Player Matchup

Hun Batz
Hun Batz
BLnKOcean3201
Hun Batz
Level 29
God Stats
2W - 5L
1,728 SR
Queue Stats
155W - 152L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
BreakTime96
Guan Yu
Level 24
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Neith
Neith
CARL282000
Neith
Level 5
God Stats
1W - 5L
1,456 SR
Queue Stats
10W - 15L
1,418 Elo+
Solo
Yemoja
Yemoja
sipraomer
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Solo
Ra
Ra
sneakylurch
Ra
Level 24
God Stats
4W - 9L
1,518 SR
Queue Stats
113W - 126L
1,490 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,443 Elo+

VS

Team Averages
Level 48
1,527 SR
1,475 Elo+
Ymir
Ymir
Beetlebob
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,380 Elo+
Party 1
Mercury
Mercury
ImZogoez
Mercury
Level 53
God Stats
14W - 11L
1,623 SR
Queue Stats
156W - 146L
1,540 Elo+
Party 1
Anhur
Anhur
SimplyPerish
Anhur
Level 29
God Stats
2W - 1L
1,539 SR
Queue Stats
114W - 72L
1,594 Elo+
Solo
Nox
Nox
diamagus
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
tetrasodium
Sol
Level 14
God Stats
18W - 15L
1,474 SR
Queue Stats
158W - 186L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BLnKOcean3201
Hun Batz
14
4 / 2 / 1
8,280
591
4,710
8,262
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
BreakTime96
Guan Yu
9
0 / 2 / 2
5,719
409
787
7,043
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
7
0 / 6 / 0
5,067
362
1,346
6,362
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
sipraomer
Yemoja
1
0 / 0 / 0
2,662
190
0
0
0
12
1 / 6 / 2
6,662
476
2,532
7,021
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 5
7,221
516
329
4,957
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ImZogoez
Mercury
16
10 / 1 / 2
9,613
687
7,028
9,201
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
8,367
598
2,970
9,492
3,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 2
8,646
618
3,925
3,741
1,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 4
7,782
556
5,833
3,855
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BLnKOcean3201
Hun Batz
4
2
1
2.25
W
Ymir
0
1
5
2.5
L
Guan Yu
BreakTime96
Guan Yu
0
2
2
0.5
L
Neith
0
6
0
0
W
Mercury
ImZogoez
Mercury
10
1
2
11
W
1
2
1
0.75
W
3
0
2
4
L
Yemoja
sipraomer
Yemoja
0
0
0
0
L
1
6
2
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
20,085
28,688
Taken
31,246
11,649
Mitigated
11,611
5,967
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BLnKOcean3201
Hun Batz
4,710
2,105
0
1,042
8,262
3,246
0
1,508
6,754
0
38,146
W
Ymir
329
69
0
838
4,957
2,336
761
829
4,100
13,349
0
L
Guan Yu
BreakTime96
Guan Yu
787
70
304
2,604
7,043
3,927
275
3,045
3,998
0
15,932
L
Neith
1,346
270
0
409
6,362
2,088
324
2,629
3,733
0
14,195
W
Mercury
ImZogoez
Mercury
7,028
3,563
0
215
9,201
3,296
2,750
574
8,492
0
68,608
W
2,970
1,150
0
4,535
9,492
3,498
3,433
386
9,082
0
50,027
W
3,925
52
0
643
3,741
1,419
2,573
453
3,160
49,399
0
L
Yemoja
sipraomer
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
2,532
848
340
1,268
7,021
2,388
0
2,905
4,116
27,239
0
W
5,833
1,140
0
752
3,855
1,062
1,437
0
3,780
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
41,629
180
Minions Killed
423
0
Camps Cleared
0
820,657
Distance Traveled
1,217,730
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,280
591
69
5
0
234,254
0
W
Ymir
7,221
516
15
1
0
205,711
0
L
Guan Yu
5,719
409
37
3
0
242,466
2
L
Neith
5,067
362
21
2
0
161,156
0
W
Mercury
9,613
687
127
9
0
317,360
0
W
Anhur
8,367
598
115
8
0
218,368
0
W
Nox
8,646
618
113
8
0
248,412
0
L
Yemoja
2,662
190
0
0
0
0
0
L
Ra
6,662
476
53
4
0
182,781
0
W
Sol
7,782
556
53
4
0
227,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role