Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SSJ4Shook
Xbalanque
Level 115
God Stats
1W - 1L
1,739 SR
Queue Stats
93W - 87L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
ripleysavage
Ah Puch
Level 122
God Stats
19W - 8L
1,638 SR
Queue Stats
86W - 66L
1,656 Elo+
Party 1
Team Averages
Level 114
1,626 SR
1,576 Elo+

VS

Team Averages
Level 114
1,712 SR
1,548 Elo+
Hercules
Hercules
DrAmerica_MD
Hercules
Level 160
God Stats
21W - 23L
1,541 SR
Queue Stats
135W - 175L
1,603 Elo+
Party 2
Vamana
Vamana
TheCreator113
Vamana
Level 106
God Stats
3W - 0L
1,901 SR
Queue Stats
38W - 57L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
yDareDevil2K
Ah Puch
Level 77
God Stats
8W - 5L
1,693 SR
Queue Stats
127W - 134L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 4 / 12
13,592
647
11,524
21,472
21,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
SSJ4Shook
Xbalanque
15
4 / 9 / 11
13,194
628
18,717
21,516
8,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ripleysavage
Ah Puch
19
11 / 4 / 6
14,753
703
24,447
13,260
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrAmerica_MD
Hercules
17
8 / 7 / 7
14,559
693
15,026
27,603
26,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 7 / 6
13,192
628
9,154
22,245
19,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
yDareDevil2K
Ah Puch
19
5 / 4 / 7
14,190
676
23,118
18,360
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
18
Kills
16
17
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
12
2.25
W
Hercules
DrAmerica_MD
Hercules
8
7
7
1.64
L
Xbalanque
SSJ4Shook
Xbalanque
4
9
11
1.06
W
3
7
6
0.86
L
Ah Puch
ripleysavage
Ah Puch
11
4
6
3.5
W
Ah Puch
yDareDevil2K
Ah Puch
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,688
Damage
47,298
56,248
Taken
68,208
36,471
Mitigated
53,534
16,156
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,524
2,643
4,062
6,008
21,472
21,874
541
11,407
9,491
33,286
3,527
W
Hercules
DrAmerica_MD
Hercules
15,026
4,973
0
8,368
27,603
26,966
114
11,039
16,058
0
36,942
L
Xbalanque
SSJ4Shook
Xbalanque
18,717
8,295
0
2,968
21,516
8,832
235
6,837
14,301
0
77,896
W
9,154
4,483
0
4,067
22,245
19,809
1,172
11,602
10,143
0
31,767
L
Ah Puch
ripleysavage
Ah Puch
24,447
521
0
3,118
13,260
5,765
657
3,955
9,081
92,872
0
W
Ah Puch
yDareDevil2K
Ah Puch
23,118
360
45
4,849
18,360
6,759
1,386
11,558
6,338
88,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
41,941
267
Minions Killed
238
0
Camps Cleared
0
1,101,530
Distance Traveled
1,158,407
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,592
647
56
3
0
374,474
1
W
Hercules
14,559
693
47
2
0
396,546
0
L
Xbalanque
13,194
628
68
3
0
345,122
0
W
Vamana
13,192
628
33
2
0
400,989
1
L
Ah Puch
14,753
703
143
7
0
381,934
4
W
Ah Puch
14,190
676
158
8
0
360,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role