Player Matchup

Zeus
Zeus
CODDRICHBELL
Zeus
Level 29
God Stats
12W - 4L
1,676 SR
Queue Stats
118W - 85L
1,558 Elo+
Solo
Nox
Nox
DeathSzn
Nox
Level 18
God Stats
3W - 2L
1,476 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Loki
Loki
IgnoringFaun157
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,575 Elo+
Solo
Neith
Neith
Maggaba203
Neith
Level 8
God Stats
6W - 6L
1,523 SR
Queue Stats
12W - 17L
1,434 Elo+
Solo
Cthulhu
Cthulhu
stinkyjames04
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,506 Elo+

VS

Team Averages
Level 20
1,418 SR
1,531 Elo+
Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BidenOrBust
Yemoja
Level 21
God Stats
1W - 2L
1,249 SR
Queue Stats
39W - 21L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
DylBear_
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,451 Elo+
Solo
Fenrir
Fenrir
WesTheimposter
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,453 Elo+
Party 1
Artemis
Artemis
mosqueteros3delc
Artemis
Level 10
God Stats
0W - 1L
1,341 SR
Queue Stats
3W - 4L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
10,722
975
22,236
12,790
4,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 9
10,432
948
8,754
9,442
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 3
11,564
1,051
14,684
8,961
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
0 / 3 / 8
9,614
874
6,187
7,547
2,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
2 / 4 / 9
10,686
971
16,003
14,888
14,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

205

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
16 / 5 / 2
13,832
1,257
24,417
16,860
6,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
17
2 / 3 / 7
11,452
1,041
8,310
19,038
24,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
DylBear_
Sylvanus
17
0 / 3 / 9
10,196
927
6,691
19,840
24,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 4 / 7
10,048
913
2,986
17,162
8,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 1 / 3
8,581
780
1,594
1,592
504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
16
Kills
19
21
Deaths
16
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
16
5
2
3.4
L
Yemoja
2
3
7
1.83
W
4
5
6
1.4
W
2
5
9
1.3
L
Sylvanus
DylBear_
Sylvanus
0
3
9
1.5
W
8
4
3
2.38
W
Neith
0
3
8
1.33
L
1
4
7
1.13
L
0
1
3
1.5
W
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,864
Damage
43,998
53,628
Taken
74,492
27,707
Mitigated
64,310
1,533
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
24,417
1,839
0
2,194
16,860
6,051
0
11,666
5,194
40,297
0
L
Yemoja
8,310
2,172
2,578
781
19,038
24,354
0
13,385
5,384
30,788
0
W
22,236
1,750
0
0
12,790
4,215
0
10,380
2,410
38,210
0
W
8,754
460
455
475
9,442
3,419
0
6,903
2,539
25,210
0
L
Sylvanus
DylBear_
Sylvanus
6,691
1,859
1,189
2,782
19,840
24,722
0
11,303
8,537
15,832
0
W
14,684
4,510
0
22
8,961
3,191
0
7,910
1,051
0
21,086
W
Neith
6,187
2,782
0
448
7,547
2,675
0
5,153
2,394
0
17,826
L
2,986
1,029
0
1,031
17,162
8,679
0
9,544
7,618
0
14,042
L
1,594
1,203
0
0
1,592
504
0
1,095
497
0
3,353
W
Cthulhu
16,003
1,115
133
0
14,888
14,207
0
9,072
5,816
33,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
54,109
158
Minions Killed
143
5
Camps Cleared
1
1,002,931
Distance Traveled
760,130
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,832
1,257
45
4
0
199,884
1
L
Yemoja
11,452
1,041
51
5
1
178,806
1
W
Zeus
10,722
975
41
4
1
214,209
1
W
Nox
10,432
948
31
3
0
192,551
0
L
Sylvanus
10,196
927
13
1
0
145,962
0
W
Loki
11,564
1,051
17
2
3
221,222
0
W
Neith
9,614
874
33
3
0
150,397
0
L
Fenrir
10,048
913
31
3
0
199,439
0
L
Artemis
8,581
780
3
0
0
36,039
0
W
Cthulhu
10,686
971
36
3
1
224,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role