Player Matchup

Bacchus
Bacchus
JohnnyBangarang
Bacchus
Level 121
God Stats
33W - 13L
1,737 SR
Queue Stats
405W - 254L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
Kanzanian 117
Kukulkan
Level 65
God Stats
11W - 2L
1,686 SR
Queue Stats
30W - 11L
1,806 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Swiftknife7
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 144L
1,647 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,695 Elo+

VS

Team Averages
Level 94
1,470 SR
1,767 Elo+
Neith
Neith
ImCheatingOnPSN
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,737 Elo+
Party 1
Fenrir
Fenrir
Merlin01
Fenrir
Level 14
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 2L
1,846 Elo+
Party 1
Cthulhu
Cthulhu
SldWhstlMurderer
Cthulhu
Level 140
God Stats
3W - 0L
1,617 SR
Queue Stats
31W - 18L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
15,069
685
13,757
20,450
31,395
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Kanzanian 117
Kukulkan
17
6 / 7 / 7
14,035
638
15,090
16,300
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Swiftknife7
Ah Muzen Cab
18
8 / 5 / 7
14,970
680
18,087
24,606
10,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
14,843
675
21,217
14,808
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Merlin01
Fenrir
15
1 / 8 / 4
12,998
591
6,310
16,105
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 7 / 3
14,640
665
23,825
28,372
29,042
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
13
13
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
3
1
14
10
L
Kukulkan
Kanzanian 117
Kukulkan
6
7
7
1.36
W
Fenrir
Merlin01
Fenrir
1
8
4
0.38
W
9
7
3
1.5
L
Ah Muzen Cab
Swiftknife7
Ah Muzen Cab
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
51,352
61,356
Taken
59,285
47,945
Mitigated
42,788
24,293
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,217
5,646
0
6,705
14,808
6,458
2,543
6,625
8,005
0
102,054
L
13,757
1,917
1,098
7,952
20,450
31,395
63
4,987
15,463
23,782
0
L
Kukulkan
Kanzanian 117
Kukulkan
15,090
1,138
0
600
16,300
6,234
564
8,196
8,104
83,749
0
W
Fenrir
Merlin01
Fenrir
6,310
1,978
0
3,085
16,105
7,288
435
10,822
4,458
0
33,110
W
23,825
639
1,237
2,449
28,372
29,042
470
10,667
17,238
58,780
0
L
Ah Muzen Cab
Swiftknife7
Ah Muzen Cab
18,087
11,439
1,379
13,264
24,606
10,316
810
10,841
13,765
0
94,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
42,481
248
Minions Killed
267
0
Camps Cleared
0
1,158,823
Distance Traveled
1,104,294
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,843
675
162
7
0
361,264
6
L
Bacchus
15,069
685
24
1
0
426,233
2
L
Kukulkan
14,035
638
112
5
0
337,617
4
W
Fenrir
12,998
591
48
2
0
363,318
0
W
Cthulhu
14,640
665
57
3
0
379,712
3
L
Ah Muzen Cab
14,970
680
112
5
0
394,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role