421
2,393
0
9,899
L
Discordia
Sletten0407
Discordia
899
120
0
700
2,599
491
0
589
1,926
9,394
0
W
1,518
281
0
752
2,974
2,021
176
25
2,909
0
11,960
W
1,072
448
25
419
1,588
365
117
235
1,237
14,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,416
Gold Earned
15,354
118
Minions Killed
71
0
Camps Cleared
0
451,094
Distance Traveled
370,183
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,364
673
15
3
0
81,683
0
L
Tsukuyomi
2,415
483
0
0
0
7,637
0
L
Skadi
3,146
629
15
3
0
77,864
1
W
Da Ji
3,592
718
16
3
0
102,883
0
W
Horus
3,463
693
14
3
0
85,698
0
L
Gilgamesh
3,275
655
14
3
0
90,793
0
L
Da Ji
3,565
713
28
6
0
105,666
2
L
Discordia
2,953
591
14
3
0
88,223
1
W
Chaac
3,650
730
36
7
0
80,577
0
W
Ra
4,347
869
37
7
0
100,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role