Player Matchup

Odin
Odin
Lemonmeister2
Odin
Level 64
God Stats
1W - 1L
1,727 SR
Queue Stats
57W - 65L
1,394 Elo+
Party 3
Heimdallr
Heimdallr
SHEENSMITE
Heimdallr
Level 109
God Stats
9W - 18L
1,611 SR
Queue Stats
344W - 345L
1,392 Elo+
Party 3
Cerberus
Cerberus
ShinjiUzumaki
Cerberus
Level 105
God Stats
5W - 8L
1,519 SR
Queue Stats
138W - 136L
1,448 Elo+
Party 3
Bellona
Bellona
itwasBilly
Bellona
Level 125
God Stats
149W - 90L
1,644 SR
Queue Stats
380W - 349L
1,502 Elo+
Solo
Anubis
Anubis
sonalex987
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,600 SR
1,447 Elo+

VS

Team Averages
Level 121
1,473 SR
1,465 Elo+
Gilgamesh
Gilgamesh
BawseSauce
Gilgamesh
Level 129
God Stats
17W - 17L
1,513 SR
Queue Stats
126W - 147L
1,464 Elo+
Party 1
Ymir
Ymir
Conker-Frenzy
Ymir
Level 86
God Stats
0W - 2L
1,258 SR
Queue Stats
64W - 81L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Destroyer7245
Nu Wa
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 352L
1,469 Elo+
Party 2
Pele
Pele
KnotAPastry
Pele
Level 147
God Stats
2W - 3L
1,592 SR
Queue Stats
115W - 130L
1,454 Elo+
Party 1
Apollo
Apollo
Street12
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 15
14,122
504
8,158
18,452
16,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SHEENSMITE
Heimdallr
20
13 / 1 / 14
17,806
636
33,725
24,512
10,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
ShinjiUzumaki
Cerberus
20
5 / 4 / 14
15,648
559
13,376
33,252
27,920
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
itwasBilly
Bellona
20
13 / 7 / 14
18,053
645
27,469
33,242
20,195
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
sonalex987
Anubis
20
13 / 2 / 13
17,806
636
23,077
23,253
11,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BawseSauce
Gilgamesh
15
4 / 11 / 7
11,028
394
13,753
23,791
13,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 9 / 7
13,420
479
19,123
34,490
18,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 14 / 6
11,445
409
22,620
21,667
7,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 6 / 10
12,377
442
9,568
25,112
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Street12
Apollo
20
6 / 7 / 1
15,738
562
15,183
30,499
16,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
51
47
Kills
20
20
Deaths
47
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BawseSauce
Gilgamesh
4
11
7
0.68
L
5
9
7
0.94
L
4
14
6
0.5
L
1
6
10
1
W
3
6
15
1.75
W
Heimdallr
SHEENSMITE
Heimdallr
13
1
14
20
W
Cerberus
ShinjiUzumaki
Cerberus
5
4
14
3
L
Apollo
Street12
Apollo
6
7
1
0.93
W
Bellona
itwasBilly
Bellona
13
7
14
2.86
W
Anubis
sonalex987
Anubis
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,805
Damage
80,247
132,711
Taken
135,559
87,113
Mitigated
65,205
62,076
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BawseSauce
Gilgamesh
13,753
3,750
0
672
23,791
13,313
115
8,521
15,270
0
38,585
L
19,123
3,346
0
2,444
34,490
18,622
0
12,289
22,201
83,037
0
L
22,620
5,133
0
1,617
21,667
7,796
285
6,333
15,333
68,142
0
L
9,568
2,791
0
8,045
25,112
9,091
257
6,592
18,520
0
98,532
W
8,158
2,912
0
3,723
18,452
16,598
2,393
5,662
12,410
0
50,367
W
Heimdallr
SHEENSMITE
Heimdallr
33,725
17,559
0
14,319
24,512
10,649
9,142
6,181
17,997
0
112,447
W
Cerberus
ShinjiUzumaki
Cerberus
13,376
1,071
0
15,370
33,252
27,920
2,538
11,351
21,485
69,882
0
L
Apollo
Street12
Apollo
15,183
12,268
0
8,465
30,499
16,383
130
2,718
27,781
0
112,120
W
Bellona
itwasBilly
Bellona
27,469
16,163
0
13,898
33,242
20,195
2,011
12,940
18,021
0
159,290
W
Anubis
sonalex987
Anubis
23,077
908
0
14,766
23,253
11,751
1,947
7,553
15,202
137,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,435
Gold Earned
64,008
711
Minions Killed
621
0
Camps Cleared
0
2,628,865
Distance Traveled
2,511,318
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,028
394
59
2
0
487,548
2
L
Ymir
13,420
479
124
4
0
465,027
8
L
Nu Wa
11,445
409
96
3
0
439,930
2
L
Pele
12,377
442
145
5
0
508,979
6
W
Odin
14,122
504
58
2
0
521,837
2
W
Heimdallr
17,806
636
158
6
0
490,675
11
W
Cerberus
15,648
559
135
5
0
530,313
3
L
Apollo
15,738
562
197
7
0
609,834
5
W
Bellona
18,053
645
168
6
0
544,119
3
W
Anubis
17,806
636
192
7
0
541,921
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role