Player Matchup

Janus
Janus
Lucaixbc
Janus
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 61L
1,355 Elo+
Solo
Skadi
Skadi
MrJulian455
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,301 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nemo0o0o0
Cu Chulainn
Level 29
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 1
Cerberus
Cerberus
TacitusKillz
Cerberus
Level 22
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 9L
1,368 Elo+
Party 1
Fenrir
Fenrir
UwU Slayer4824
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 1
Team Averages
Level 32
1,408 SR
1,312 Elo+

VS

Team Averages
Level 51
1,496 SR
1,372 Elo+
Kukulkan
Kukulkan
BurgattiM
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
PHzinUwU
King Arthur
Level 76
God Stats
5W - 6L
1,517 SR
Queue Stats
150W - 180L
1,296 Elo+
Party 2
Izanami
Izanami
TormenthBeard
Izanami
Level 65
God Stats
5W - 4L
1,704 SR
Queue Stats
119W - 134L
1,456 Elo+
Party 3
Gilgamesh
Gilgamesh
l pK l Fatted
Gilgamesh
Level 48
God Stats
26W - 24L
1,400 SR
Queue Stats
111W - 149L
1,293 Elo+
Party 2
Yemoja
Yemoja
noroc123
Yemoja
Level 18
God Stats
2W - 3L
1,361 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lucaixbc
Janus
13
4 / 5 / 2
8,444
528
6,161
9,518
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 3
6,352
397
6,350
9,216
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Nemo0o0o0
Cu Chulainn
14
2 / 3 / 4
7,735
483
7,129
12,763
8,023
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TacitusKillz
Cerberus
10
1 / 4 / 2
6,559
410
2,383
12,552
5,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 3
6,350
397
2,284
10,547
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BurgattiM
Kukulkan
14
2 / 0 / 8
8,280
518
5,481
6,646
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
PHzinUwU
King Arthur
15
2 / 1 / 5
8,991
562
11,987
14,853
9,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
16
8 / 3 / 7
9,964
623
13,146
11,224
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
l pK l Fatted
Gilgamesh
14
7 / 3 / 3
8,770
548
7,672
9,010
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
noroc123
Yemoja
12
2 / 2 / 5
8,040
503
1,785
4,622
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
21
21
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BurgattiM
Kukulkan
2
0
8
6
L
Janus
Lucaixbc
Janus
4
5
2
1
L
1
6
3
0.42
L
Cu Chulainn
Nemo0o0o0
Cu Chulainn
2
3
4
1.33
W
King Arthur
PHzinUwU
King Arthur
2
1
5
4.5
L
Cerberus
TacitusKillz
Cerberus
1
4
2
0.5
W
Izanami
8
3
7
3.83
L
1
3
3
0.83
W
Gilgamesh
l pK l Fatted
Gilgamesh
7
3
3
2.83
W
Yemoja
noroc123
Yemoja
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
40,071
54,596
Taken
46,355
21,524
Mitigated
24,871
11,747
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BurgattiM
Kukulkan
5,481
508
0
2,123
6,646
2,630
0
2,857
3,661
43,372
0
L
Janus
Lucaixbc
Janus
6,161
680
0
2,189
9,518
2,777
410
2,422
7,096
32,387
0
L
6,350
2,602
135
1,391
9,216
2,129
146
1,471
7,745
0
23,799
L
Cu Chulainn
Nemo0o0o0
Cu Chulainn
7,129
1,188
0
2,291
12,763
8,023
0
1,088
11,675
4,488
34,807
W
King Arthur
PHzinUwU
King Arthur
11,987
1,082
0
4,755
14,853
9,219
0
3,123
11,647
0
64,138
L
Cerberus
TacitusKillz
Cerberus
2,383
450
570
1,670
12,552
5,418
0
1,717
10,835
23,876
0
W
Izanami
13,146
9,268
0
4,072
11,224
4,140
320
1,948
9,274
0
89,276
L
2,284
305
387
3,114
10,547
3,177
0
568
9,979
0
21,901
W
Gilgamesh
l pK l Fatted
Gilgamesh
7,672
1,944
0
1,384
9,010
6,397
0
828
8,142
0
50,642
W
Yemoja
noroc123
Yemoja
1,785
381
931
563
4,622
2,485
30
479
4,123
11,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
44,045
263
Minions Killed
470
0
Camps Cleared
0
1,454,282
Distance Traveled
1,464,274
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,280
518
79
5
0
301,335
5
L
Janus
8,444
528
62
4
0
280,986
2
L
Skadi
6,352
397
38
2
0
284,185
4
L
Cu Chulainn
7,735
483
71
4
0
291,171
0
W
King Arthur
8,991
562
132
8
0
318,736
2
L
Cerberus
6,559
410
53
3
0
292,962
0
W
Izanami
9,964
623
151
9
0
279,498
2
L
Fenrir
6,350
397
39
2
0
304,978
0
W
Gilgamesh
8,770
548
87
5
0
300,296
0
W
Yemoja
8,040
503
21
1
0
264,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role